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authorMattes D <github@xoft.cz>2014-06-01 10:43:37 +0200
committerMattes D <github@xoft.cz>2014-06-01 10:43:37 +0200
commit2059944d1e39e952c164b8a87c0c3f216b3b731e (patch)
treefd210c1cf1bfcda2f7ed1292df01a26f9555c057 /src/Generating
parentInitial commit of the Generator article. (diff)
parentUpdated AlchemistVillage prefabs. (diff)
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Diffstat (limited to 'src/Generating')
-rw-r--r--src/Generating/BioGen.cpp2
-rw-r--r--src/Generating/ComposableGenerator.cpp11
-rw-r--r--src/Generating/GridStructGen.cpp44
-rw-r--r--src/Generating/GridStructGen.h16
-rw-r--r--src/Generating/MineShafts.cpp2
-rw-r--r--src/Generating/POCPieceGenerator.cpp5
-rw-r--r--src/Generating/PieceGenerator.cpp59
-rw-r--r--src/Generating/PieceGenerator.h46
-rw-r--r--src/Generating/Prefab.cpp64
-rw-r--r--src/Generating/Prefab.h36
-rw-r--r--src/Generating/PrefabPiecePool.cpp37
-rw-r--r--src/Generating/PrefabPiecePool.h8
-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.cpp3184
-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.cpp3200
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp102
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.cpp6114
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp1558
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.cpp2133
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.h15
-rw-r--r--src/Generating/StructGen.cpp28
-rw-r--r--src/Generating/Trees.cpp34
-rw-r--r--src/Generating/VillageGen.cpp430
-rw-r--r--src/Generating/VillageGen.h57
27 files changed, 17199 insertions, 46 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp
index 32a687201..47ba080c6 100644
--- a/src/Generating/BioGen.cpp
+++ b/src/Generating/BioGen.cpp
@@ -212,7 +212,7 @@ void cBioGenCache::InitializeBiomeGen(cIniFile & a_IniFile)
void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
{
- AStringVector Split = StringSplit(a_Biomes, ",");
+ AStringVector Split = StringSplitAndTrim(a_Biomes, ",");
// Convert each string in the list into biome:
for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr)
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 2e886336f..4dd626ed4 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -25,6 +25,7 @@
#include "Noise3DGenerator.h"
#include "POCPieceGenerator.h"
#include "Ravines.h"
+#include "VillageGen.h"
@@ -32,6 +33,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cTerrainCompositionGen:
+
cTerrainCompositionGen * cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed)
{
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
@@ -404,6 +406,15 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
}
+ else if (NoCaseCompare(*itr, "Villages") == 0)
+ {
+ int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
+ int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
+ int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
+ int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
+ int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
+ m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
+ }
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
diff --git a/src/Generating/GridStructGen.cpp b/src/Generating/GridStructGen.cpp
index 3bbc89054..474242557 100644
--- a/src/Generating/GridStructGen.cpp
+++ b/src/Generating/GridStructGen.cpp
@@ -9,6 +9,34 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cEmptyStructure:
+
+/** A cStructure descendant representing an empty structure.
+Used when the generator descended from cGridStructGen doesn't return any structure, to keep at least the
+Origin coords so that the structure isn't queried over and over again. */
+class cEmptyStructure :
+ public cGridStructGen::cStructure
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cEmptyStructure(int a_OriginX, int a_OriginZ) :
+ super(a_OriginX, a_OriginZ)
+ {
+ }
+
+protected:
+ virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override
+ {
+ // Do nothing
+ }
+} ;
+
+
+
+
+
cGridStructGen::cGridStructGen(
int a_Seed,
int a_GridSizeX, int a_GridSizeZ,
@@ -22,6 +50,15 @@ cGridStructGen::cGridStructGen(
m_MaxStructureSizeZ(a_MaxStructureSizeZ),
m_MaxCacheSize(a_MaxCacheSize)
{
+ size_t NumStructuresPerQuery = (size_t)((m_MaxStructureSizeX / m_GridSizeX + 1) * (m_MaxStructureSizeZ / m_GridSizeZ + 1));
+ if (NumStructuresPerQuery > m_MaxCacheSize)
+ {
+ m_MaxCacheSize = NumStructuresPerQuery * 4;
+ LOGINFO(
+ "cGridStructGen: The cache size is too small (%u), increasing the cache size to %u to avoid inefficiency.",
+ (unsigned)a_MaxCacheSize, (unsigned)m_MaxCacheSize
+ );
+ }
}
@@ -81,7 +118,12 @@ void cGridStructGen::GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructur
} // for itr - a_Structures[]
if (!Found)
{
- a_Structures.push_back(CreateStructure(OriginX, OriginZ));
+ cStructurePtr Structure = CreateStructure(OriginX, OriginZ);
+ if (Structure.get() == NULL)
+ {
+ Structure.reset(new cEmptyStructure(OriginX, OriginZ));
+ }
+ a_Structures.push_back(Structure);
}
} // for z
} // for x
diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h
index 234cc75c5..630a5e44e 100644
--- a/src/Generating/GridStructGen.h
+++ b/src/Generating/GridStructGen.h
@@ -39,14 +39,6 @@ class cGridStructGen :
public cFinishGen
{
public:
- cGridStructGen(
- int a_Seed,
- int a_GridSizeX, int a_GridSizeZ,
- int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
- size_t a_MaxCacheSize
- );
-
-protected:
/** Represents a single structure that occupies the grid point. Knows how to draw itself into a chunk. */
class cStructure
{
@@ -75,6 +67,14 @@ protected:
typedef std::list<cStructurePtr> cStructurePtrs;
+ cGridStructGen(
+ int a_Seed,
+ int a_GridSizeX, int a_GridSizeZ,
+ int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
+ size_t a_MaxCacheSize
+ );
+
+protected:
/** Seed for generating the semi-random grid. */
int m_Seed;
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp
index 391e4c04f..81ae6481d 100644
--- a/src/Generating/MineShafts.cpp
+++ b/src/Generating/MineShafts.cpp
@@ -1283,7 +1283,7 @@ cStructGenMineShafts::cStructGenMineShafts(
int a_Seed, int a_GridSize, int a_MaxSystemSize,
int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
