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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-24 19:57:25 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-24 19:57:25 +0200
commit48904ae201a38c4b6e018567976c00c40c2829c9 (patch)
treedfba8600b7f48e09c3c1d752b1cce1b4a45c8ea8 /src/Generating
parentSome change to Entity.cpp (diff)
parentThe new leaves don't decay anymore. (diff)
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Diffstat (limited to 'src/Generating')
-rw-r--r--src/Generating/Caves.cpp36
-rw-r--r--src/Generating/Prefab.cpp9
-rw-r--r--src/Generating/Prefab.h6
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp1183
-rw-r--r--src/Generating/Ravines.cpp15
5 files changed, 946 insertions, 303 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index 98b7c8681..5cad11d2a 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -200,13 +200,14 @@ void cCaveTunnel::Randomize(cNoise & a_Noise)
for (int i = 0; i < 4; i++)
{
// For each already present point, insert a point in between it and its predecessor, shifted randomly.
- int PrevX = m_Points.front().m_BlockX;
- int PrevY = m_Points.front().m_BlockY;
- int PrevZ = m_Points.front().m_BlockZ;
- int PrevR = m_Points.front().m_Radius;
+ cCaveDefPoint & Point = m_Points.front();
+ int PrevX = Point.m_BlockX;
+ int PrevY = Point.m_BlockY;
+ int PrevZ = Point.m_BlockZ;
+ int PrevR = Point.m_Radius;
cCaveDefPoints Pts;
Pts.reserve(m_Points.size() * 2 + 1);
- Pts.push_back(m_Points.front());
+ Pts.push_back(Point);
for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
{
int Random = a_Noise.IntNoise3DInt(PrevX, PrevY, PrevZ + i) / 11;
@@ -244,11 +245,12 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints &
a_Dst.clear();
a_Dst.reserve(Num * 2 + 2);
cCaveDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevY = a_Src.front().m_BlockY;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
+ const cCaveDefPoint & Source = a_Src.front();
+ a_Dst.push_back(Source);
+ int PrevX = Source.m_BlockX;
+ int PrevY = Source.m_BlockY;
+ int PrevZ = Source.m_BlockZ;
+ int PrevR = Source.m_Radius;
for (int i = 0; i <= Num; ++i, ++itr)
{
int dx = itr->m_BlockX - PrevX;
@@ -310,9 +312,10 @@ void cCaveTunnel::FinishLinear(void)
std::swap(Pts, m_Points);
m_Points.reserve(Pts.size() * 3);
- int PrevX = Pts.front().m_BlockX;
- int PrevY = Pts.front().m_BlockY;
- int PrevZ = Pts.front().m_BlockZ;
+ cCaveDefPoint & PrevPoint = Pts.front();
+ int PrevX = PrevPoint.m_BlockX;
+ int PrevY = PrevPoint.m_BlockY;
+ int PrevZ = PrevPoint.m_BlockZ;
for (cCaveDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr)
{
int x1 = itr->m_BlockX;
@@ -433,9 +436,10 @@ void cCaveTunnel::FinishLinear(void)
void cCaveTunnel::CalcBoundingBox(void)
{
- m_MinBlockX = m_MaxBlockX = m_Points.front().m_BlockX;
- m_MinBlockY = m_MaxBlockY = m_Points.front().m_BlockY;
- m_MinBlockZ = m_MaxBlockZ = m_Points.front().m_BlockZ;
+ cCaveDefPoint & Point = m_Points.front();
+ m_MinBlockX = m_MaxBlockX = Point.m_BlockX;
+ m_MinBlockY = m_MaxBlockY = Point.m_BlockY;
+ m_MinBlockZ = m_MaxBlockZ = Point.m_BlockZ;
for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr)
{
m_MinBlockX = std::min(m_MinBlockX, itr->m_BlockX - itr->m_Radius);
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp
index 7d1762036..c0c9e8a13 100644
--- a/src/Generating/Prefab.cpp
+++ b/src/Generating/Prefab.cpp
@@ -23,6 +23,10 @@ static const cPrefab::sDef g_TestPrefabDef =
// Size:
7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* 0 */
"a:112: 0\n" /* netherbrick */
@@ -115,7 +119,10 @@ static cPrefab g_TestPrefab(g_TestPrefabDef);
cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ),
- m_HitBox(0, 0, 0, a_Def.m_SizeX - 1, a_Def.m_SizeY - 1, a_Def.m_SizeZ - 1),
+ m_HitBox(
+ a_Def.m_HitboxMinX, a_Def.m_HitboxMinY, a_Def.m_HitboxMinZ,
+ a_Def.m_HitboxMaxX, a_Def.m_HitboxMaxY, a_Def.m_HitboxMaxZ
+ ),
m_AllowedRotations(a_Def.m_AllowedRotations),
m_MergeStrategy(a_Def.m_MergeStrategy),
m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor),
diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h
index dbf882e21..37db2ff16 100644
--- a/src/Generating/Prefab.h
+++ b/src/Generating/Prefab.h
@@ -38,6 +38,10 @@ public:
int m_SizeY;
int m_SizeZ;
+ /** The hitbox used for collision-checking between prefabs. Relative to the bounds. */
+ int m_HitboxMinX, m_HitboxMinY, m_HitboxMinZ;
+ int m_HitboxMaxX, m_HitboxMaxY, m_HitboxMaxZ;
+
/** The mapping between characters in m_Image and the blocktype / blockmeta.
