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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-29 16:27:19 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-29 16:27:19 +0200 |
commit | 8811837aea2a33ba5da424087429864f811bf5e5 (patch) | |
tree | baeedba8fb618766cf7d4e1657d2d48c84f45a59 /src/Entities/Player.cpp | |
parent | Suggestions (diff) | |
parent | DistortedHeightmap: Now generates gravel in deep ocean. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 406da8baa..ffdcca2ec 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1933,14 +1933,14 @@ cPlayer::StringList cPlayer::GetResolvedPermissions() -void cPlayer::UseEquippedItem(void) +void cPlayer::UseEquippedItem(int a_Amount) { if (IsGameModeCreative()) // No damage in creative { return; } - if (GetInventory().DamageEquippedItem()) + if (GetInventory().DamageEquippedItem(a_Amount)) { m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); } |