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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-10 17:58:39 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit3001e23e8cf517de39085f33db170da37df24b17 (patch)
treeebe073c108753ea9ea95e39406f052643a672af0 /src/Entities/Player.h
parentcPlayer: move some constants out of header (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 3e35e4232..df84d25e0 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -598,7 +598,6 @@ public:
// cEntity overrides:
virtual void AttachTo(cEntity * a_AttachTo) override;
virtual void Detach(void) override;
- virtual void Detach(bool a_IsTeleporting);
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
virtual cItem GetEquippedHelmet(void) const override { return m_Inventory.GetEquippedHelmet(); }
virtual cItem GetEquippedChestplate(void) const override { return m_Inventory.GetEquippedChestplate(); }