Format: "Char: BlockType: BlockMeta \n Char: BlockType : BlockMeta \n ..." */
const char * m_CharMap;
@@ -114,7 +118,7 @@ protected:
/** The size of the prefab */
Vector3i m_Size;
- /** The hitbox of the prefab. In first version is the same as the m_BlockArea dimensions */
+ /** The hitbox used for collision-checking between prefabs. */
cCuboid m_HitBox;
/** The connectors through which the piece connects to other pieces */
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 7a46df5d8..20cee576c 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -22,6 +22,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 6, 8, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -160,6 +164,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 7, 11, // SizeX = 13, SizeY = 7, SizeZ = 11
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 6, 10, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -313,6 +321,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 6, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -414,7 +426,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "",
+ "1:0|2:0|3:0|4:0|5:0",
// AddWeightIfSame:
0,
@@ -429,6 +441,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 18, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -558,7 +574,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "",
+ "1:0|2:0|3:0|4:0|5:0",
// AddWeightIfSame:
0,
@@ -573,6 +589,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 17, 14, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -757,7 +777,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"",
// AddWeightIfSame:
- 0,
+ -1000,
}, // BridgeCircleCrossing
@@ -769,6 +789,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 17, 14, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -966,6 +990,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
9, 6, 5, // SizeX = 9, SizeY = 6, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 15, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -1041,7 +1069,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "1:0",
+ "1:0|2:0|3:0|4:0|5:0",
// AddWeightIfSame:
0,
@@ -1056,6 +1084,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 15, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -1137,7 +1169,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "1:0",
+ "1:0|2:0|3:0|4:0|5:0",
// AddWeightIfSame:
0,
@@ -1152,6 +1184,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
5, 7, 16, // SizeX = 5, SizeY = 7, SizeZ = 16
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 6, 15, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -1327,6 +1363,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 12, 12, // SizeX = 15, SizeY = 12, SizeZ = 12
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 21, 11, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -1558,304 +1598,311 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// BridgeLevelCrossing:
- // The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera
+ // The data has been exported from the gallery Nether, area index 61, ID 321, created by Aloe_vera
{
// Size:
- 15, 14, 16, // SizeX = 15, SizeY = 14, SizeZ = 16
+ 16, 14, 16, // SizeX = 16, SizeY = 14, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 23, 15, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
- "b:114: 6\n" /* netherbrickstairs */
+ "b:114: 5\n" /* netherbrickstairs */
"c:114: 4\n" /* netherbrickstairs */
- "d:114: 5\n" /* netherbrickstairs */
- "e: 44:14\n" /* step */
+ "d: 44:14\n" /* step */
+ "e:114: 6\n" /* netherbrickstairs */
"f:114: 7\n" /* netherbrickstairs */
"m: 19: 0\n" /* sponge */,
// Block data:
// Level 0
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "...........aaa."
- /* 1 */ "aa.........aaaa"
- /* 2 */ "aa...........aa"
- /* 3 */ "aa...........aa"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "...........aaa."
