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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-16 20:00:49 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-01-16 20:00:49 +0100
commit74645fdfaa892e460c1b5444fd35eca11343e570 (patch)
treee002a754e635117b2c9bf60d1a8b47d4f18e7dd1 /src/Entities/Entity.h
parentPossibly did what xoft wanted (diff)
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r--src/Entities/Entity.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index cddc3fd49..34d8b0fed 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -155,7 +155,6 @@ public:
double GetPosY (void) const { return m_Pos.y; }
double GetPosZ (void) const { return m_Pos.z; }
const Vector3d & GetRot (void) const { return m_Rot; }
- OBSOLETE double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
double GetYaw (void) const { return m_Rot.x; }
double GetPitch (void) const { return m_Rot.y; }
double GetRoll (void) const { return m_Rot.z; }
@@ -178,7 +177,6 @@ public:
void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
void SetRot (const Vector3f & a_Rot);
- OBSOLETE void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
void SetYaw (double a_Yaw);
void SetPitch (double a_Pitch);
void SetRoll (double a_Roll);
@@ -223,7 +221,7 @@ public:
void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
/// Sets the rotation to match the speed vector (entity goes "face-forward")
- void SetRotationFromSpeed(void);
+ void SetYawFromSpeed(void);
/// Sets the pitch to match the speed vector (entity gies "face-forward")
void SetPitchFromSpeed(void);