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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-16 18:02:33 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-16 18:02:33 +0100 |
commit | 459d6369484107fbba93817469d038718ce41da2 (patch) | |
tree | babf9a6c11b979deaac4b5630dc2bd4904d05835 /src/Entities/Entity.h | |
parent | You can spawn boats on water. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index de5f176ae..8d1692c98 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -197,6 +197,7 @@ public: void AddSpeedY (double a_AddSpeedY); void AddSpeedZ (double a_AddSpeedZ); + virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways); void SteerVehicle(float a_Forward, float a_Sideways); inline int GetUniqueID(void) const { return m_UniqueID; } |