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author | Howaner <franzi.moos@googlemail.com> | 2014-08-10 16:35:07 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-08-10 16:35:07 +0200 |
commit | 546dfaad3ecfd92ecb7c8e903c7f4ff340125fae (patch) | |
tree | 4abf38f7d8b3a228361bf6d6713cc960a9b5d85a /src/Generating | |
parent | Renamed m_DoDaylightCycle to m_CycleDaylight. (diff) | |
parent | Removed an old and outdated comment. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/FinishGen.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index e8324095e..eb57a5faa 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc) { - // Add Lilypads on top of water surface in Swampland - int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap()); int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); |