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author | Lane Kolbly <lane@rscheme.org> | 2017-05-31 18:50:13 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-07-02 07:45:49 +0200 |
commit | 7c7f85117bcc5365381cf92c03d97a688195f9a4 (patch) | |
tree | 147249ed8c8a731f97ece05cd6e14fc5e090494f /src/Entities/Player.cpp | |
parent | Fix horse taming (#3820) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 7232ed614..761337a30 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -976,6 +976,18 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) AddFoodExhaustion(0.3f); SendHealth(); + // Damage armor + short ArmorDamage = static_cast<short>(a_TDI.RawDamage / 4); + if (ArmorDamage == 0) + { + ArmorDamage = 1; + } + m_Inventory.DamageItem(cInventory::invArmorOffset + 0, ArmorDamage); + m_Inventory.DamageItem(cInventory::invArmorOffset + 1, ArmorDamage); + m_Inventory.DamageItem(cInventory::invArmorOffset + 2, ArmorDamage); + m_Inventory.DamageItem(cInventory::invArmorOffset + 3, ArmorDamage); + + // Tell the wolves if (a_TDI.Attacker != nullptr) { if (a_TDI.Attacker->IsPawn()) |