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author | Mattes D <github@xoft.cz> | 2015-06-10 08:00:50 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-06-10 08:00:50 +0200 |
commit | d436a71cbc6654a779c6b38f03f610b5bc7a76c9 (patch) | |
tree | 379b0060fc31101159ae69af4e5b96472043b673 /src/Entities/Player.h | |
parent | Update build download links. (diff) | |
parent | Implemented nether portal scanning code. (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 799990bf2..dffb61677 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -358,7 +358,7 @@ public: /** Moves the player to the specified world. Returns true if successful, false on failure (world not found). */ - virtual bool DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) override; + virtual bool DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d a_NewPosition) override; /** Saves all player data, such as inventory, to JSON */ bool SaveToDisk(void); |