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authorpeterbell10 <peterbell10@live.co.uk>2018-07-26 23:24:36 +0200
committerGitHub <noreply@github.com>2018-07-26 23:24:36 +0200
commit950aeffff8d641a0855fbd9a9b2993d9dfd7d2c3 (patch)
tree5e6fde4625714922e970bd5ad4ea339f58ab6b57 /src/Generating/DungeonRoomsFinisher.cpp
parentAt long last... Piston animations! (diff)
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Diffstat (limited to 'src/Generating/DungeonRoomsFinisher.cpp')
-rw-r--r--src/Generating/DungeonRoomsFinisher.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Generating/DungeonRoomsFinisher.cpp b/src/Generating/DungeonRoomsFinisher.cpp
index 2b4b94993..06d45ce8c 100644
--- a/src/Generating/DungeonRoomsFinisher.cpp
+++ b/src/Generating/DungeonRoomsFinisher.cpp
@@ -283,7 +283,6 @@ protected:
-
////////////////////////////////////////////////////////////////////////////////
// cDungeonRoomsFinisher:
@@ -308,7 +307,6 @@ cDungeonRoomsFinisher::cDungeonRoomsFinisher(cTerrainShapeGenPtr a_ShapeGen, int
-
cDungeonRoomsFinisher::cStructurePtr cDungeonRoomsFinisher::CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ)
{
// Select a random room size in each direction: