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authorLukas Pioch <lukas@zgow.de>2017-05-29 21:33:30 +0200
committerLukas Pioch <lukas@zgow.de>2017-06-05 15:14:23 +0200
commit7922e6addb06de89cc73c64d30321aa6710e30ce (patch)
tree8b35b17e08f41bf535ec25844bc7648697b083ec /src/Entities/Player.h
parentAvoid pickups to sink into blocks and disappear (#3739) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index d25432e9f..dc8f07823 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -229,7 +229,7 @@ public:
// tolua_begin
/** Opens the specified window; closes the current one first using CloseWindow() */
- void OpenWindow(cWindow * a_Window);
+ void OpenWindow(cWindow & a_Window);
/** Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true */
void CloseWindow(bool a_CanRefuse = true);