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authormadmaxoft <github@xoft.cz>2014-05-31 22:06:14 +0200
committermadmaxoft <github@xoft.cz>2014-05-31 22:06:14 +0200
commit7672ca7eefc7233b507938d0592d1f565191d0ee (patch)
tree0647211f12853c4028585b8d2c37f22284db495b /src/Generating/UnderwaterBaseGen.h
parentMerge pull request #1018 from mc-server/VillageGen (diff)
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diff --git a/src/Generating/UnderwaterBaseGen.h b/src/Generating/UnderwaterBaseGen.h
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+
+// UnderwaterBaseGen.h
+
+// Declares the cUnderwaterBaseGen class representing the underwater base generator
+
+
+
+
+
+#pragma once
+
+#include "GridStructGen.h"
+#include "PrefabPiecePool.h"
+
+
+
+
+
+class cUnderwaterBaseGen :
+ public cGridStructGen
+{
+ typedef cGridStructGen super;
+
+public:
+ cUnderwaterBaseGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, cBiomeGen & a_BiomeGen);
+
+protected:
+ class cUnderwaterBase; // fwd: UnderwaterBaseGen.cpp
+
+
+ /** The noise used for generating random numbers */
+ cNoise m_Noise;
+
+ /** Maximum depth of the generator tree*/
+ int m_MaxDepth;
+
+ /** Maximum size, in X/Z blocks, of the base (radius from the origin) */
+ int m_MaxSize;
+
+ /** The underlying biome generator that defines whether the base is created or not */
+ cBiomeGen & m_BiomeGen;
+
+
+ // cGridStructGen overrides:
+ virtual cStructurePtr CreateStructure(int a_OriginX, int a_OriginZ) override;
+} ;
+
+
+
+