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authorHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
committerHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
commit32d054e8fdad1d486fd4edbb542daa3262220e5f (patch)
tree1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/Generating/MineShafts.cpp
parentRemove old function (diff)
parentAPIDump: Added angular specifics. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/MineShafts.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp
index cc39cef7b..231295c3f 100644
--- a/src/Generating/MineShafts.cpp
+++ b/src/Generating/MineShafts.cpp
@@ -69,6 +69,8 @@ public:
m_BoundingBox(a_BoundingBox)
{
}
+
+ virtual ~cMineShaft() {}
/// Returns true if this mineshaft intersects the specified cuboid
bool DoesIntersect(const cCuboid & a_Other)
@@ -1338,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk(
BaseX -= NEIGHBORHOOD_SIZE / 2;
BaseZ -= NEIGHBORHOOD_SIZE / 2;
- // Walk the cache, move each cave system that we want into a_Caves:
+ // Walk the cache, move each cave system that we want into a_Mineshafts:
int StartX = BaseX * m_GridSize;
int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
int StartZ = BaseZ * m_GridSize;
@@ -1407,7 +1409,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk(
-void cStructGenMineShafts::GenStructures(cChunkDesc & a_ChunkDesc)
+void cStructGenMineShafts::GenFinish(cChunkDesc & a_ChunkDesc)
{
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();