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author | Mattes D <github@xoft.cz> | 2014-07-24 22:28:42 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-24 22:28:42 +0200 |
commit | 741fd41781d455c2b8e821bf2a1211a734afbd24 (patch) | |
tree | 1fa7a405639450c289090e0412f092bc92b6dfbe /src/Entities/Entity.h | |
parent | Added a queue for setting chunk data. (diff) | |
parent | Made redundant semi not an error, fixed one more. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 83fe76e7e..efca60a6c 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -428,7 +428,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {}; + virtual void OnRightClicked(cPlayer &) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) |