diff options
author | mathiascode <mathiascode@users.noreply.github.com> | 2017-02-14 11:13:55 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2017-02-14 11:13:55 +0100 |
commit | 4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6 (patch) | |
tree | 7164954ec1ca29c34623248ff413d007268a17e8 /src/Generating/DungeonRoomsFinisher.cpp | |
parent | Improved easyinstall.sh to support macOS and FreeBSD (#3557) (diff) | |
download | cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar.gz cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar.bz2 cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar.lz cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar.xz cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.tar.zst cuberite-4311f4a658fe2bef362aeb9b4bdbcd59c9617ad6.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Generating/DungeonRoomsFinisher.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Generating/DungeonRoomsFinisher.cpp b/src/Generating/DungeonRoomsFinisher.cpp index 7ee7f91f0..c1ff763eb 100644 --- a/src/Generating/DungeonRoomsFinisher.cpp +++ b/src/Generating/DungeonRoomsFinisher.cpp @@ -203,6 +203,7 @@ protected: { cItem(E_ITEM_GOLDEN_APPLE), 1, 1, 1 }, { cItem(E_ITEM_DIAMOND_HORSE_ARMOR), 1, 1, 1 }, { cItem(E_ITEM_GOLD_HORSE_ARMOR), 1, 1, 2 }, + { cItem(E_ITEM_GOLD), 1, 4, 2 }, { cItem(E_ITEM_13_DISC), 1, 1, 4 }, { cItem(E_ITEM_CAT_DISC), 1, 1, 4 }, { cItem(E_ITEM_IRON_HORSE_ARMOR), 1, 1, 5 }, @@ -211,10 +212,16 @@ protected: { cItem(E_ITEM_GUNPOWDER), 1, 4, 10 }, { cItem(E_ITEM_STRING), 1, 4, 10 }, { cItem(E_ITEM_REDSTONE_DUST), 1, 4, 10 }, + { cItem(E_ITEM_COAL), 1, 4, 10 }, + { cItem(E_ITEM_BONE), 1, 4, 10 }, + { cItem(E_ITEM_ROTTEN_FLESH), 1, 4, 10 }, { cItem(E_ITEM_SADDLE), 1, 1, 10 }, { cItem(E_ITEM_BUCKET), 1, 1, 10 }, { cItem(E_ITEM_BREAD), 1, 1, 10 }, { cItem(E_ITEM_NAME_TAG), 1, 1, 10 }, + { cItem(E_ITEM_BEETROOT_SEEDS), 2, 4, 10 }, + { cItem(E_ITEM_MELON_SEEDS), 2, 4, 10 }, + { cItem(E_ITEM_PUMPKIN_SEEDS), 2, 4, 10 }, } ; cChestEntity * ChestEntity = static_cast<cChestEntity *>(a_ChunkDesc.GetBlockEntity(RelX, m_FloorHeight + 1, RelZ)); |