- /* 15 */ "...........aaa."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 1
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "...........aaa."
- /* 1 */ "aa.........aaaa"
- /* 2 */ "aa...........aa"
- /* 3 */ "aa...........aa"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "...........aaa."
- /* 15 */ "...........aaa."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aabmmmmmmmmmmcaa"
+ /* 2 */ "aabmmmmmmmmmmcaa"
+ /* 3 */ "aabmmmmmmmmmmcaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 2
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "...........aaa."
- /* 1 */ "aa.........aaaa"
- /* 2 */ "aa...........aa"
- /* 3 */ "aa...........aa"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "...........bbb."
- /* 14 */ "...........aaa."
- /* 15 */ "...........aaa."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aaabdmmmmmmdcaaa"
+ /* 2 */ "aaabdmmmmmmdcaaa"
+ /* 3 */ "aaabdmmmmmmdcaaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 3
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..........caaad"
- /* 1 */ "aa........caaaa"
- /* 2 */ "aa........caaaa"
- /* 3 */ "aa........caaaa"
- /* 4 */ "...........aaad"
- /* 5 */ "...........aaad"
- /* 6 */ "...........aaad"
- /* 7 */ "...........aaad"
- /* 8 */ "...........aaad"
- /* 9 */ "..........caaad"
- /* 10 */ "..........caaad"
- /* 11 */ "..........caaad"
- /* 12 */ "..........caaad"
- /* 13 */ "..........caaad"
- /* 14 */ "..........caaad"
- /* 15 */ "..........caaad"
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "eeeeeeeeeeeeeeee"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "ffffffffffffffff"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 4
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..........aaaaa"
- /* 1 */ "aa........aaaaa"
- /* 2 */ "aa........aaaaa"
- /* 3 */ "aa........aaaaa"
- /* 4 */ "..........aaaaa"
- /* 5 */ "..........aaaaa"
- /* 6 */ "..........aaaaa"
- /* 7 */ "..........aaaaa"
- /* 8 */ "..........aaaaa"
- /* 9 */ "..........aaaaa"
- /* 10 */ "..........aaaaa"
- /* 11 */ "..........aaaaa"
- /* 12 */ "..........aaaaa"
- /* 13 */ "..........aaaaa"
- /* 14 */ "..........aaaaa"
- /* 15 */ "..........aaaaa"
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "faaabmmmmmmmmmmm"
+ /* 6 */ "caaabmmmmmmmmmmm"
+ /* 7 */ "caaabmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 5
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..........a...a"
- /* 1 */ "aa........a...a"
- /* 2 */ "aa........a...a"
- /* 3 */ "aa........a...a"
- /* 4 */ "..........a...a"
- /* 5 */ "..........a...a"
- /* 6 */ "........aaa...a"
- /* 7 */ "........aa....a"
- /* 8 */ "........aa....a"
- /* 9 */ "........aa....a"
- /* 10 */ "........aaa...a"
- /* 11 */ "..........a...a"
- /* 12 */ "..........a...a"
- /* 13 */ "..........a...a"
- /* 14 */ "..........a...a"
- /* 15 */ "..........a...a"
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "a...aaaaaaaaaaaa"
+ /* 5 */ "a...ammmmmmmmmmm"
+ /* 6 */ "aaaaammmmmmmmmmm"
+ /* 7 */ "aaaaammmmmmmmmmm"
+ /* 8 */ "caaabmmmmmmmmmmm"
+ /* 9 */ "caaabmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 6
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ "aa........a...a"
- /* 2 */ "aa........a...a"
- /* 3 */ "aa........a...a"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "........aaa...."
- /* 7 */ "....aaaaa......"
- /* 8 */ "....aaaaa......"
- /* 9 */ "....aaaaa......"
- /* 10 */ "....aaaaaaa...."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "a...ammmmmmmmmmm"
+ /* 6 */ "a...ammmmmmmmmmm"
+ /* 7 */ "a...ammmmmmmmmmm"
+ /* 8 */ "aaaaammmmmmmmmmm"
+ /* 9 */ "aaaaammmmmmmmmmm"
+ /* 10 */ "caaabmmmmmmmmmmm"
+ /* 11 */ "caaabmmmmmmmmmmm"
+ /* 12 */ "maaabmmmmmmmmmmm"
+ /* 13 */ "maaabmmmmmmmmmmm"
+ /* 14 */ "maaafmmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
// Level 7
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ "aad.......a...a"
- /* 2 */ "aad.......a...a"
- /* 3 */ "aad.......a...a"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "....aaaaaa....."