) :
- super(a_Seed, a_GridSize, a_GridSize, 120 + a_MaxSystemSize * 10, 120 + a_MaxSystemSize * 10, 100),
+ super(a_Seed, a_GridSize, a_GridSize, a_MaxSystemSize, a_MaxSystemSize, 100),
m_Noise(a_Seed),
m_GridSize(a_GridSize),
m_MaxSystemSize(a_MaxSystemSize),
diff --git a/src/Generating/POCPieceGenerator.cpp b/src/Generating/POCPieceGenerator.cpp
index 9ed4b565e..491f4d206 100644
--- a/src/Generating/POCPieceGenerator.cpp
+++ b/src/Generating/POCPieceGenerator.cpp
@@ -186,6 +186,11 @@ cPOCPieceGenerator::cPOCPieceGenerator(int a_Seed) :
cPOCPieceGenerator::~cPOCPieceGenerator()
{
cPieceGenerator::FreePieces(m_Pieces);
+ for (cPieces::iterator itr = m_AvailPieces.begin(), end = m_AvailPieces.end(); itr != end; ++itr)
+ {
+ delete *itr;
+ }
+ m_AvailPieces.clear();
}
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index ce19c1c95..5de231f75 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -286,7 +286,8 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
m_Parent(a_Parent),
m_Piece(&a_Piece),
m_Coords(a_Coords),
- m_NumCCWRotations(a_NumCCWRotations)
+ m_NumCCWRotations(a_NumCCWRotations),
+ m_HasBeenMovedToGround(false)
{
m_Depth = (m_Parent == NULL) ? 0 : (m_Parent->GetDepth() + 1);
m_HitBox = a_Piece.RotateMoveHitBox(a_NumCCWRotations, a_Coords.x, a_Coords.y, a_Coords.z);
@@ -297,6 +298,36 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(size_t a_Index) const
+{
+ cPiece::cConnectors Connectors = m_Piece->GetConnectors();
+ ASSERT(Connectors.size() >= a_Index);
+ return m_Piece->RotateMoveConnector(Connectors[a_Index], m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(const cPiece::cConnector & a_Connector) const
+{
+ return m_Piece->RotateMoveConnector(a_Connector, m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
+void cPlacedPiece::MoveToGroundBy(int a_OffsetY)
+{
+ m_Coords.y += a_OffsetY;
+ m_HasBeenMovedToGround = true;
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPieceGenerator:
@@ -331,7 +362,31 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i
// Choose a random one of the starting pieces:
cPieces StartingPieces = m_PiecePool.GetStartingPieces();
- cPiece * StartingPiece = StartingPieces[rnd % StartingPieces.size()];
+ int Total = 0;
+ for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr)
+ {
+ Total += m_PiecePool.GetStartingPieceWeight(**itr);
+ }
+ cPiece * StartingPiece;
+ if (Total > 0)
+ {
+ int Chosen = rnd % Total;
+ StartingPiece = StartingPieces.front();
+ for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr)
+ {
+ Chosen -= m_PiecePool.GetStartingPieceWeight(**itr);
+ if (Chosen <= 0)
+ {
+ StartingPiece = *itr;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // All pieces returned zero weight, but we need one to start. Choose with equal chance:
+ StartingPiece = StartingPieces[rnd % StartingPieces.size()];
+ }
rnd = rnd >> 16;
// Choose a random supported rotation:
diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h
index 16bec3bb4..fd8576706 100644
--- a/src/Generating/PieceGenerator.h
+++ b/src/Generating/PieceGenerator.h
@@ -110,6 +110,7 @@ public:
virtual cPieces GetStartingPieces(void) = 0;
/** Returns the relative weight with which the a_NewPiece is to be selected for placing under a_PlacedPiece through a_ExistingConnector.
+ a_ExistingConnector is the original connector, before any movement or rotation is applied to it.
This allows the pool to tweak the piece's chances, based on the previous pieces in the tree and the connector used.
The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will never be chosen.
*/
@@ -119,6 +120,15 @@ public:
const cPiece & a_NewPiece
) { return 1; }
+ /** Returns the relative weight with which the a_NewPiece is to be selected for placing as the first piece.
+ This allows the pool to tweak the piece's chances.
+ The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will not be chosen.
+ If all pieces return 0, a random piece is chosen, with all equal chances.
+ */
+ virtual int GetStartingPieceWeight(
+ const cPiece & a_NewPiece
+ ) { return 1; }
+
/** Called after a piece is placed, to notify the pool that it has been used.
The pool may adjust the pieces it will return the next time. */
virtual void PiecePlaced(const cPiece & a_Piece) = 0;
@@ -138,19 +148,41 @@ class cPlacedPiece
public:
cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece, const Vector3i & a_Coords, int a_NumCCWRotations);
- const cPiece & GetPiece (void) const { return *m_Piece; }
- const Vector3i & GetCoords (void) const { return m_Coords; }
- int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
- const cCuboid & GetHitBox (void) const { return m_HitBox; }
- int GetDepth (void) const { return m_Depth; }
+ const cPlacedPiece * GetParent (void) const { return m_Parent; }
+ const cPiece & GetPiece (void) const { return *m_Piece; }
+ const Vector3i & GetCoords (void) const { return m_Coords; }
+ int GetNumCCWRotations (void) const { return m_NumCCWRotations; }
+ const cCuboid & GetHitBox (void) const { return m_HitBox; }
+ int GetDepth (void) const { return m_Depth; }
+ bool HasBeenMovedToGround(void) const { return m_HasBeenMovedToGround; }
+
+ /** Returns the coords as a modifiable object. */
+ Vector3i & GetCoords(void) { return m_Coords; }
+
+ /** Returns the connector at the specified index, rotated in the actual placement.
+ Undefined behavior if a_Index is out of range. */
+ cPiece::cConnector GetRotatedConnector(size_t a_Index) const;
+
+ /** Returns a copy of the specified connector, modified to account for the translation and rotation for
+ this placement. */
+ cPiece::cConnector GetRotatedConnector(const cPiece::cConnector & a_Connector) const;
+
+ /** Moves the placed piece Y-wise by the specified offset.
+ Sets m_HasBeenMovedToGround to true, too.
+ Used eg. by village houses. */
+ void MoveToGroundBy(int a_OffsetY);
protected:
const cPlacedPiece * m_Parent;
const cPiece * m_Piece;
Vector3i m_Coords;
int m_NumCCWRotations;
- cCuboid m_HitBox;
- int m_Depth;
+ cCuboid m_HitBox; // Hitbox of the placed piece, in world coords
+ int m_Depth; // Depth in the generated piece tree
+
+ /** Set to true once the piece has been moved Y-wise.
