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authorHowaner <franzi.moos@googlemail.com>2015-02-06 21:40:20 +0100
committerHowaner <franzi.moos@googlemail.com>2015-02-07 10:45:45 +0100
commit9b9ce6fa3b13cb00e380664a2b51e51ffb209b7d (patch)
tree1de94ba92b51b5362c4a6b8878aa07ca10df223e /src/Entities/Entity.h
parentSwitched LuaState to use sizeof... (diff)
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-rw-r--r--src/Entities/Entity.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index de9b88dfb..4a819fa4a 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -443,6 +443,9 @@ public:
/** Set the invulnerable ticks from the entity */
void SetInvulnerableTicks(int a_InvulnerableTicks) { m_InvulnerableTicks = a_InvulnerableTicks; }
+
+ /** Returns whether the player is on ground or not */
+ bool IsOnGround(void) const { return m_bOnGround; }
// tolua_end