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author | Mattes D <github@xoft.cz> | 2014-05-31 19:11:13 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-05-31 19:11:13 +0200 |
commit | 6de45037c774f5fc748a4520b6f2afacdca94661 (patch) | |
tree | dc5908fdb33d679c05f10aa562ccbb107e7f3518 /src/Generating/GridStructGen.h | |
parent | Merge pull request #951 from worktycho/chunksparsing/structs (diff) | |
parent | Updated PlainsVillage prefabs. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/GridStructGen.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h index 234cc75c5..630a5e44e 100644 --- a/src/Generating/GridStructGen.h +++ b/src/Generating/GridStructGen.h @@ -39,14 +39,6 @@ class cGridStructGen : public cFinishGen { public: - cGridStructGen( - int a_Seed, - int a_GridSizeX, int a_GridSizeZ, - int a_MaxStructureSizeX, int a_MaxStructureSizeZ, - size_t a_MaxCacheSize - ); - -protected: /** Represents a single structure that occupies the grid point. Knows how to draw itself into a chunk. */ class cStructure { @@ -75,6 +67,14 @@ protected: typedef std::list<cStructurePtr> cStructurePtrs; + cGridStructGen( + int a_Seed, + int a_GridSizeX, int a_GridSizeZ, + int a_MaxStructureSizeX, int a_MaxStructureSizeZ, + size_t a_MaxCacheSize + ); + +protected: /** Seed for generating the semi-random grid. */ int m_Seed; |