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author | Mattes D <github@xoft.cz> | 2014-07-17 11:23:09 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-17 11:23:09 +0200 |
commit | ec77cf1b06c3008a3c9046a6e0b6a85b0629dba4 (patch) | |
tree | e2a6e048422755b6a5b04c0fbe3afd0bfbf1c700 /src/Entities/Entity.cpp | |
parent | Merge pull request #1193 from mc-server/deathmessages (diff) | |
parent | Fixed 3 MSVC warnings in SplashPotionEntity. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 9a343b5ef..c6dc1fca3 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -310,10 +310,14 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cPlayer * Player = (cPlayer *)a_TDI.Attacker; // IsOnGround() only is false if the player is moving downwards - if (!Player->IsOnGround()) // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain) + // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain) + if (!Player->IsOnGround()) { - a_TDI.FinalDamage += 2; - m_World->BroadcastEntityAnimation(*this, 4); // Critical hit + if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack)) + { + a_TDI.FinalDamage += 2; + m_World->BroadcastEntityAnimation(*this, 4); // Critical hit + } } Player->GetStatManager().AddValue(statDamageDealt, (StatValue)floor(a_TDI.FinalDamage * 10 + 0.5)); @@ -431,6 +435,7 @@ bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType) case dtStarving: case dtInVoid: case dtPoisoning: + case dtWithering: case dtPotionOfHarming: case dtFalling: case dtLightning: |