+ Used eg. by village houses. */
+ bool m_HasBeenMovedToGround;
};
typedef std::vector<cPlacedPiece *> cPlacedPieces;
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp
index 0f20603be..2ab1455b9 100644
--- a/src/Generating/Prefab.cpp
+++ b/src/Generating/Prefab.cpp
@@ -108,6 +108,9 @@ static const cPrefab::sDef g_TestPrefabDef =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
};
static cPrefab g_TestPrefab(g_TestPrefabDef);
@@ -127,7 +130,8 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
m_MergeStrategy(a_Def.m_MergeStrategy),
m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor),
m_DefaultWeight(a_Def.m_DefaultWeight),
- m_AddWeightIfSame(a_Def.m_AddWeightIfSame)
+ m_AddWeightIfSame(a_Def.m_AddWeightIfSame),
+ m_MoveToGround(a_Def.m_MoveToGround)
{
m_BlockArea[0].Create(m_Size);
CharMap cm;
@@ -136,6 +140,34 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
ParseConnectors(a_Def.m_Connectors);
ParseDepthWeight(a_Def.m_DepthWeight);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+cPrefab::cPrefab(const cBlockArea & a_Image, int a_AllowedRotations) :
+ m_Size(a_Image.GetSize()),
+ m_AllowedRotations(a_AllowedRotations),
+ m_MergeStrategy(cBlockArea::msOverwrite),
+ m_ShouldExtendFloor(false),
+ m_DefaultWeight(1),
+ m_AddWeightIfSame(0),
+ m_MoveToGround(false)
+{
+ m_HitBox.p1.Set(0, 0, 0);
+ m_HitBox.p2.Set(m_Size.x - 1, m_Size.y - 1, m_Size.z - 1);
+ m_BlockArea[0].CopyFrom(a_Image);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+void cPrefab::AddRotatedBlockAreas(void)
+{
// 1 CCW rotation:
if ((m_AllowedRotations & 0x01) != 0)
{
@@ -165,12 +197,20 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const
{
+ Draw(a_Dest, a_Placement->GetCoords(), a_Placement->GetNumCCWRotations());
+}
+
+
+
+
+void cPrefab::Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const
+{
// Draw the basic image:
- Vector3i Placement = a_Placement->GetCoords();
+ Vector3i Placement(a_Placement);
int ChunkStartX = a_Dest.GetChunkX() * cChunkDef::Width;
int ChunkStartZ = a_Dest.GetChunkZ() * cChunkDef::Width;
Placement.Move(-ChunkStartX, 0, -ChunkStartZ);
- const cBlockArea & Image = m_BlockArea[a_Placement->GetNumCCWRotations()];
+ const cBlockArea & Image = m_BlockArea[a_NumRotations];
a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy);
// If requested, draw the floor (from the bottom of the prefab down to the nearest non-air)
@@ -257,6 +297,24 @@ int cPrefab::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cC
+void cPrefab::SetDefaultWeight(int a_DefaultWeight)
+{
+ m_DefaultWeight = a_DefaultWeight;
+}
+
+
+
+
+
+void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type)
+{
+ m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction));
+}
+
+
+
+
+
void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef)
{
ASSERT(a_CharMapDef != NULL);
diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h
index 37db2ff16..8b4e4b4ef 100644
--- a/src/Generating/Prefab.h
+++ b/src/Generating/Prefab.h
@@ -82,19 +82,47 @@ public:
Can be positive or negative.
This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */
int m_AddWeightIfSame;
+
+ /** If true, the piece will be moved Y-wise so that its first connector is sitting on the terrain.
+ This is used e. g. for village houses. */
+ bool m_MoveToGround;
};
+
+ /** Creates a prefab from the provided definition. */
cPrefab(const sDef & a_Def);
+ /** Creates a prefab based on the given BlockArea and allowed rotations. */
+ cPrefab(const cBlockArea & a_Image, int a_AllowedRotations);
+
/** Draws the prefab into the specified chunk, according to the placement stored in the PlacedPiece. */
void Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const;
+ /** Draws the prefab into the specified chunks, according to the specified placement and rotations. */
+ void Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const;
+
/** Returns true if the prefab has any connector of the specified type. */
bool HasConnectorType(int a_ConnectorType) const;
/** Returns the weight (chance) of this prefab generating as the next piece after the specified placed piece.
PiecePool implementations can use this for their GetPieceWeight() implementations. */
int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector) const;
+
+ /** Sets the (unmodified) DefaultWeight property for this piece. */
+ void SetDefaultWeight(int a_DefaultWeight);
+
+ /** Returns the unmodified DefaultWeight property for the piece. */
+ int GetDefaultWeight(void) const { return m_DefaultWeight; }
+
+ /** Sets the AddWeightIfSame member, that is used to modify the weight when the previous piece is the same prefab */
+ void SetAddWeightIfSame(int a_AddWeightIfSame) { m_AddWeightIfSame = a_AddWeightIfSame; }
+
+ /** Adds the specified connector to the list of connectors this piece supports. */
+ void AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type);
+
+ /** Returns whether the prefab should be moved Y-wise to ground before drawing, rather than staying
+ at the coords governed by the connectors. */
+ bool ShouldMoveToGround(void) const { return m_MoveToGround; }
protected:
/** Packs complete definition of a single block, for per-letter assignment. */
@@ -149,6 +177,10 @@ protected:
Can be positive or negative.
This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */
int m_AddWeightIfSame;
+
+ /** If true, the piece will be moved Y-wise so that its first connector is sitting on the terrain.
+ This is used e. g. for village houses. */
+ bool m_MoveToGround;
// cPiece overrides:
@@ -157,6 +189,10 @@ protected:
virtual cCuboid GetHitBox(void) const override;
virtual bool CanRotateCCW(int a_NumRotations) const override;
+ /** Based on the m_AllowedRotations, adds rotated cBlockAreas to the m_BlockArea array.
+ To be called only from this class's constructor! */
+ void AddRotatedBlockAreas(void);
+
/** Parses the CharMap in the definition into a CharMap binary data used for translating the definition into BlockArea. */
void ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef);
diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp
index ed9340815..122b9d2af 100644
--- a/src/Generating/PrefabPiecePool.cpp
+++ b/src/Generating/PrefabPiecePool.cpp
@@ -26,6 +26,34 @@ cPrefabPiecePool::cPrefabPiecePool(
+cPrefabPiecePool::~cPrefabPiecePool()
+{
+ Clear();
+}
+
+
+
+
+
+void cPrefabPiecePool::Clear(void)
+{
+ m_PiecesByConnector.clear();
+ for (cPieces::iterator itr = m_AllPieces.begin(), end = m_AllPieces.end(); itr != end; ++itr)
+ {
+ delete *itr;
+ }
+ m_AllPieces.clear();
+ for (cPieces::iterator itr = m_StartingPieces.begin(), end = m_StartingPieces.end(); itr != end; ++itr)
+ {
+ delete *itr;
+ }
+ m_StartingPieces.clear();
+}
+
+
+
+
+
void cPrefabPiecePool::AddPieceDefs(const cPrefab::sDef * a_PieceDefs, size_t a_NumPieceDefs)
{
ASSERT(a_PieceDefs != NULL);
@@ -101,6 +129,15 @@ int cPrefabPiecePool::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const c
+int cPrefabPiecePool::GetStartingPieceWeight(const cPiece & a_NewPiece)
+{
+ return ((const cPrefab &)a_NewPiece).GetDefaultWeight();
+}
+
+
+
+
+
void cPrefabPiecePool::PiecePlaced(const cPiece & a_Piece)
{
// Do nothing
diff --git a/src/Generating/PrefabPiecePool.h b/src/Generating/PrefabPiecePool.h
index c6a5ad360..b9c1f0483 100644
--- a/src/Generating/PrefabPiecePool.h
+++ b/src/Generating/PrefabPiecePool.h
@@ -34,6 +34,12 @@ public:
const cPrefab::sDef * a_StartingPieceDefs, size_t a_NumStartingPieceDefs
);
+ /** Destroys the pool, freeing all pieces. */
+ ~cPrefabPiecePool();
+
+ /** Removes and frees all pieces from this pool. */
+ void Clear(void);
+
/** Adds pieces from the specified definitions into m_AllPieces. Also adds the pieces into
the m_PiecesByConnector map.
