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authorpeterbell10 <peterbell10@live.co.uk>2020-05-10 18:16:38 +0200
committerGitHub <noreply@github.com>2020-05-10 18:16:38 +0200
commit154df6b09d0c39ef9a9b1ee049251b645c13f559 (patch)
treedd5976d81910d369e09b95c35fd89cd8cccb378c /src/Entities/Entity.h
parentRemove pkFishingFloat documentation (#4732) (diff)
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-rw-r--r--src/Entities/Entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 7d8238c21..8bc941354 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -469,7 +469,7 @@ public:
virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ);
/** Schedules a MoveToWorld call to occur on the next Tick of the entity */
- OBSOLETE void ScheduleMoveToWorld(cWorld & a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = true)
+ [[deprecated]] void ScheduleMoveToWorld(cWorld & a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = true)
{
LOGWARNING("ScheduleMoveToWorld is deprecated, use MoveToWorld instead");
MoveToWorld(a_World, a_NewPosition, a_ShouldSetPortalCooldown, a_ShouldSendRespawn);