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author12xx12 <44411062+12xx12@users.noreply.github.com>2021-03-07 17:31:43 +0100
committerGitHub <noreply@github.com>2021-03-07 17:31:43 +0100
commit3daf253b7f4ed8243e3262faee35219335e3e088 (patch)
tree72d7c719838d23c979fdc57f1d6053bab38d8275 /src/Generating/Trees.cpp
parentMitigate MSVC crash (#5146) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/Trees.cpp230
1 files changed, 115 insertions, 115 deletions
diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp
index cb9726d08..74742614c 100644
--- a/src/Generating/Trees.cpp
+++ b/src/Generating/Trees.cpp
@@ -262,7 +262,7 @@ inline void PushCoordBlocks(int a_BlockX, int a_Height, int a_BlockZ, sSetBlockV
{
for (size_t i = 0; i < a_NumCoords; i++)
{
- a_Blocks.push_back(sSetBlock(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta));
+ a_Blocks.emplace_back(a_BlockX + a_Coords[i].x, a_Height, a_BlockZ + a_Coords[i].z, a_BlockType, a_Meta);
}
}
@@ -278,7 +278,7 @@ inline void PushCornerBlocks(int a_BlockX, int a_Height, int a_BlockZ, int a_Seq
int z = a_BlockZ + Corners[i].z;
if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height, z + 64 * a_Seq) <= a_Chance)
{
- a_Blocks.push_back(sSetBlock(x, a_Height, z, a_BlockType, a_Meta));
+ a_Blocks.emplace_back(x, a_Height, z, a_BlockType, a_Meta);
}
} // for i - Corners[]
}
@@ -297,7 +297,7 @@ inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_Colu
{
for (int j = 0; j < a_ColumnHeight; j++)
{
- a_Blocks.push_back(sSetBlock(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta));
+ a_Blocks.emplace_back(x, a_Height - j, z, a_BlockType, a_Coords[i].Meta);
}
}
} // for i - a_Coords[]
@@ -554,7 +554,7 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
// Trunk:
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
}
int Hei = a_BlockPos.y + Height;
@@ -563,7 +563,7 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
{
PushCoordBlocks (a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
PushCornerBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_Seq, a_Noise, 0x5000000 - i * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE));
+ a_LogBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE);
Hei++;
} // for i - 2*
@@ -572,13 +572,13 @@ void GetSmallAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
{
PushCoordBlocks (a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
PushCornerBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_Seq, a_Noise, 0x6000000, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE));
+ a_LogBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_APPLE);
Hei++;
}
// Top plus:
PushCoordBlocks(a_BlockPos.x, Hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
}
@@ -607,20 +607,20 @@ void GetLargeAppleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sS
int X = itr.GetX();
int Z = itr.GetZ();
- a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(X, itr.m_RelY - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
PushCoordBlocks(X, itr.m_RelY - 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
for (int y = -1; y <= 1; y++)
{
PushCoordBlocks (X, itr.m_RelY + y, Z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
}
PushCoordBlocks(X, itr.m_RelY + 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(X, itr.m_RelY + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
}
// Trunk:
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
}
}
@@ -637,7 +637,7 @@ Vector3d GetTreeBranch(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a
CurrentPos += Direction;
Direction += a_Direction;
Direction.Clamp(-1.0, 1.0);
- a_LogBlocks.push_back(sSetBlock(CurrentPos.Floor(), a_BlockType, GetLogMetaFromDirection(a_BlockMeta, Direction)));
+ a_LogBlocks.emplace_back(CurrentPos.Floor(), a_BlockType, GetLogMetaFromDirection(a_BlockMeta, Direction));
}
return CurrentPos;
}
@@ -679,13 +679,13 @@ void GetBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
// The entire trunk, out of logs:
for (int i = Height - 1; i >= 0; --i)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH);
}
int h = a_BlockPos.y + Height;
// Top layer - just the Plus:
PushCoordBlocks(a_BlockPos.x, h, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
+ a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH); // There's no log at this layer
h--;
// Second layer - log, Plus and maybe Corners:
@@ -714,7 +714,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
// Create the trunk
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_ACACIA_WOOD));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_ACACIA_WOOD);
}
// Array with possible directions for a branch to go to.
