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authorpeterbell10 <peterbell10@live.co.uk>2020-05-15 00:15:35 +0200
committerGitHub <noreply@github.com>2020-05-15 00:15:35 +0200
commit13144a08e496b89b34093ffd3d810d3442df3c44 (patch)
tree406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Entities/Entity.cpp
parentGenerate "LuaState_Typedefs.inc" before running clang-tidy (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 55df8b834..5c444f74a 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -617,7 +617,6 @@ int cEntity::GetRawDamageAgainst(const cEntity & a_Receiver)
void cEntity::ApplyArmorDamage(int DamageBlocked)
{
// cEntities don't necessarily have armor to damage.
- return;
}
@@ -2041,11 +2040,10 @@ bool cEntity::IsA(const char * a_ClassName) const
bool cEntity::IsAttachedTo(const cEntity * a_Entity) const
{
- if ((m_AttachedTo != nullptr) && (a_Entity->GetUniqueID() == m_AttachedTo->GetUniqueID()))
- {
- return true;
- }
- return false;
+ return (
+ (m_AttachedTo != nullptr) &&
+ (a_Entity->GetUniqueID() == m_AttachedTo->GetUniqueID())
+ );
}