- /* 7 */ "....aaaa......."
- /* 8 */ "....aaaa......."
- /* 9 */ "....aaaa......."
- /* 10 */ "....aaaaaa....."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "m...mmmmmmmmmmmm"
+ /* 6 */ "m...mmmmmmmmmmmm"
+ /* 7 */ "a...ammmmmmmmmmm"
+ /* 8 */ "a...ammmmmmmmmmm"
+ /* 9 */ "a...ammmmmmmmmmm"
+ /* 10 */ "aaaaammmmmmmmmmm"
+ /* 11 */ "aaaaaeemmmmmmmmm"
+ /* 12 */ "caaaaaammmmmmmmm"
+ /* 13 */ "caaaaaammmmmmmmm"
+ /* 14 */ "caaaaaammmmmaaam"
+ /* 15 */ "fffffffmmmmmaaam"
// Level 8
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ "aaade.....a...a"
- /* 2 */ "aaade.....a...a"
- /* 3 */ "aaade.....a...a"
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "....aaaaa......"
- /* 7 */ "....a.........."
- /* 8 */ "....a.........."
- /* 9 */ "....a.........."
- /* 10 */ "....aaaa......."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "mmmmmmmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmmmmmmm"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "m...mmmmmmmmmmmm"
+ /* 6 */ "m...mmmmmmmmmmmm"
+ /* 7 */ "m...mmmmmmmmmmmm"
+ /* 8 */ "m...mmmmmmmmmmmm"
+ /* 9 */ "a...ammmmmmmmmmm"
+ /* 10 */ "a...ammmmmmmmmmm"
+ /* 11 */ "a...aaaeemmmmmmm"
+ /* 12 */ "a.....aaammmmmmm"
+ /* 13 */ "a.....aaammmmmmm"
+ /* 14 */ "a.....aaammmaaam"
+ /* 15 */ "aaaaaaaffmmmaaam"
// Level 9
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "bbbbbbbbbbbbbbb"
- /* 1 */ "aaaaaaaaaaaaaaa"
- /* 2 */ "aaaaaaaaaaaaaaa"
- /* 3 */ "aaaaaaaaaaaaaaa"
- /* 4 */ "ffffffaaaffffff"
- /* 5 */ "....aaaaa......"
- /* 6 */ "....a...a......"
- /* 7 */ "....a.........."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmcaaab"
+ /* 1 */ "mmmmmmmmmmmcaaab"
+ /* 2 */ "mmmmmmmmmmmcaaab"
+ /* 3 */ "mmmmmmmmmmmcaaab"
+ /* 4 */ "mmmmmmmmmmmcaaab"
+ /* 5 */ "mmmmmmmmmmmcaaab"
+ /* 6 */ "m...mmmmmmmcaaab"
+ /* 7 */ "m...mmmmmmmcaaab"
+ /* 8 */ "m...mmmmmmmcaaab"
+ /* 9 */ "m...mmmmmmmcaaab"
+ /* 10 */ "m...mmmmmmmcaaab"
+ /* 11 */ "m...maaaaeecaaab"
+ /* 12 */ "m.......aaaaaaab"
+ /* 13 */ "m.......aaaaaaab"
+ /* 14 */ "m.......aaaaaaab"
+ /* 15 */ "mmmmmaaaafffaaab"
// Level 10
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "aaaaaaaaaaaaaaa"
- /* 1 */ "aaaaaaaaaaaaaaa"
- /* 2 */ "aaaaaaaaaaaaaaa"
- /* 3 */ "aaaaaaaaaaaaaaa"
- /* 4 */ "aaaaaaaaaaaaaaa"
- /* 5 */ "....a...a......"
- /* 6 */ "....a...a......"