May be called multiple times with different PieceDefs, will add all such pieces. */
@@ -44,7 +50,6 @@ public:
May be called multiple times with different PieceDefs, will add all such pieces. */
void AddStartingPieceDefs(const cPrefab::sDef * a_StartingPieceDefs, size_t a_NumStartingPieceDefs);
-
protected:
/** The type used to map a connector type to the list of pieces with that connector */
@@ -70,6 +75,7 @@ protected:
virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override;
virtual cPieces GetStartingPieces(void) override;
virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override;
+ virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override;
virtual void PiecePlaced(const cPiece & a_Piece) override;
virtual void Reset(void) override;
} ;
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
new file mode 100644
index 000000000..eb0d30fdf
--- /dev/null
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
@@ -0,0 +1,3184 @@
+
+// AlchemistVillagePrefabs.cpp
+
+// Defines the prefabs in the group AlchemistVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "AlchemistVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithBasement:
+ // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior
+ {
+ // Size:
+ 11, 12, 10, // SizeX = 11, SizeY = 12, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 11, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:171: 8\n" /* carpet */
+ "B:101: 0\n" /* ironbars */
+ "C: 64:12\n" /* wooddoorblock */
+ "D:128: 2\n" /* sandstonestairs */
+ "E: 24: 1\n" /* sandstone */
+ "F: 44: 9\n" /* step */
+ "G:126: 8\n" /* woodenslab */
+ "H:128: 7\n" /* sandstonestairs */
+ "I: 44: 1\n" /* step */
+ "J: 64: 7\n" /* wooddoorblock */
+ "K:128: 6\n" /* sandstonestairs */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 12: 0\n" /* sand */
+ "d:134: 4\n" /* 134 */
+ "e: 5: 1\n" /* wood */
+ "f:134: 5\n" /* 134 */
+ "g: 65: 5\n" /* ladder */
+ "h: 17: 3\n" /* tree */
+ "i: 69:11\n" /* lever */
+ "j:134: 0\n" /* 134 */
+ "k:134: 1\n" /* 134 */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 5: 0\n" /* wood */
+ "o: 96:12\n" /* trapdoor */
+ "p: 24: 2\n" /* sandstone */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:107: 6\n" /* fencegate */
+ "s:128: 4\n" /* sandstonestairs */
+ "t:134: 3\n" /* 134 */
+ "u: 85: 0\n" /* fence */
+ "v:134: 7\n" /* 134 */
+ "w:107: 5\n" /* fencegate */
+ "x: 64: 5\n" /* wooddoorblock */
+ "y: 65: 3\n" /* ladder */
+ "z: 50: 3\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aabbbbbbbaa"
+ /* 3 */ "aabbbbbbbaa"
+ /* 4 */ "aabbbbbbbaa"
+ /* 5 */ "aabbbbbbbaa"
+ /* 6 */ "aabbbbbbbaa"
+ /* 7 */ "aabbbbbbbaa"
+ /* 8 */ "aaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbdef.defbc"
+ /* 3 */ "cbdef.defbc"
+ /* 4 */ "cbdef.defbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbeee.eeebc"
+ /* 3 */ "cbeee.eeebc"
+ /* 4 */ "cbehe.ehebc"
+ /* 5 */ "cb.i...i.bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbjek.jekbc"
+ /* 3 */ "cbjek.jekbc"
+ /* 4 */ "cbjek.jekbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg..l...bc"
+ /* 8 */ "cbbbbbbbbbc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "ccccccccccc"
+ /* 2 */ "ccnnnnnnncc"
+ /* 3 */ "cnnnnnnnnnc"
+ /* 4 */ "cnnnnnnnnnc"
+ /* 5 */ "cnnnnnnnnnc"
+ /* 6 */ "cnnnnnnnnnc"
+ /* 7 */ "cnonnnnnnnc"
+ /* 8 */ "cnccccccccc"
+ /* 9 */ "ccccccccccc"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbbqrsbbbp"
+ /* 3 */ "bkt.....ttb"
+ /* 4 */ "bku.....ujb"
+ /* 5 */ "b.........b"
+ /* 6 */ "bfvvd.....b"
+ /* 7 */ "b...w..kujb"
+ /* 8 */ "pxbbbbbbbbp"
+ /* 9 */ "..y........"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbb...bbbp"
+ /* 3 */ "b..z...z..b"
+ /* 4 */ "b.A.....A.b"
+ /* 5 */ "B.........B"
+ /* 6 */ "b.........b"
+ /* 7 */ "b.......A.b"
+ /* 8 */ "pCbbBBBbbbp"
+ /* 9 */ "..y........"
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...D...D..."
+ /* 1 */ "...E...b..."
+ /* 2 */ "pbbbqFsbbbp"
+ /* 3 */ "bGGGGGGGGGb"
+ /* 4 */ "bGGGGGGGGGb"
+ /* 5 */ "sGGGGGGGGGq"
+ /* 6 */ "bGGGGGGGGGb"
+ /* 7 */ "bGGGGGGGGGb"
+ /* 8 */ "pbbbHHHbbbp"
+ /* 9 */ "..y........"
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bIIIIbIIIIb"
+ /* 3 */ "IpbbbbbbbpI"
+ /* 4 */ "Ib.......bI"
+ /* 5 */ "bb.......bb"
+ /* 6 */ "Ib.......bI"
+ /* 7 */ "IpJbbbbbbpI"
+ /* 8 */ "bI.IIbIIIIb"
+ /* 9 */ "..........."
