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authorMike Hunsinger <mike.hunsinger@gmail.com>2014-01-24 03:54:00 +0100
committerMike Hunsinger <mike.hunsinger@gmail.com>2014-01-24 03:54:00 +0100
commit11948b1d4b98e0147217eef2928a2391c2d8e958 (patch)
tree1d9e526f979f9e15e09331e688a740abae7c1a2d /src/Entities/Player.h
parentRemoved extra line (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 71033ab77..7925e70a1 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -214,13 +214,13 @@ public:
/// Returns the full color code to use for this player, based on their primary group or set in m_Color
AString GetColor(void) const;
- // tosses the item in the selected hotbar slot
+ /** tosses the item in the selected hotbar slot */
void TossEquippedItem(char a_Amount = 1);
- // tosses the item held in hand (when in UI windows)
+ /** tosses the item held in hand (when in UI windows) */
void TossHeldItem(char a_Amount = 1);
- // tosses a pickup newly created from a_Item
+ /** tosses a pickup newly created from a_Item */
void TossPickup(const cItem & a_Item);
/// Heals the player by the specified amount of HPs (positive only); sends health update