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authorarchshift <admin@archshift.com>2014-06-12 01:21:47 +0200
committerarchshift <admin@archshift.com>2014-06-17 20:39:21 +0200
commit71b4c4949087860ab9962d6545a0ad2eb9c0ee5a (patch)
tree95de954af7f5b4a921c36172f2fd550cfc0545b6 /src/Entities/SplashPotionEntity.cpp
parentAdded wither damage type, wither entity effect. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/SplashPotionEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp
index e8bb0a420..5574ea53c 100644
--- a/src/Entities/SplashPotionEntity.cpp
+++ b/src/Entities/SplashPotionEntity.cpp
@@ -77,7 +77,7 @@ bool cSplashPotionEntity::cSplashPotionCallback::Item(cEntity * a_Entity)
m_EntityEffect.SetDistanceModifier(reduction);
- if (a_Entity->IsMob() || a_Entity->IsPlayer())
+ if (a_Entity->IsPawn())
{
((cPawn *) a_Entity)->AddEntityEffect(m_EntityEffectType, m_EntityEffect);
}