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authorHowaner <franzi.moos@googlemail.com>2014-04-26 00:41:00 +0200
committerHowaner <franzi.moos@googlemail.com>2014-04-26 00:41:00 +0200
commite5683ede63572fe8b40703d449adf784b7d80ea7 (patch)
tree6e89b74371d3ac63da58b94d696be627fe2815d8 /src/Entities
parentChange m_InvulnerableTicks description again. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index ba74a38a9..e76279c28 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -505,7 +505,7 @@ private:
// Height of the entity (Y axis)
double m_Height;
- // If a player hit a entity, the entity become a invulnerable of 10 ticks
+ // If a player hit a entity, the entity become a invulnerable of 10 ticks. While this ticks, a player can't hit this entity.
int m_InvulnerableTicks;
} ; // tolua_export