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authorMattes D <github@xoft.cz>2014-07-24 22:28:42 +0200
committerMattes D <github@xoft.cz>2014-07-24 22:28:42 +0200
commit741fd41781d455c2b8e821bf2a1211a734afbd24 (patch)
tree1fa7a405639450c289090e0412f092bc92b6dfbe /src/Entities/Entity.h
parentAdded a queue for setting chunk data. (diff)
parentMade redundant semi not an error, fixed one more. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 83fe76e7e..efca60a6c 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -428,7 +428,7 @@ public:
// tolua_end
/// Called when the specified player right-clicks this entity
- virtual void OnRightClicked(cPlayer &) {};
+ virtual void OnRightClicked(cPlayer &) {}
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)