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbBBBbbp."
+ /* 4 */ ".b.......b."
+ /* 5 */ ".B.......B."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".pCbBBBbbp."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbKKKbbp."
+ /* 4 */ ".bGGGGGGGb."
+ /* 5 */ ".sGGGGGGGq."
+ /* 6 */ ".bGGGGGGGb."
+ /* 7 */ ".pbbHHHbbp."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".bIIIbIIIb."
+ /* 4 */ ".I.......I."
+ /* 5 */ ".b.......b."
+ /* 6 */ ".I.......I."
+ /* 7 */ ".bIIIbIIIb."
+ /* 8 */ "..........."
+ /* 9 */ "...........",
+
+ // Connectors:
+ "-1: 5, 5, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 70,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithoutBasement:
+ // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior
+ {
+ // Size:
+ 11, 8, 10, // SizeX = 11, SizeY = 8, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 7, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:128: 7\n" /* sandstonestairs */
+ "B: 44: 1\n" /* step */
+ "C: 64: 3\n" /* wooddoorblock */
+ "D: 64: 8\n" /* wooddoorblock */
+ "E:128: 6\n" /* sandstonestairs */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 5\n" /* sandstonestairs */
+ "f:107: 6\n" /* fencegate */
+ "g:128: 4\n" /* sandstonestairs */
+ "h:134: 1\n" /* 134 */
+ "i:134: 3\n" /* 134 */
+ "j: 85: 0\n" /* fence */
+ "k:134: 0\n" /* 134 */
+ "l:134: 5\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n:134: 7\n" /* 134 */
+ "o:134: 4\n" /* 134 */
+ "p:107: 5\n" /* fencegate */
+ "q: 64: 5\n" /* wooddoorblock */
+ "r: 65: 3\n" /* ladder */
+ "s: 50: 3\n" /* torch */
+ "t:171: 8\n" /* carpet */
+ "u:101: 0\n" /* ironbars */
+ "v: 64:12\n" /* wooddoorblock */
+ "w:128: 2\n" /* sandstonestairs */
+ "x: 24: 1\n" /* sandstone */
+ "y: 44: 9\n" /* step */
+ "z:126: 8\n" /* woodenslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaabbbaaaa"
+ /* 3 */ "abbbbbbbbba"
+ /* 4 */ "abbbbbbbbba"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "abaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cdddefgdddc"
+ /* 3 */ "dhi.....iid"
+ /* 4 */ "dhj.....jkd"
+ /* 5 */ "d.........d"
+ /* 6 */ "dlnno.....d"
+ /* 7 */ "d...p..hjkd"
+ /* 8 */ "cqddddddddc"
+ /* 9 */ "..r........"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cddd...dddc"
+ /* 3 */ "d..s...s..d"
+ /* 4 */ "d.t.....t.d"
+ /* 5 */ "u.........u"
+ /* 6 */ "d.........d"
+ /* 7 */ "d.......t.d"
+ /* 8 */ "cvdduuudddc"
+ /* 9 */ "..r........"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...w...w..."
+ /* 1 */ "...x...d..."
+ /* 2 */ "cdddeygdddc"
+ /* 3 */ "dzzzzzzzzzd"
+ /* 4 */ "dzzzzzzzzzd"
+ /* 5 */ "gzzzzzzzzze"
+ /* 6 */ "dzzzzzzzzzd"
+ /* 7 */ "dzzzzzzzzzd"
+ /* 8 */ "cdddAAAdddc"
+ /* 9 */ "..r........"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "dBBBBdBBBBd"
+ /* 3 */ "BcdddddddcB"
+ /* 4 */ "Bd.......dB"
+ /* 5 */ "dd.......dd"
+ /* 6 */ "Bd.......dB"
+ /* 7 */ "BcCddddddcB"
+ /* 8 */ "dB.BBdBBBBd"
+ /* 9 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cdduuuddc."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".u.......u."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".cDduuuddc."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cddEEEddc."
+ /* 4 */ ".dzzzzzzzd."
+ /* 5 */ ".gzzzzzzze."
+ /* 6 */ ".dzzzzzzzd."
+ /* 7 */ ".cddAAAddc."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".dBBBdBBBd."
+ /* 4 */ ".B.......B."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".B.......B."
+ /* 7 */ ".dBBBdBBBd."
+ /* 8 */ "..........."
+ /* 9 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithoutBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BlackSmith:
+ // The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior
+ {
+ // Size:
+ 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 4, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 0\n" /* sandstone */
+ "d: 24: 2\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 53: 5\n" /* woodstairs */
+ "h: 53: 4\n" /* woodstairs */
+ "i: 10: 0\n" /* lava */
+ "j: 54: 5\n" /* chest */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r: 44: 9\n" /* step */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 43: 1\n" /* doubleslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaabaa"
+ /* 3 */ "acacacabbba"
+ /* 4 */ "acaccaabbba"
+ /* 5 */ "acccccabbba"
+ /* 6 */ "acaadddbbba"
+ /* 7 */ "aaacdddbbba"
+ /* 8 */ "aaaadddbbba"
+ /* 9 */ "abbbbbbbbba"
+ /* 10 */ "abbbbbbbbba"
+ /* 11 */ "abbbbbbbbba"
+ /* 12 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dcecd"
+ /* 3 */ ".d....c...c"
+ /* 4 */ "..f...c...c"
+ /* 5 */ "......c...c"
+ /* 6 */ "....ddc...c"
+ /* 7 */ ".gh.dic...c"
+ /* 8 */ "dcccccd...c"
+ /* 9 */ "cj........c"
+ /* 10 */ "c.........c"
+ /* 11 */ "c.........c"
+ /* 12 */ "dcccccccccd"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dckcd"
+ /* 3 */ ".d....c..lc"
+ /* 4 */ "......n...c"
+ /* 5 */ "......c...c"
+ /* 6 */ "....nnc...n"
+ /* 7 */ "....n.c...n"
+ /* 8 */ "dcccccd...n"
+ /* 9 */ "co........c"
+ /* 10 */ "n.........c"
+ /* 11 */ "c........pc"
+ /* 12 */ "dcccnnncccd"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......q...q"
+ /* 1 */ "......c...c"
+ /* 2 */ "......dcccd"
+ /* 3 */ ".drrrrcsssc"
+ /* 4 */ ".rsssstsssc"
+ /* 5 */ ".rsssscsssc"
+ /* 6 */ ".rssddcsssu"
+ /* 7 */ ".rssd.csssu"
+ /* 8 */ "dcccccdsssu"
+ /* 9 */ "csssssssssc"
+ /* 10 */ "tsssssssssc"
+ /* 11 */ "csssssssssc"
+ /* 12 */ "dcccvvvcccd"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "......cwwwc"
+ /* 3 */ ".w.w.ww...w"
+ /* 4 */ "......w...w"
+ /* 5 */ ".w....w...w"
+ /* 6 */ "....xwx...w"
+ /* 7 */ ".w..w.w...c"
+ /* 8 */ "cwwwxwc...w"
+ /* 9 */ "w.........w"
+ /* 10 */ "w.........w"
+ /* 11 */ "w.........w"
