summaryrefslogtreecommitdiffstats
path: root/src/Generating/FinishGen.cpp
diff options
context:
space:
mode:
authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Generating/FinishGen.cpp
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
downloadcuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar.gz
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar.bz2
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar.lz
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar.xz
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.tar.zst
cuberite-2e9754ac1cf0537c12ab7974cf55c451c0724540.zip
Diffstat (limited to 'src/Generating/FinishGen.cpp')
-rw-r--r--src/Generating/FinishGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 02045f76a..f2d66af70 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -88,7 +88,7 @@ void cFinishGenNetherClumpFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
{
continue;
}
- if (!g_BlockIsSolid[a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ)]) // Only place on solid blocks
+ if (!cBlockInfo::IsSolid(a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ))) // Only place on solid blocks
{
continue;
}
@@ -131,7 +131,7 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
}
BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z);
- if (!g_BlockIsSolid[BlockBelow]) // Only place on solid blocks
+ if (!cBlockInfo::IsSolid(BlockBelow)) // Only place on solid blocks
{
continue;
}
@@ -329,7 +329,7 @@ void cFinishGenSnow::GenFinish(cChunkDesc & a_ChunkDesc)
case biFrozenOcean:
{
int Height = a_ChunkDesc.GetHeight(x, z);
- if (g_BlockIsSnowable[a_ChunkDesc.GetBlockType(x, Height, z)])
+ if (cBlockInfo::IsSnowable(a_ChunkDesc.GetBlockType(x, Height, z)))
{
a_ChunkDesc.SetBlockType(x, Height + 1, z, E_BLOCK_SNOW);
a_ChunkDesc.SetHeight(x, z, Height + 1);