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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-21 23:49:06 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-21 23:49:06 +0200
commit8050a5b98a3003c2a4bed39b896b4a3a4c1068c0 (patch)
treebb0be233efcf1052125862812569ce3874b4d9d0 /src/Entities/Player.h
parentBug and crash fixes (diff)
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-rw-r--r--src/Entities/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 226ec5e68..f972063bb 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -333,7 +333,7 @@ public:
/** Moves the player to the specified world.
Returns true if successful, false on failure (world not found). */
- virtual bool MoveToWorld(const AString & a_WorldName, cWorld * a_World = NULL, bool a_ShouldSendRespawn = true) override; // tolua_export
+ virtual bool MoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn = true) override; // tolua_export
/** Saves all player data, such as inventory, to JSON */
bool SaveToDisk(void);