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmaaaaa"
+ /* 1 */ "mmmmmmmmmmmaaaaa"
+ /* 2 */ "mmmmmmmmmmmaaaaa"
+ /* 3 */ "mmmmmmmmmmmaaaaa"
+ /* 4 */ "mmmmmmmmmmmaaaaa"
+ /* 5 */ "mmmmmmmmmmmaaaaa"
+ /* 6 */ "mmmmmmmmmmmaaaaa"
+ /* 7 */ "mmmmmmmmmmmaaaaa"
+ /* 8 */ "m...mmmmmmmaaaaa"
+ /* 9 */ "m...mmmmmmmaaaaa"
+ /* 10 */ "m...mmmmmmmaaaaa"
+ /* 11 */ "m...mmmaaaaaaaaa"
+ /* 12 */ "m.........aaaaaa"
+ /* 13 */ "m.........aaaaaa"
+ /* 14 */ "m.........aaaaaa"
+ /* 15 */ "mmmmmmmaaaaaaaaa"
// Level 11
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "aaaaaaaaaaaaaaa"
- /* 1 */ "..............."
- /* 2 */ "..............."
- /* 3 */ "..............."
- /* 4 */ "aaaaa...aaaaaaa"
- /* 5 */ "....a...a......"
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmma...a"
+ /* 1 */ "mmmmmmmmmmma...a"
+ /* 2 */ "mmmmmmmmmmma...a"
+ /* 3 */ "mmmmmmmmmmma...a"
+ /* 4 */ "mmmmmmmmmmma...a"
+ /* 5 */ "mmmmmmmmmmma...a"
+ /* 6 */ "mmmmmmmmmmma...a"
+ /* 7 */ "mmmmmmmmmmma...a"
+ /* 8 */ "mmmmmmmmmmma...a"
+ /* 9 */ "mmmmmmmmmmma...a"
+ /* 10 */ "mmmmmmmmmmma...a"
+ /* 11 */ "mmmmmmmmmaaa...a"
+ /* 12 */ "mmmm...........a"
+ /* 13 */ "mmmm...........a"
+ /* 14 */ "mmmm...........a"
+ /* 15 */ "mmmmmmmmmaaa...a"
// Level 12
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ "..............."
- /* 2 */ "..............."
- /* 3 */ "..............."
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "..............."
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmm...m"
+ /* 1 */ "mmmmmmmmmmmm...m"
+ /* 2 */ "mmmmmmmmmmmm...m"
+ /* 3 */ "mmmmmmmmmmmm...m"
+ /* 4 */ "mmmmmmmmmmmm...m"
+ /* 5 */ "mmmmmmmmmmmm...m"
+ /* 6 */ "mmmmmmmmmmmm...m"
+ /* 7 */ "mmmmmmmmmmmm...m"
+ /* 8 */ "mmmmmmmmmmmm...m"
+ /* 9 */ "mmmmmmmmmmmm...m"
+ /* 10 */ "mmmmmmmmmmmm...m"
+ /* 11 */ "mmmmmmmmmmmm...m"
+ /* 12 */ "mmmmmm.........m"
+ /* 13 */ "mmmmmm.........m"
+ /* 14 */ "mmmmmm.........m"
+ /* 15 */ "mmmmmmmmmmmm...m"
// Level 13
- /* z\x* 11111 */
- /* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ "..............."
- /* 2 */ "..............."
- /* 3 */ "..............."
- /* 4 */ "..............."
- /* 5 */ "..............."
- /* 6 */ "..............."
- /* 7 */ "..............."
- /* 8 */ "..............."
- /* 9 */ "..............."
- /* 10 */ "..............."
- /* 11 */ "..............."
- /* 12 */ "..............."
- /* 13 */ "..............."
- /* 14 */ "..............."
