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authorandrew <xdotftw@gmail.com>2014-03-01 20:34:19 +0100
committerandrew <xdotftw@gmail.com>2014-03-01 20:34:19 +0100
commitd73cdba1f66a92f011ac881b581595c0959139ef (patch)
treea5c62bbc0cf7c52727e96e348a5978698c6c7a5d /src/Entities/ProjectileEntity.cpp
parentRefactored global block property arrays (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/ProjectileEntity.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index ef82c6e94..03bc0c99d 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -50,12 +50,12 @@ protected:
LOGD("Hit block %d:%d at {%d, %d, %d} face %d, %s (%s)",
a_BlockType, a_BlockMeta,
a_BlockX, a_BlockY, a_BlockZ, a_EntryFace,
- g_BlockIsSolid[a_BlockType] ? "solid" : "non-solid",
+ cBlockInfo::IsSolid(a_BlockType) ? "solid" : "non-solid",
ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str()
);
*/
- if (g_BlockIsSolid[a_BlockType])
+ if (cBlockInfo::IsSolid(a_BlockType))
{
// The projectile hit a solid block
// Calculate the exact hit coords: