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author | Mattes D <github@xoft.cz> | 2013-11-27 09:23:17 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-27 09:23:17 +0100 |
commit | 49760db89d94ede5d123d927141a6cd60dbaaf07 (patch) | |
tree | 6c6cf99e4cf3128311a93cd187947b502f3732a0 /src/Entities/Pickup.h | |
parent | cWorld::SpawnExperienceOrb() now returns the entity ID of the spawned orb. (diff) | |
parent | Fixed VC2008 compilation, normalized include paths. (diff) | |
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Diffstat (limited to 'src/Entities/Pickup.h')
-rw-r--r-- | src/Entities/Pickup.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h new file mode 100644 index 000000000..d39eda298 --- /dev/null +++ b/src/Entities/Pickup.h @@ -0,0 +1,64 @@ + +#pragma once + +#include "Entity.h" +#include "../Item.h" + + + + + +class cPlayer; + + + + + +// tolua_begin +class cPickup : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + CLASS_PROTODEF(cPickup); + + cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export + + cItem & GetItem(void) {return m_Item; } // tolua_export + const cItem & GetItem(void) const {return m_Item; } + + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + + bool CollectedBy(cPlayer * a_Dest); // tolua_export + + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + /// Returns the number of ticks that this entity has existed + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + + /// Returns true if the pickup has already been collected + bool IsCollected(void) const { return m_bCollected; } // tolua_export + + /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time + bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export + +private: + Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;) + + Vector3d m_WaterSpeed; + + /// The number of ticks that the entity has existed / timer between collect and destroy; in msec + float m_Timer; + + cItem m_Item; + + bool m_bCollected; + + bool m_bIsPlayerCreated; +}; // tolua_export + + + + |