+ /* 12 */ "cwwwwcwwwwc",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 50,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // BlackSmith
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeHouse1:
+ // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior
+ {
+ // Size:
+ 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 14, 12, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:128: 4\n" /* sandstonestairs */
+ "B:128: 5\n" /* sandstonestairs */
+ "C:128: 7\n" /* sandstonestairs */
+ "D: 44: 1\n" /* step */
+ "E:128: 2\n" /* sandstonestairs */
+ "F:128: 0\n" /* sandstonestairs */
+ "G: 87: 0\n" /* netherstone */
+ "H:128: 3\n" /* sandstonestairs */
+ "I: 51: 0\n" /* fire */
+ "J: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 1\n" /* wood */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h: 64: 0\n" /* wooddoorblock */
+ "i: 61: 2\n" /* furnace */
+ "j:118: 0\n" /* cauldronblock */
+ "k:134: 4\n" /* 134 */
+ "l: 65: 2\n" /* ladder */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p:140: 0\n" /* flowerpotblock */
+ "q: 64:12\n" /* wooddoorblock */
+ "r: 50: 3\n" /* torch */
+ "s: 64: 8\n" /* wooddoorblock */
+ "t: 69:12\n" /* lever */
+ "u: 50: 4\n" /* torch */
+ "v:128: 6\n" /* sandstonestairs */
+ "w: 44:10\n" /* step */
+ "x:128: 1\n" /* sandstonestairs */
+ "y: 47: 0\n" /* bookshelf */
+ "z: 96:10\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaabbbbbbbaaa"
+ /* 2 */ "aaaabbbbbbbbaaa"
+ /* 3 */ "aaaaabbbbbbbbaa"
+ /* 4 */ "aaaaabbbbbbbaaa"
+ /* 5 */ "aaaaabbbbbbbaaa"
+ /* 6 */ "aaaaabbbbbbbaaa"
+ /* 7 */ "aaaaabbbbbbbaaa"
+ /* 8 */ "aaaaabbbbbbbaaa"
+ /* 9 */ "aaaaabbbbbbbaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cdddddddc.."
+ /* 1 */ "eeeed......fd.c"
+ /* 2 */ "e...g.......d.."
+ /* 3 */ "e...d.......h.."
+ /* 4 */ "e...dijk..l.d.."
+ /* 5 */ "e...dddd.dddd.c"
+ /* 6 */ "eeeed.......d.."
+ /* 7 */ "mmmmd.......d.."
+ /* 8 */ "mmmmd.......d.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcdddddddc.."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cddnnnddc.."
+ /* 1 */ "....do.....pd.c"
+ /* 2 */ "....q.......d.r"
+ /* 3 */ "....d.......s.."
+ /* 4 */ "....d.t...l.d.u"
+ /* 5 */ "....dddd.dddd.c"
+ /* 6 */ "....n..r.r..n.."
+ /* 7 */ "mmmmn.......n.."
+ /* 8 */ "mmmmn.......n.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcddnnnddc.."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cddvvvddc.."
+ /* 1 */ "....dwwwwwwwddx"
+ /* 2 */ "....dwwwwwwwd.."
+ /* 3 */ "....dwwwwwwwd.."
+ /* 4 */ "....dyyywwzwd.."
+ /* 5 */ "....ddddddddddx"
+ /* 6 */ "....AwwwwwwwB.."
+ /* 7 */ "mmmmAwwwwwwwB.."
+ /* 8 */ "mmmmAwwwwwwwB.."
+ /* 9 */ "mmmmdwwwwwwwd.."
+ /* 10 */ "mmmmcddCCCddc.."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....dDDDdDDDd.."
+ /* 1 */ "....DcdddddcD.."
+ /* 2 */ "....Dd.....dD.."
+ /* 3 */ "....Dd.....dD.."
+ /* 4 */ "....Dd.....dD.."
+ /* 5 */ "....dcdd.ddcd.."
+ /* 6 */ "....D.......D.."
+ /* 7 */ "mmmmD.......D.."
+ /* 8 */ "mmmmD.......D.."
+ /* 9 */ "mmmmD.......D.."
+ /* 10 */ "mmmmdDDDdDDDd.."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddnddc..."
+ /* 2 */ ".....n.....n..."
+ /* 3 */ ".....n.....n..."
+ /* 4 */ ".....n.....n..."
+ /* 5 */ ".....cdd.ddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddvddc..."
+ /* 2 */ ".....AwwwwwB..."
+ /* 3 */ ".....AwwwwwB..."
+ /* 4 */ ".....AwwwwwB..."
+ /* 5 */ ".....cdddddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....dDDdDDd..."
+ /* 2 */ ".....D.ddd.D..."
+ /* 3 */ ".....d.ddd.d..."
+ /* 4 */ ".....D.ddd.D..."
+ /* 5 */ ".....dDDdDDd..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......cEc....."
+ /* 3 */ ".......FGx....."
+ /* 4 */ ".......cHc....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......c.c....."
+ /* 3 */ "........I......"
+ /* 4 */ ".......c.c....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 10
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......cvc....."
+ /* 3 */ ".......A.B....."
+ /* 4 */ ".......cCc....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 11
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......ddd....."
+ /* 3 */ ".......dJd....."
+ /* 4 */ ".......ddd....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 12
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......D.D....."
+ /* 3 */ "..............."
+ /* 4 */ ".......D.D....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "...............",
+
+ // Connectors:
+ "-1: 14, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 60,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeTower:
+ // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior
+ {
+ // Size:
+ 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 10, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 0\n" /* sandstonestairs */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 71: 3\n" /* irondoorblock */
+ "h:128: 1\n" /* sandstonestairs */
+ "i:128: 3\n" /* sandstonestairs */
+ "j: 77: 4\n" /* stonebutton */
+ "k: 71: 8\n" /* irondoorblock */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p: 50: 4\n" /* torch */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 85: 0\n" /* fence */
+ "s: 24: 1\n" /* sandstone */
+ "t: 44: 1\n" /* step */
+ "u: 89: 0\n" /* lightstone */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaabaaa"
+ /* 2 */ "aabbbaa"
+ /* 3 */ "aabbbaa"
+ /* 4 */ "aabbbaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mc...cm"
+ /* 1 */ "defgfeh"
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "defffeh"
+ /* 6 */ "mi...im"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "m.j...m"
+ /* 1 */ ".efkfe."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "m.....m"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..lfl.."
