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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-29 17:47:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-29 17:47:40 +0200 |
commit | 07ffd9f6f3d6b0748b48ca37a550bf2a3c033c91 (patch) | |
tree | 52ff8fd64f48ad25d2aff8e0cd75caa8a0df649e /src/Entities/Player.h | |
parent | Remove redundant DoWithChunkAt in chests (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 6297ddcbc..ba219a84d 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -767,9 +767,6 @@ protected: /** Sets the speed and sends it to the client, so that they are forced to move so. */ virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; - void ResolvePermissions(void); - void ResolveGroups(void); - virtual void Destroyed(void) override; /** Filters out damage for creative mode / friendly fire */ |