@@ -737,7 +737,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
// Add the leaves to the top of the branch
PushCoordBlocks(BranchPos.x, BranchPos.y, BranchPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
PushCoordBlocks(BranchPos.x, BranchPos.y + 1, BranchPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
- a_OtherBlocks.push_back(sSetBlock(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA));
+ a_OtherBlocks.emplace_back(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
// Choose if we have to add another branch
bool TwoTop = (a_Noise.IntNoise3D(a_BlockPos) < 0);
@@ -757,7 +757,7 @@ void GetAcaciaTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBl
// And add the leaves ontop of the second branch
PushCoordBlocks(BranchPos.x, BranchPos.y, BranchPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
PushCoordBlocks(BranchPos.x, BranchPos.y + 1, BranchPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
- a_OtherBlocks.push_back(sSetBlock(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA));
+ a_OtherBlocks.emplace_back(BranchPos.x, BranchPos.y + 1, BranchPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_ACACIA);
}
@@ -772,19 +772,19 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
// Create the trunk
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
+ a_LogBlocks.emplace_back(a_BlockPos.addedX(1).addedY(i), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
+ a_LogBlocks.emplace_back(a_BlockPos.addedX(1).addedY(i).addedZ(1), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
}
// Prevent floating trees by placing dirt under them
for (int i = 1; i < 5; i++)
{
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedX(1).addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedX(1).addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedX(1).addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
}
// Create branches
@@ -811,7 +811,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
for (int Y = y; Y < Height; Y++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedX(x).addedY(Y).addedZ(z), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
+ a_LogBlocks.emplace_back(a_BlockPos.addedX(x).addedY(Y).addedZ(z), E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD);
}
}
@@ -828,7 +828,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
// The top leaves layer is a BigO3 with leaves in the middle and possibly corners:
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
PushCornerBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_NEW_LEAVES, E_META_NEWLEAVES_DARK_OAK);
}
@@ -846,13 +846,13 @@ void GetTallBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
// The entire trunk, out of logs:
for (int i = Height - 1; i >= 0; --i)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_BIRCH);
}
int h = a_BlockPos.y + Height;
// Top layer - just the Plus:
PushCoordBlocks(a_BlockPos.x, h, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
+ a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH); // There's no log at this layer
h--;
// Second layer - log, Plus and maybe Corners:
@@ -945,7 +945,7 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
// Clear trunk blocks:
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
}
Height += a_BlockPos.y;
@@ -953,7 +953,7 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
if ((MyRandom & 1) == 0)
{
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
Height++;
}
MyRandom >>= 1;
@@ -971,8 +971,8 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
{
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
Height += 2;
break;
}
@@ -980,8 +980,8 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
{
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
Height += 2;
break;
}
@@ -990,9 +990,9 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
PushCoordBlocks(a_BlockPos.x, Height, a_BlockPos.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
PushCoordBlocks(a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
PushCoordBlocks(a_BlockPos.x, Height + 2, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
Height += 3;
break;
}
@@ -1003,17 +1003,17 @@ void GetSmallSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
if ((MyRandom & 1) == 0)
{
// (0, 1, 0) top:
- a_LogBlocks.push_back (sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back (a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_CONIFER);
PushCoordBlocks (a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 2, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
}
else
{
// (1, 0) top:
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Height, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
PushCoordBlocks (a_BlockPos.x, Height + 1, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, Height + 1, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
}
}
@@ -1050,20 +1050,20 @@ void GetLargeSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER);
}
int hei = a_BlockPos.y + Height - 1;
// Prevent floating trees by placing dirt under them
for (int i = 1; i < 5; i++)
{
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
}
// Place the top.
@@ -1148,16 +1148,16 @@ void GetSmallPineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
// The entire trunk, out of logs:
for (int i = TrunkHeight; i >= 0; --i)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
}
int h = a_BlockPos.y + TrunkHeight + 2;
// Top layer - just a single leaves block:
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
h--;
// One more layer is above the trunk, push the central leaves:
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, h, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER);
// Layers expanding in size, then collapsing again:
// LOGD("Generating %d layers of pine leaves, SameSizeMax = %d", NumLeavesLayers, SameSizeMax);
@@ -1188,20 +1188,20 @@ void GetLargePineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSe
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_CONIFER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_CONIFER);
}
int hei = a_BlockPos.y + Height - 2;
// Prevent floating trees by placing dirt under them
for (int i = 1; i < 5; i++)
{
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
}
// Place the canopy.
