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author12xx12 <44411062+12xx12@users.noreply.github.com>2020-08-12 10:54:36 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-19 21:45:27 +0200
commit7d0813ce8c1be14bc1b9b706644bd4aa797244ee (patch)
tree6d026a11be6db2da3d60b94b4f4a442460253e1d /src/Entities/Player.h
parentAdd enhanced Gold generation in Mesa-Type Biomes (#4821) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index c52d6bbdc..6297ddcbc 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -235,9 +235,8 @@ public:
/** Awards the player an achievement.
If all prerequisites are met, this method will award the achievement and will broadcast a chat message.
- If the achievement has been already awarded to the player, this method will just increment the stat counter.
- Returns the _new_ stat value. (0 = Could not award achievement) */
- unsigned int AwardAchievement(const eStatistic a_Ach);
+ If the achievement has been already awarded to the player, this method will just increment the stat counter. */
+ void AwardAchievement(Statistic a_Ach);
void SetIP(const AString & a_IP);