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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-18 21:49:08 +0100
commitb8fe024f9de9988b8aa2fc86a1d52b8dbf5712df (patch)
tree93afcc6d60f697fe59a12b4e67a780a0c7a3907e /src/Generating/POCPieceGenerator.h
parentAdded levels of shrapnel (diff)
parentFixed chunkmap tree block replacing. (diff)
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Diffstat (limited to 'src/Generating/POCPieceGenerator.h')
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diff --git a/src/Generating/POCPieceGenerator.h b/src/Generating/POCPieceGenerator.h
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+
+// POCPieceGenerator.h
+
+// Declares the cPOCPieceGenerator class representing a Proof-Of_Concept structure generator using the cPieceGenerator technique
+// The generator generates a maze of rooms at {0, 100, 0}
+
+
+
+
+
+#pragma once
+
+#include "PieceGenerator.h"
+#include "ComposableGenerator.h"
+
+
+
+
+
+class cPOCPieceGenerator :
+ public cFinishGen,
+ protected cPiecePool
+{
+public:
+ cPOCPieceGenerator(int a_Seed);
+ ~cPOCPieceGenerator();
+
+protected:
+ int m_Seed;
+
+ /** The pieces from which the generated structure is built. */
+ cPieces m_AvailPieces;
+
+ /** The placed pieces of the generated structure. */
+ cPlacedPieces m_Pieces;
+
+ /** Bounds of the complete structure, to save on processing outside chunks. */
+ cCuboid m_Bounds;
+
+
+ // cFinishGen overrides:
+ virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
+
+ // cPiecePool overrides:
+ virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override;
+ virtual cPieces GetStartingPieces(void) override;
+ virtual void PiecePlaced(const cPiece & a_Piece) override;
+ virtual void Reset(void) override;
+} ;
+
+
+
+
+