@@ -1233,7 +1233,7 @@ void GetSwampTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_APPLE);
}
int hei = a_BlockPos.y + Height - 2;
@@ -1253,7 +1253,7 @@ void GetSwampTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
{
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
PushCornerBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
hei++;
} // for i - 2*
}
@@ -1267,15 +1267,15 @@ void GetAppleBushImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlo
a_OtherBlocks.reserve(3 + ARRAYCOUNT(BigO2) + ARRAYCOUNT(BigO1));
int hei = a_BlockPos.y;
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_JUNGLE));
+ a_LogBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LOG, E_META_LOG_JUNGLE);
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
hei++;
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
hei++;
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
}
@@ -1316,10 +1316,10 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
// Generates the main trunk
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_JUNGLE));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedX(1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedZ(1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 1), E_BLOCK_LOG, E_META_LOG_JUNGLE);
// Randomly place vines around the trunk
for (size_t j = 0; j < ARRAYCOUNT(VinesTrunk); j++)
@@ -1328,17 +1328,17 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
{
continue;
}
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedXZ(VinesTrunk[j].x, VinesTrunk[j].z).addedY(i), E_BLOCK_VINES, VinesTrunk[j].Meta));
+ a_OtherBlocks.emplace_back(a_BlockPos.addedXZ(VinesTrunk[j].x, VinesTrunk[j].z).addedY(i), E_BLOCK_VINES, VinesTrunk[j].Meta);
}
}
// Prevent floating trees by placing dirt under them
for (int i = 1; i < 5; i++)
{
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL));
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedX(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedZ(1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
+ a_OtherBlocks.emplace_back(a_BlockPos.addedY(-i).addedXZ(1, 1), E_BLOCK_DIRT, E_META_DIRT_NORMAL);
}
int NumBranches = std::max(
@@ -1361,13 +1361,13 @@ void GetLargeJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y, BranchEndPosition.z, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
+ a_OtherBlocks.emplace_back(BranchEndPosition.x, BranchEndPosition.y + 2, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
}
else
{
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y, BranchEndPosition.z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
PushCoordBlocks(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
+ a_OtherBlocks.emplace_back(BranchEndPosition.x, BranchEndPosition.y + 1, BranchEndPosition.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
}
}
@@ -1408,7 +1408,7 @@ void GetSmallJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_LOG, E_META_LOG_JUNGLE);
}
int hei = a_BlockPos.y + Height - 3;
@@ -1433,7 +1433,7 @@ void GetSmallJungleTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
// Top plus, all leaves:
PushCoordBlocks(a_BlockPos.x, hei, a_BlockPos.z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
- a_OtherBlocks.push_back(sSetBlock(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE));
+ a_OtherBlocks.emplace_back(a_BlockPos.x, hei, a_BlockPos.z, E_BLOCK_LEAVES, E_META_LEAVES_JUNGLE);
}
@@ -1446,41 +1446,41 @@ void GetRedMushroomTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_STEM));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_STEM);
if (i != 0)
{
// NORTH SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(0, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(0, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, -2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
// WEST SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
// SOUTH SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(-1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(0, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(-1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(0, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(1, 2), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
// EAST SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i).addedXZ(2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, 0), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i).addedXZ(2, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
}
}
// Top Layer
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedX(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedX(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedZ(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_CENTER));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedZ(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedZ(-1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_CENTER);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedZ(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedX(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(1, -1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedX(1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(1, 1), E_BLOCK_HUGE_RED_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
}
@@ -1495,39 +1495,39 @@ void GetBrownMushroomTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq,
for (int i = 0; i < Height; i++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_STEM));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_STEM);
}
for (int x = -Radius; x <= Radius; x++)
{
for (int z = -Radius; z <= Radius; z++)
{
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(x, z), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_CENTER));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(x, z), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_CENTER);
}
}
for (int i = 0; i < Border; i++)
{
// NORTH SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, -3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, -3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH);
// WEST SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_WEST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_WEST);
// SOUTH SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-1, 3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-1, 3).addedX(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH);
// EAST SIDE
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, -1).addedZ(i), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_EAST);
}
// Corners
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_EAST);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-2, 3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, 2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_SOUTH_WEST);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(-3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(-3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_WEST);
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
- a_LogBlocks.push_back(sSetBlock(a_BlockPos.addedY(Height).addedXZ(3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST));
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(2, -3), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
+ a_LogBlocks.emplace_back(a_BlockPos.addedY(Height).addedXZ(3, -2), E_BLOCK_HUGE_BROWN_MUSHROOM, E_META_MUSHROOM_NORTH_EAST);
}