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author | Tycho <work.tycho+git@gmail.com> | 2014-07-13 17:03:29 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-07-13 17:03:29 +0200 |
commit | 6892b448db5f897876657a865fd5bea2785d30a9 (patch) | |
tree | f93708e65288648bda310c2b9e11c55663a2fa30 /src/Entities/ProjectileEntity.h | |
parent | Fixed Issue with Comparing agast the wrong chest, potentially causing crashes. (diff) | |
parent | Merge pull request #1178 from mc-server/projectilefix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ProjectileEntity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index 7b38169e2..14cee1272 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -46,7 +46,7 @@ public: cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height); - static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item, const Vector3d * a_Speed = NULL); + static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem * a_Item, const Vector3d * a_Speed = NULL); /// Called by the physics blocktracer when the entity hits a solid block, the hit position and the face hit (BLOCK_FACE_) is given virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace); |