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author | Alexander Harkness <bearbin@gmail.com> | 2014-10-11 19:32:21 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2014-10-11 19:32:21 +0200 |
commit | 93833069a80fe4aec33a95148df39ad40671ddaf (patch) | |
tree | 2e6a335a60e618b5fe456ca8a586a2c5448c8c87 /src/Entities/ArrowEntity.h | |
parent | Reverted submodule changes. (diff) | |
parent | Merge pull request #1528 from kjanku1/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ArrowEntity.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h index 4bfcb1f6d..a1e7a17e7 100644 --- a/src/Entities/ArrowEntity.h +++ b/src/Entities/ArrowEntity.h @@ -10,6 +10,7 @@ + // tolua_begin class cArrowEntity : @@ -46,7 +47,7 @@ public: /// Returns the damage modifier coeff. double GetDamageCoeff(void) const { return m_DamageCoeff; } - + /// Sets the damage modifier coeff void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; } @@ -89,7 +90,7 @@ protected: /// If true, the arrow is in the process of being collected - don't go to anyone else bool m_bIsCollected; - + /// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air Vector3i m_HitBlockPos; |