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authorMattes D <github@xoft.cz>2019-09-29 14:59:24 +0200
committerGitHub <noreply@github.com>2019-09-29 14:59:24 +0200
commit365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch)
treef23682c47928597791c53f3a300b03494ffde417 /src/Entities/Floater.cpp
parentCactus can now grow and will be dropped if there is no place to grow. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Floater.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp
index d70cb4345..c9cc526a7 100644
--- a/src/Entities/Floater.cpp
+++ b/src/Entities/Floater.cpp
@@ -73,9 +73,9 @@ protected:
-cFloater::cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime) :
- cEntity(etFloater, a_X, a_Y, a_Z, 0.2, 0.2),
- m_BitePos(Vector3d(a_X, a_Y, a_Z)),
+cFloater::cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime) :
+ super(etFloater, a_Pos, 0.2, 0.2),
+ m_BitePos(a_Pos),
m_CanPickupItem(false),
m_PickupCountDown(0),
m_CountDownTime(a_CountDownTime),