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authorarchshift <admin@archshift.com>2014-07-20 22:11:06 +0200
committerarchshift <admin@archshift.com>2014-07-26 12:48:16 +0200
commit60d4a165140b3b1c5202c21fd197b61cae18077c (patch)
treebcbeaad5e2d921cfbbeccd81faba132cd61447b4 /src/Entities/EntityEffect.h
parentMoved potion static functions to EntityEffect to create splash potions through world (diff)
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Diffstat (limited to 'src/Entities/EntityEffect.h')
-rw-r--r--src/Entities/EntityEffect.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h
index 04e25e303..f9c1e4eb2 100644
--- a/src/Entities/EntityEffect.h
+++ b/src/Entities/EntityEffect.h
@@ -44,8 +44,7 @@ public:
static cEntityEffect::eType GetPotionEffectType(short a_ItemDamage);
- /** Retrieves the intensity level from the potion's damage value.
- Returns 0 for level I potions, 1 for level II potions. */
+ /** Retrieves the intensity level from the potion's damage value. Returns 0 for level I potions, 1 for level II potions. */
static short GetPotionEffectIntensity(short a_ItemDamage);