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author | Tycho <work.tycho+git@gmail.com> | 2014-06-16 16:22:02 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-06-16 16:22:02 +0200 |
commit | d5c84b5fe6358c0763f2b5695914ff34c74dd912 (patch) | |
tree | 96b703b1a7e052f74a8d270fb0278e5acb70435a /src/Generating/UnderwaterBaseGen.cpp | |
parent | Moved repeater handling to seperate pass (diff) | |
parent | Merge branch 'master' of github.com:mc-server/MCServer (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/UnderwaterBaseGen.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/Generating/UnderwaterBaseGen.cpp b/src/Generating/UnderwaterBaseGen.cpp index ff6f17dde..d3abae9b7 100644 --- a/src/Generating/UnderwaterBaseGen.cpp +++ b/src/Generating/UnderwaterBaseGen.cpp @@ -29,11 +29,12 @@ class cUnderwaterBaseGen::cUnderwaterBase : public: cUnderwaterBase( int a_Seed, + int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ, int a_MaxDepth, int a_MaxSize ) : - super(a_OriginX, a_OriginZ), + super(a_GridX, a_GridZ, a_OriginX, a_OriginZ), m_Seed(a_Seed), m_Noise(a_Seed), m_MaxSize(a_MaxSize), @@ -92,8 +93,8 @@ protected: -cUnderwaterBaseGen::cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, cBiomeGen & a_BiomeGen) : - super(a_Seed, a_GridSize, a_GridSize, a_MaxSize, a_MaxSize, 100), +cUnderwaterBaseGen::cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, cBiomeGen & a_BiomeGen) : + super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 100), m_Noise(a_Seed + 1000), m_MaxDepth(a_MaxDepth), m_MaxSize(a_MaxSize), @@ -105,7 +106,7 @@ cUnderwaterBaseGen::cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxDept -cGridStructGen::cStructurePtr cUnderwaterBaseGen::CreateStructure(int a_OriginX, int a_OriginZ) +cGridStructGen::cStructurePtr cUnderwaterBaseGen::CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) { // Generate the biomes for the chunk surrounding the origin: int ChunkX, ChunkZ; @@ -134,7 +135,7 @@ cGridStructGen::cStructurePtr cUnderwaterBaseGen::CreateStructure(int a_OriginX, } // for i - Biomes[] // Create a base based on the chosen prefabs: - return cStructurePtr(new cUnderwaterBase(m_Seed, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize)); + return cStructurePtr(new cUnderwaterBase(m_Seed, a_GridX, a_GridZ, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize)); } |