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author | madmaxoft <github@xoft.cz> | 2013-11-28 21:51:18 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-28 21:51:18 +0100 |
commit | 057821d9b7f1a563e0ee3cf1a3d462a28c8e0d58 (patch) | |
tree | 4078512b062b4f78dffa5ce8f6130faa089e2f74 /src/Generating/CompoGen.cpp | |
parent | Added new biomes to old height generators. (diff) | |
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Diffstat (limited to 'src/Generating/CompoGen.cpp')
-rw-r--r-- | src/Generating/CompoGen.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp index 03a65a457..f929ddc2f 100644 --- a/src/Generating/CompoGen.cpp +++ b/src/Generating/CompoGen.cpp @@ -250,12 +250,61 @@ void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc) case biExtremeHillsEdge: case biJungle: case biJungleHills: + case biJungleEdge: + case biDeepOcean: + case biStoneBeach: + case biColdBeach: + case biBirchForest: + case biBirchForestHills: + case biRoofedForest: + case biColdTaiga: + case biColdTaigaHills: + case biExtremeHillsPlus: + case biSavanna: + case biSavannaPlateau: + case biSunflowerPlains: + case biExtremeHillsM: + case biFlowerForest: + case biTaigaM: + case biSwamplandM: + case biIcePlainsSpikes: + case biJungleM: + case biJungleEdgeM: + case biBirchForestM: + case biBirchForestHillsM: + case biRoofedForestM: + case biColdTaigaM: + case biExtremeHillsPlusM: + case biSavannaM: + case biSavannaPlateauM: { FillColumnGrass(x, z, Height, a_ChunkDesc.GetBlockTypes()); break; } + + case biMesa: + case biMesaPlateauF: + case biMesaPlateau: + case biMesaBryce: + case biMesaPlateauFM: + case biMesaPlateauM: + { + FillColumnClay(x, z, Height, a_ChunkDesc.GetBlockTypes()); + break; + } + + case biMegaTaiga: + case biMegaTaigaHills: + case biMegaSpruceTaiga: + case biMegaSpruceTaigaHills: + { + FillColumnDirt(x, z, Height, a_ChunkDesc.GetBlockTypes()); + break; + } + case biDesertHills: case biDesert: + case biDesertM: case biBeach: { FillColumnSand(x, z, Height, a_ChunkDesc.GetBlockTypes()); @@ -341,6 +390,47 @@ void cCompoGenBiomal::FillColumnGrass(int a_RelX, int a_RelZ, int a_Height, cChu +void cCompoGenBiomal::FillColumnClay(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes) +{ + BLOCKTYPE Pattern[] = + { + E_BLOCK_HARDENED_CLAY, + E_BLOCK_HARDENED_CLAY, + E_BLOCK_HARDENED_CLAY, + E_BLOCK_HARDENED_CLAY, + } ; + FillColumnPattern(a_RelX, a_RelZ, a_Height, a_BlockTypes, Pattern, ARRAYCOUNT(Pattern)); + + for (int y = a_Height - ARRAYCOUNT(Pattern); y > 0; y--) + { + cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE); + } +} + + + + + +void cCompoGenBiomal::FillColumnDirt(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes) +{ + for (int y = 0; y < 4; y++) + { + if (a_Height - y < 0) + { + return; + } + cChunkDef::SetBlock(a_BlockTypes, a_RelX, a_Height - y, a_RelZ, E_BLOCK_DIRT); + } + for (int y = a_Height - 4; y > 0; y--) + { + cChunkDef::SetBlock(a_BlockTypes, a_RelX, y, a_RelZ, E_BLOCK_STONE); + } +} + + + + + void cCompoGenBiomal::FillColumnSand(int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes) { BLOCKTYPE Pattern[] = |