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author | Mattes D <github@xoft.cz> | 2019-09-08 15:40:12 +0200 |
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committer | Mattes D <github@xoft.cz> | 2019-09-08 20:21:49 +0200 |
commit | 5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755 (patch) | |
tree | 7b633e2b29ae816dcc6a56c4d1c083518db7da04 /src/Generating/Noise3DGenerator.h | |
parent | BiomeGen: Changed to use cChunkCoords params. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/Noise3DGenerator.h | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h index fa760f5f3..1f7123588 100644 --- a/src/Generating/Noise3DGenerator.h +++ b/src/Generating/Noise3DGenerator.h @@ -115,16 +115,15 @@ protected: NOISE_DATATYPE m_AirThreshold; // Cache for the last calculated chunk (reused between heightmap and composition queries): - int m_LastChunkX; - int m_LastChunkZ; + cChunkCoords m_LastChunkCoords; NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y /** Generates the 3D noise array used for terrain generation (m_NoiseArray), unless the LastChunk coords are equal to coords given */ - void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ); + void GenerateNoiseArrayIfNeeded(cChunkCoords a_ChunkCoords); // cTerrainHeightGen overrides: - virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override; + virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; virtual void InitializeShapeGen(cIniFile & a_IniFile) override { Initialize(a_IniFile); } } ; @@ -184,8 +183,7 @@ protected: NOISE_DATATYPE m_AirThreshold; // Cache for the last calculated chunk (reused between heightmap and composition queries): - int m_LastChunkX; - int m_LastChunkZ; + cChunkCoords m_LastChunkCoords; NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // 257 * x + y + 257 * 17 * z /** Weights for summing up neighboring biomes. */ @@ -196,16 +194,16 @@ protected: /** Generates the 3D noise array used for terrain generation (m_NoiseArray), unless the LastChunk coords are equal to coords given */ - void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ); + void GenerateNoiseArrayIfNeeded(cChunkCoords a_ChunkCoords); /** Calculates the biome-related parameters for the chunk. */ - void CalcBiomeParamArrays(int a_ChunkX, int a_ChunkZ, ChunkParam & a_HeightAmp, ChunkParam & a_MidPoint); + void CalcBiomeParamArrays(cChunkCoords a_ChunkCoords, ChunkParam & a_HeightAmp, ChunkParam & a_MidPoint); /** Returns the parameters for the specified biome. */ void GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE & a_HeightAmp, NOISE_DATATYPE & a_MidPoint); // cTerrainShapeGen overrides: - virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override; + virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; virtual void InitializeShapeGen(cIniFile & a_IniFile) override { Initialize(a_IniFile); } } ; |