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author | Mattes D <github@xoft.cz> | 2014-05-23 11:25:42 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-05-23 11:25:42 +0200 |
commit | 64dbc45a00b0c8d24a48293cbd3ff116d7b51735 (patch) | |
tree | 857bbe55266e9cc97eb8fc836698692bda51f221 /src/Entities/Player.h | |
parent | Updated plains village prefabs. (diff) | |
parent | Fixed profiling flags for MSVC. (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 78b534d83..b7cb27d6c 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -127,6 +127,9 @@ public: inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } // tolua_export + /** Returns whether the player is climbing (ladders, vines e.t.c). */ + bool IsClimbing(void) const; + virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override; // tolua_begin |