+ /* 2 */ ".n...o."
+ /* 3 */ ".f...f."
+ /* 4 */ ".n.p.o."
+ /* 5 */ "..qfq.."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..cfc.."
+ /* 2 */ ".d...h."
+ /* 3 */ ".f...f."
+ /* 4 */ ".d...h."
+ /* 5 */ "..ifi.."
+ /* 6 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ffsff."
+ /* 2 */ ".f...f."
+ /* 3 */ ".s...s."
+ /* 4 */ ".f...f."
+ /* 5 */ ".ffsff."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "...l..."
+ /* 1 */ ".efffe."
+ /* 2 */ ".ftttf."
+ /* 3 */ "nftftfo"
+ /* 4 */ ".ftttf."
+ /* 5 */ ".efffe."
+ /* 6 */ "...q..."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "...t..."
+ /* 1 */ ".t...t."
+ /* 2 */ "......."
+ /* 3 */ "t..u..t"
+ /* 4 */ "......."
+ /* 5 */ ".t...t."
+ /* 6 */ "...t...",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse:
+ // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 4, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 61: 2\n" /* furnace */
+ "g: 65: 2\n" /* ladder */
+ "h: 64: 8\n" /* wooddoorblock */
+ "i:101: 0\n" /* ironbars */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "d...d"
+ /* 4 */ "d...d"
+ /* 5 */ "df.gd"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "d...d"
+ /* 4 */ "i...i"
+ /* 5 */ "dj.gd"
+ /* 6 */ "cdidc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "k...k"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dllld"
+ /* 4 */ "nlllo"
+ /* 5 */ "dllgd"
+ /* 6 */ "cdpdc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "q...q"
+ /* 4 */ "d...d"
+ /* 5 */ "q..rq"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse2:
+ // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior
+ {
+ // Size:
+ 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 85: 0\n" /* fence */
+ "h:101: 0\n" /* ironbars */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 0\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaabaa"
+ /* 3 */ "abbbbba"
+ /* 4 */ "abbbbba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aabaaaa"
+ /* 7 */ "aaaaaaa"
+ /* 8 */ "aaaaaaa"
+ /* 9 */ "aaaaaaa"
+ /* 10 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdddedc"
+ /* 3 */ "d.....d"
+ /* 4 */ "d.....d"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dddc"
+ /* 7 */ "g.....g"
+ /* 8 */ "g.....g"
+ /* 9 */ "g.....g"
+ /* 10 */ "ggggggg"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdhdidc"
+ /* 3 */ "d..j..d"
+ /* 4 */ "h.....h"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dhdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".k...k."
+ /* 1 */ ".d...d."
+ /* 2 */ "cdldddc"
+ /* 3 */ "dnnnnnd"
+ /* 4 */ "onnnnnp"
+ /* 5 */ "dfnnnnd"
+ /* 6 */ "cdddqdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "drrdrrd"
+ /* 3 */ "r.....r"
+ /* 4 */ "d.....d"
+ /* 5 */ "rs....r"
+ /* 6 */ "drrdrrd"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse3:
+ // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p: 44: 1\n" /* step */
+ "q: 96: 2\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaabaaaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddedddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d......fd"
+ /* 6 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddgdddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "h.......h"
+ /* 5 */ "d.i....fd"
+ /* 6 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "..j...j.."
+ /* 1 */ "..d...d.."
+ /* 2 */ "cdddddddc"
+ /* 3 */ "dkkkkkkkd"
+ /* 4 */ "lkkkkkkkn"
+ /* 5 */ "dkkkkkkfd"
+ /* 6 */ "cddoooddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "dpppdpppd"
+ /* 3 */ "p.......p"
+ /* 4 */ "d.......d"
+ /* 5 */ "p......qp"
+ /* 6 */ "dpppdpppd",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse4:
+ // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g:134: 3\n" /* 134 */
+ "h: 85: 0\n" /* fence */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 64:12\n" /* wooddoorblock */
+ "o: 50: 2\n" /* torch */
+ "p:101: 0\n" /* ironbars */
+ "q:171: 8\n" /* carpet */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 1\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "abbba"
+ /* 7 */ "abbba"
+ /* 8 */ "abbba"
+ /* 9 */ "abbba"
+ /* 10 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d..gd"
+ /* 6 */ "d..hd"
+ /* 7 */ "d..id"
+ /* 8 */ "d...d"
+ /* 9 */ "djkld"
+ /* 10 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdndc"
+ /* 3 */ "df..d"
+ /* 4 */ "d..od"
+ /* 5 */ "p...p"
+ /* 6 */ "p..qp"
+ /* 7 */ "p...p"
+ /* 8 */ "d...d"
+ /* 9 */ "d...d"
+ /* 10 */ "cdpdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "r...r"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfssd"
+ /* 4 */ "dsssd"
+ /* 5 */ "tsssu"
+ /* 6 */ "tsssu"
+ /* 7 */ "tsssu"
+ /* 8 */ "dsssd"
+ /* 9 */ "dsssd"
+ /* 10 */ "cdvdc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dwdwd"
+ /* 3 */ "wx..w"
+ /* 4 */ "w...w"
+ /* 5 */ "w...w"
+ /* 6 */ "d...d"
+ /* 7 */ "w...w"
+ /* 8 */ "w...w"
+ /* 9 */ "w...w"
+ /* 10 */ "dwdwd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse5:
+ // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "abbbbbbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdddd...d"
+ /* 5 */ "d.......d"
+ /* 6 */ "d.......d"
+ /* 7 */ "d......fd"
+ /* 8 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdhdd...h"
+ /* 5 */ "d.......h"
+ /* 6 */ "h.......d"
+ /* 7 */ "di....jfd"
+ /* 8 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "cdnddlllo"
+ /* 5 */ "dlllllllo"
+ /* 6 */ "pllllllld"
+ /* 7 */ "dllllllfd"
+ /* 8 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "drrrd...d"
+ /* 5 */ "r.......r"
+ /* 6 */ "r.......r"
+ /* 7 */ "r......sr"
+ /* 8 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse6:
+ // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 2: 0\n" /* grass */
+ "c: 5: 0\n" /* wood */
+ "d: 85: 0\n" /* fence */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 38: 1\n" /* rose */
+ "i: 38: 2\n" /* rose */
+ "j: 38: 5\n" /* rose */
+ "k: 65: 2\n" /* ladder */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 4\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r:126: 8\n" /* woodenslab */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 4\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "abbbaaaaa"
+ /* 2 */ "abbbaacaa"
+ /* 3 */ "abbbaccca"
+ /* 4 */ "aaaaaccca"
+ /* 5 */ "accccccca"
+ /* 6 */ "accccccca"
+ /* 7 */ "accccccca"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "dddde...e"
+ /* 1 */ "d........"
