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authorandrew <xdotftw@gmail.com>2014-02-20 14:37:15 +0100
committerandrew <xdotftw@gmail.com>2014-02-20 14:37:15 +0100
commit83d3a2eedf88a3a180b9dfc4c706838d7f99382a (patch)
treed96970727615c681efe3bf76793015cead438394 /src/Entities/ProjectileEntity.cpp
parentcMapDecorator: Implemented random rotations (diff)
parentAPIDump: Fixed cBlockArea:GetRelBlockType() return types. (diff)
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r--src/Entities/ProjectileEntity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index a3fa9d557..ef82c6e94 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -680,6 +680,7 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
// Spawn an experience orb with a reward between 3 and 11.
+ m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0);
m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8));
Destroy();