- /* 15 */ "...............",
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmm...m"
+ /* 1 */ "mmmmmmmmmmmm...m"
+ /* 2 */ "mmmmmmmmmmmm...m"
+ /* 3 */ "mmmmmmmmmmmm...m"
+ /* 4 */ "mmmmmmmmmmmm...m"
+ /* 5 */ "mmmmmmmmmmmm...m"
+ /* 6 */ "mmmmmmmmmmmm...m"
+ /* 7 */ "mmmmmmmmmmmm...m"
+ /* 8 */ "mmmmmmmmmmmm...m"
+ /* 9 */ "mmmmmmmmmmmm...m"
+ /* 10 */ "mmmmmmmmmmmm...m"
+ /* 11 */ "mmmmmmmmmmmm...m"
+ /* 12 */ "mmmmmmmm.......m"
+ /* 13 */ "mmmmmmmm.......m"
+ /* 14 */ "mmmmmmmm.......m"
+ /* 15 */ "mmmmmmmmmmmm...m",
// Connectors:
- "",
+ "0: 0, 5, 2: 4\n" /* Type 0, direction X- */
+ "0: 15, 5, 2: 5\n" /* Type 0, direction X+ */
+ "0: 13, 11, 0: 2\n" /* Type 0, direction Z- */
+ "0: 13, 11, 15: 3\n" /* Type 0, direction Z+ */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -1867,7 +1914,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 100,
+ 20,
// DepthWeight:
"",
@@ -1885,6 +1932,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 8, 5, // SizeX = 15, SizeY = 8, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 17, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -1985,7 +2036,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
500,
// DepthWeight:
- "",
+ "4:-3000|8:-3000|12:-3000|16:-3000|20:-3000",
// AddWeightIfSame:
1000,
@@ -2000,6 +2051,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 8, 10, // SizeX = 15, SizeY = 8, SizeZ = 10
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 17, 9, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2156,6 +2211,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
11, 6, 5, // SizeX = 11, SizeY = 6, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2233,7 +2292,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 200,
+ 300,
// DepthWeight:
"",
@@ -2251,6 +2310,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2328,7 +2391,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 200,
+ 300,
// DepthWeight:
"",
@@ -2340,12 +2403,109 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Corridor5:
+ // The data has been exported from the gallery Nether, area index 65, ID 330, created by xoft
+ {
+ // Size:
+ 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 5, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:113: 0\n" /* netherbrickfence */
+ "c:114: 2\n" /* netherbrickstairs */
+ "d:114: 3\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "aaaaa"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "ababa"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "ababa"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "ababa"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "ccccc"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "ddddd",
+
+ // Connectors:
+ "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */
+ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 500,
+
+ // DepthWeight:
+ "6:0|12:0|18:0",
+
+ // AddWeightIfSame:
+ 500,
+ }, // Corridor5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// CorridorCorner5:
// The data has been exported from the gallery Nether, area index 10, ID 40, created by xoft
{
// Size:
11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 10, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2479,6 +2639,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 10, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2607,12 +2771,137 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CorridorCrossing:
+ // The data has been exported from the gallery Nether, area index 63, ID 328, created by xoft
+ {
+ // Size:
+ 9, 6, 9, // SizeX = 9, SizeY = 6, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 5, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:113: 0\n" /* netherbrickfence */
+ "c:114: 0\n" /* netherbrickstairs */
+ "d:114: 1\n" /* netherbrickstairs */
+ "e:114: 2\n" /* netherbrickstairs */
+ "f:114: 3\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "mmaaaaamm"
+ /* 1 */ "mmaaaaamm"
+ /* 2 */ "aaaaaaaaa"
+ /* 3 */ "aaaaaaaaa"
+ /* 4 */ "aaaaaaaaa"
+ /* 5 */ "aaaaaaaaa"
+ /* 6 */ "aaaaaaaaa"
+ /* 7 */ "mmaaaaamm"
+ /* 8 */ "mmaaaaamm"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mma...amm"
+ /* 1 */ "mma...amm"
+ /* 2 */ "aaa...aaa"
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........."
+ /* 6 */ "aaa...aaa"
+ /* 7 */ "mma...amm"
+ /* 8 */ "mma...amm"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mma...amm"
+ /* 1 */ "mmb...bmm"
+ /* 2 */ "aba...aba"
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........."
+ /* 6 */ "aba...aba"
+ /* 7 */ "mmb...bmm"
+ /* 8 */ "mma...amm"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mma...amm"
+ /* 1 */ "mmb...bmm"
+ /* 2 */ "aba...aba"
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........."
+ /* 6 */ "aba...aba"
+ /* 7 */ "mmb...bmm"
+ /* 8 */ "mma...amm"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mma...amm"
+ /* 1 */ "mmb...bmm"
+ /* 2 */ "aba...aba"
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........."
