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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-06 17:09:16 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-12 23:35:07 +0200 |
commit | 6e80f7544d786443d3028308e244b04dd8d5abcb (patch) | |
tree | 7d9cd372cefa110a4a7c14078a04e9829cba00f4 /src/Entities/HangingEntity.cpp | |
parent | Streamline player abilities handling (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/HangingEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index 20b751c74..c20415e36 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -10,7 +10,7 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, Vector3d a_Pos) : - Super(a_EntityType, a_Pos, 0.8, 0.8), + Super(a_EntityType, a_Pos, 0.5f, 0.5f), m_Facing(cHangingEntity::BlockFaceToProtocolFace(a_Facing)) { SetMaxHealth(1); |