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authorchangyong guo <guo1487@163.com>2018-08-17 17:46:06 +0200
committerpeterbell10 <peterbell10@live.co.uk>2018-08-17 17:46:06 +0200
commit89017dfbbcb0750c07fe067f2b61cde94e4dc875 (patch)
treef2f6daad13696ecd6150db0e2afee3ae6df5078d /src/Entities/Player.cpp
parentHandle the lapis slot separately (#4286) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index a24b9d94c..8d94ab7c5 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -149,7 +149,6 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) :
SetBedPos(Vector3i(static_cast<int>(World->GetSpawnX()), static_cast<int>(World->GetSpawnY()), static_cast<int>(World->GetSpawnZ())), World);
SetWorld(World); // Use default world
- SetCapabilities();
LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()