+ /* 6 */ "aba...aba"
+ /* 7 */ "mmb...bmm"
+ /* 8 */ "mma...amm"
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "mmcaaadmm"
+ /* 1 */ "mmcaaadmm"
+ /* 2 */ "eeeaaaeee"
+ /* 3 */ "aaaaaaaaa"
+ /* 4 */ "aaaaaaaaa"
+ /* 5 */ "aaaaaaaaa"
+ /* 6 */ "ffcaaadff"
+ /* 7 */ "mmcaaadmm"
+ /* 8 */ "mmcaaadmm",
+
+ // Connectors:
+ "1: 8, 1, 4: 5\n" /* Type 1, direction X+ */
+ "1: 4, 1, 0: 2\n" /* Type 1, direction Z- */
+ "1: 4, 1, 8: 3\n" /* Type 1, direction Z+ */
+ "1: 0, 1, 4: 4\n" /* Type 1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ -50,
+ }, // CorridorCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// CorridorStairs:
// The data has been exported from the gallery Nether, area index 12, ID 42, created by xoft
{
// Size:
9, 13, 5, // SizeX = 9, SizeY = 13, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 12, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2741,10 +3030,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 100,
+ 250,
// DepthWeight:
- "",
+ "0:0|2:0|4:0|6:0|8:0|10:0|12:0|14:0|16:0|18:0",
// AddWeightIfSame:
0,
@@ -2759,6 +3048,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
14, 6, 5, // SizeX = 14, SizeY = 6, SizeZ = 5
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 5, 4, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -2854,6 +3147,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
15, 11, 15, // SizeX = 15, SizeY = 11, SizeZ = 15
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 10, 14, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -3086,7 +3383,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 100,
+ 10,
// DepthWeight:
"",
@@ -3104,6 +3401,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
12, 15, 15, // SizeX = 12, SizeY = 15, SizeZ = 15
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 11, 14, 14, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -3411,13 +3712,13 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 100,
+ 10,
// DepthWeight:
"",
// AddWeightIfSame:
- 0,
+ -1000,
}, // LavaStaircaseBig
@@ -3429,6 +3730,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
16, 12, 15, // SizeX = 16, SizeY = 12, SizeZ = 15
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 11, 14, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -3685,7 +3990,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 100,
+ 10,
// DepthWeight:
"",
@@ -3703,6 +4008,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 8, 13, // SizeX = 13, SizeY = 8, SizeZ = 13
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 7, 12, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -3873,7 +4182,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"",
// AddWeightIfSame:
- 0,
+ -1000,
}, // MidStaircase
@@ -3885,6 +4194,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 19, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -4009,7 +4322,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "",
+ "1:0|3:0|5:0|7:0|9:0|11:0|13:0|15:0",
// AddWeightIfSame:
0,
@@ -4024,6 +4337,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 19, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -4148,7 +4465,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
100,
// DepthWeight:
- "",
+ "1:0|3:0|5:0|7:0|9:0|11:0|13:0|15:0",
// AddWeightIfSame:
0,
@@ -4163,6 +4480,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 6, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -4273,6 +4594,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Size:
13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 8, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
@@ -4389,11 +4714,299 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // TinyCorridorCorner:
+ // The data has been exported from the gallery Nether, area index 66, ID 331, created by xoft
+ {
+ // Size:
+ 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 5, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:113: 0\n" /* netherbrickfence */
+ "c:114: 2\n" /* netherbrickstairs */
+ "d:114: 1\n" /* netherbrickstairs */
+ "e:114: 0\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "....a"
+ /* 2 */ "....a"
+ /* 3 */ "....a"
+ /* 4 */ "a...a"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....b"
+ /* 2 */ "....a"
+ /* 3 */ "....b"
+ /* 4 */ "a...a"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....b"
+ /* 2 */ "....a"
+ /* 3 */ "....b"
+ /* 4 */ "a...a"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "ababa"
+ /* 1 */ "....b"
+ /* 2 */ "....a"
+ /* 3 */ "....b"
+ /* 4 */ "a...a"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "ccccc"
+ /* 1 */ "aaaad"
+ /* 2 */ "aaaad"
+ /* 3 */ "aaaad"
+ /* 4 */ "eaaad",
+
+ // Connectors:
+ "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */
+ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ -50,
