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author | Mat <mail@mathias.is> | 2020-04-09 22:26:06 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-09 22:26:06 +0200 |
commit | d966a126248ef653d3cac96ab4ba018dcfb0a938 (patch) | |
tree | 1d2b1710425c3dd51b5d2578cca08aae2ab1f261 /src/Entities | |
parent | Falling blocks can now be spawned at any position. (#4620) (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index a4d33db19..453bd03d2 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -154,9 +154,6 @@ bool cEntity::Initialize(OwnedEntity a_Self, cWorld & a_EntityWorld) ASSERT(m_World == nullptr); ASSERT(GetParentChunk() == nullptr); a_EntityWorld.AddEntity(std::move(a_Self)); - ASSERT(m_World != nullptr); - - cPluginManager::Get()->CallHookSpawnedEntity(a_EntityWorld, *this); return true; } |