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authorDarkoGNU <42816979+DarkoGNU@users.noreply.github.com>2022-06-28 23:49:41 +0200
committerGitHub <noreply@github.com>2022-06-28 23:49:41 +0200
commit25208aefa4232a7e90198adbc542ec8b7c584c70 (patch)
tree3fbbc14c6d6e2c42d44d7521f430a7f8725bc266 /src/Entities/Pawn.h
parentFix building with clang 14 (#5428) (diff)
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-rw-r--r--src/Entities/Pawn.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index c0801ebb3..5aae1c21f 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -40,8 +40,9 @@ public:
fall height > 1.0625 and <= 1.5625: 66% chance of trampling
fall height > 1.5625: always trample
The values may differ from vanilla, they were determined experimentally.
+ Additionaly, mobs smaller than 0.512 cubic blocks won't trample.
*/
- void HandleFarmlandTrampling(double a_FallHeight);
+ void HandleFarmlandTrampling(double a_FallHeight, BLOCKTYPE a_BlockAtFoot, BLOCKTYPE a_BlockBelow);
/** Tells all pawns which are targeting us to stop targeting us. */
void StopEveryoneFromTargetingMe();