+ }, // TinyCorridorCorner
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // TinyCorridorCornerChest:
+ // The data has been exported from the gallery Nether, area index 67, ID 332, created by Aloe_vera
+ {
+ // Size:
+ 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 5, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b: 54: 4\n" /* chest */
+ "c:113: 0\n" /* netherbrickfence */
+ "d:114: 2\n" /* netherbrickstairs */
+ "e:114: 1\n" /* netherbrickstairs */
+ "f:114: 0\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "....a"
+ /* 2 */ "...ba"
+ /* 3 */ "....a"
+ /* 4 */ "a...a"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "acaca"
+ /* 1 */ "....c"
+ /* 2 */ "....a"
+ /* 3 */ "....c"
+ /* 4 */ "a...a"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "acaca"
+ /* 1 */ "....c"
+ /* 2 */ "....a"
+ /* 3 */ "....c"
+ /* 4 */ "a...a"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "acaca"
+ /* 1 */ "....c"
+ /* 2 */ "....a"
+ /* 3 */ "....c"
+ /* 4 */ "a...a"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "ddddd"
+ /* 1 */ "aaaae"
+ /* 2 */ "aaaae"
+ /* 3 */ "aaaae"
+ /* 4 */ "faaae",
+
+ // Connectors:
+ "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */
+ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // TinyCorridorCornerChest
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // TinyCorridorCrossing:
+ // The data has been exported from the gallery Nether, area index 64, ID 329, created by xoft
+ {
+ // Size:
+ 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 5, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:114: 2\n" /* netherbrickstairs */
+ "c:114: 0\n" /* netherbrickstairs */
+ "d:114: 1\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "a...a"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "a...a"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "a...a"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "a...a"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "a...a"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "a...a"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "a...a"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "a...a"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "baaab"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "caaad",
+
+ // Connectors:
+ "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */
+ "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */
+ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */
+ "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "1:200|2:400|3:0|4:500",
+
+ // AddWeightIfSame:
+ -50,
+ }, // TinyCorridorCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Turret:
// The data has been exported from the gallery Nether, area index 7, ID 34, created by xoft
{
// Size:
- 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+ 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 16, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -4460,7 +5073,17 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 3 */ "a.....a"
/* 4 */ "a.....a"
/* 5 */ "a.....a"
- /* 6 */ "aaaaaaa",
+ /* 6 */ "aaaaaaa"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ ".......",
// Connectors:
"0: 0, 1, 3: 4\n" /* Type 0, direction X- */
@@ -4502,6 +5125,10 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] =
// Size:
13, 9, 13, // SizeX = 13, SizeY = 9, SizeZ = 13
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 8, 12, // MaxX, MaxY, MaxZ
+
// Block definitions:
".: 0: 0\n" /* air */
"a:112: 0\n" /* netherbrick */
diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp
index e64f55214..267dcbbf9 100644
--- a/src/Generating/Ravines.cpp
+++ b/src/Generating/Ravines.cpp
@@ -269,7 +269,7 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block
int CenterZ = a_BlockZ + OffsetZ;
// Get the base angle in which the ravine "axis" goes:
- float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * 3.141592653);
+ float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * M_PI);
float xc = sin(Angle);
float zc = cos(Angle);
@@ -311,12 +311,13 @@ void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cR
a_Dst.clear();
a_Dst.reserve(Num * 2 + 2);
cRavDefPoints::const_iterator itr = a_Src.begin() + 1;
- a_Dst.push_back(a_Src.front());
- int PrevX = a_Src.front().m_BlockX;
- int PrevZ = a_Src.front().m_BlockZ;
- int PrevR = a_Src.front().m_Radius;
- int PrevT = a_Src.front().m_Top;
- int PrevB = a_Src.front().m_Bottom;
+ const cRavDefPoint & Source = a_Src.front();
+ a_Dst.push_back(Source);
+ int PrevX = Source.m_BlockX;
+ int PrevZ = Source.m_BlockZ;
+ int PrevR = Source.m_Radius;
+ int PrevT = Source.m_Top;
+ int PrevB = Source.m_Bottom;
for (int i = 0; i <= Num; ++i, ++itr)
{
int dx = itr->m_BlockX - PrevX;