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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Generating/MineShafts.cpp | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/Generating/MineShafts.cpp')
-rw-r--r-- | src/Generating/MineShafts.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index cc39cef7b..231295c3f 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -69,6 +69,8 @@ public: m_BoundingBox(a_BoundingBox) { } + + virtual ~cMineShaft() {} /// Returns true if this mineshaft intersects the specified cuboid bool DoesIntersect(const cCuboid & a_Other) @@ -1338,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( BaseX -= NEIGHBORHOOD_SIZE / 2; BaseZ -= NEIGHBORHOOD_SIZE / 2; - // Walk the cache, move each cave system that we want into a_Caves: + // Walk the cache, move each cave system that we want into a_Mineshafts: int StartX = BaseX * m_GridSize; int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize; int StartZ = BaseZ * m_GridSize; @@ -1407,7 +1409,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( -void cStructGenMineShafts::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenMineShafts::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); |