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authorchangyong guo <guo1487@163.com>2018-06-24 11:24:10 +0200
committerpeterbell10 <peterbell10@live.co.uk>2018-06-24 11:24:10 +0200
commit2d3013d1d35a2bcba63cffd9012898defff26f93 (patch)
treee344931e67b4094671e01a3bf7dca2d600e32d3e /src/Entities/Player.h
parentFlush stdout after resetting console colour. (#4240) (diff)
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-rw-r--r--src/Entities/Player.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 32a4b0348..f04f90a2b 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -71,6 +71,9 @@ public:
/** Returns the currently equipped boots; empty item if none */
virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); }
+ /** Returns the currently offhand equipped item; empty item if none */
+ virtual cItem GetOffHandEquipedItem(void) const override { return m_Inventory.GetShieldSlot(); }
+
virtual void ApplyArmorDamage(int DamageBlocked) override;
// tolua_begin