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authorLukas Pioch <lukas@zgow.de>2017-05-20 08:16:28 +0200
committerLukas Pioch <lukas@zgow.de>2017-05-21 12:19:06 +0200
commite35ac1bfb9b63bf1e49dafdcce2033ff42d7c205 (patch)
treebbd086b1dbf8545575ce5da9ac3b2b7128e19899 /src/Generating/VillageGen.h
parentFixed invisible chests (#3722) (diff)
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-rw-r--r--src/Generating/VillageGen.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
index df68d407d..a7fc1b255 100644
--- a/src/Generating/VillageGen.h
+++ b/src/Generating/VillageGen.h
@@ -47,7 +47,7 @@ protected:
typedef std::vector<SharedPtr<cVillagePiecePool> > cVillagePiecePools;
/** The noise used for generating random numbers */
- cNoise m_Noise;
+ cNoise m_RandNoise;
/** Maximum depth of the generator tree */
int m_MaxDepth;