+ /* 2 */ "d...efgfe"
+ /* 3 */ "dhijf...f"
+ /* 4 */ "effff...f"
+ /* 5 */ "f.......f"
+ /* 6 */ "f.......f"
+ /* 7 */ "f......kf"
+ /* 8 */ "efffffffe"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....e...e"
+ /* 1 */ "........."
+ /* 2 */ "....eflfe"
+ /* 3 */ "....f...f"
+ /* 4 */ "efnff...n"
+ /* 5 */ "f.......n"
+ /* 6 */ "n.......f"
+ /* 7 */ "fo....pkf"
+ /* 8 */ "effnnnffe"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....q...q"
+ /* 1 */ "....f...f"
+ /* 2 */ "....efffe"
+ /* 3 */ "....frrrf"
+ /* 4 */ "efsffrrrt"
+ /* 5 */ "frrrrrrrt"
+ /* 6 */ "urrrrrrrf"
+ /* 7 */ "frrrrrrkf"
+ /* 8 */ "effvvvffe"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "....ewfwf"
+ /* 3 */ "....w...w"
+ /* 4 */ "fwwwf...f"
+ /* 5 */ "w.......w"
+ /* 6 */ "w.......w"
+ /* 7 */ "w......xw"
+ /* 8 */ "fwwwfwwwf",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse6
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse7:
+ // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g:101: 0\n" /* ironbars */
+ "h: 64:12\n" /* wooddoorblock */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 2\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "aaaaabbba"
+ /* 8 */ "aaaaabbba"
+ /* 9 */ "aaaaabbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdddddedc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d.......d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "mmmmd...d"
+ /* 8 */ "mmmmd...d"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdgdddhdc"
+ /* 3 */ "d.......d"
+ /* 4 */ "g.......d"
+ /* 5 */ "di......g"
+ /* 6 */ "cdgdd...g"
+ /* 7 */ "mmmmd...g"
+ /* 8 */ "mmmmg..jd"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddgdc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....k...k"
+ /* 1 */ "....d...d"
+ /* 2 */ "cdldddddc"
+ /* 3 */ "dnnnnnnnd"
+ /* 4 */ "onnnnnnnd"
+ /* 5 */ "dnnnnnnnp"
+ /* 6 */ "cdqddnnnp"
+ /* 7 */ "mmmmdnnnp"
+ /* 8 */ "mmmmonnnd"
+ /* 9 */ "mmmmdnnfd"
+ /* 10 */ "mmmmddqdc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "drrrdrdrd"
+ /* 3 */ "r.......r"
+ /* 4 */ "r.......r"
+ /* 5 */ "r.......r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "mmmmr...r"
+ /* 8 */ "mmmmr...r"
+ /* 9 */ "mmmmr..sr"
+ /* 10 */ "mmmmdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleTower:
+ // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior
+ {
+ // Size:
+ 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 5, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 5\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdgdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "j...j"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdddc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdpdc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "qr..q"
+ /* 4 */ "d...d"
+ /* 5 */ "q...q"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse1:
+ // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior
+ {
+ // Size:
+ 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 0\n" /* wooddoorblock */
+ "h: 65: 5\n" /* ladder */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j:101: 0\n" /* ironbars */
+ "k: 50: 4\n" /* torch */
+ "l:128: 2\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 50: 3\n" /* torch */
+ "s:128: 6\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaabaaaaaaaaa"
+ /* 3 */ "abbbbbbbbbaaaaa"
+ /* 4 */ "abbbbbbbbbaaaaa"
+ /* 5 */ "abbbbbbbbbbaaaa"
+ /* 6 */ "abbbbbbbbbaaaaa"
+ /* 7 */ "abbbbbbbbbaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddeddddcffff"
+ /* 3 */ "d.........d...f"
+ /* 4 */ "d.........d...f"
+ /* 5 */ "d.........g...f"
+ /* 6 */ "d.........d...f"
+ /* 7 */ "d.........dh..f"
+ /* 8 */ "cdddddddddcffff"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddiddddc...."
+ /* 3 */ "d.........d...."
+ /* 4 */ "j.........d...."
+ /* 5 */ "j.........i...."
+ /* 6 */ "j.........d...."
+ /* 7 */ "d..k...k..dh..."
+ /* 8 */ "cdddjjjdddc...."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...l...l......."
+ /* 1 */ "...d...d......."
+ /* 2 */ "cdddddddddc...."
+ /* 3 */ "dnnnnnnnnnd...."
+ /* 4 */ "onnnnnnnnnd...."
+ /* 5 */ "onnnnnnnnnd...."
+ /* 6 */ "onnnnnnnnnd...."
+ /* 7 */ "dnnnnnnnnndh..."
+ /* 8 */ "cdddpppdddc...."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "dqqqqdqqqqd...."
+ /* 3 */ "q..cdddc..q...."
+ /* 4 */ "q..d...d..q...."
+ /* 5 */ "d.........d...."
+ /* 6 */ "q..d...d..q...."
+ /* 7 */ "q..cdddc..q...."
+ /* 8 */ "dqqqqdqqqqd...."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdjdc......."
+ /* 4 */ "...dr..d......."
+ /* 5 */ "..............."
+ /* 6 */ "...d...d......."
+ /* 7 */ "...cdjdc......."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdsdc......."
+ /* 4 */ "...dnnnd......."
+ /* 5 */ "...dnnnd......."
+ /* 6 */ "...dnnnd......."
+ /* 7 */ "...cdpdc......."
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...dqdqd......."
+ /* 4 */ "...q...q......."
+ /* 5 */ "...d...d......."
+ /* 6 */ "...q...q......."
+ /* 7 */ "...dqdqd......."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse2:
+ // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior
+ {
+ // Size:
+ 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 96: 3\n" /* trapdoor */
+ "B: 96: 6\n" /* trapdoor */
+ "C:128: 2\n" /* sandstonestairs */
+ "D:128: 0\n" /* sandstonestairs */
+ "E: 87: 0\n" /* netherstone */
+ "F:128: 1\n" /* sandstonestairs */
+ "G:128: 3\n" /* sandstonestairs */
+ "H: 51: 0\n" /* fire */
+ "I: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 65: 3\n" /* ladder */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:134: 1\n" /* 134 */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 65: 2\n" /* ladder */
+ "o:101: 0\n" /* ironbars */
+ "p: 50: 2\n" /* torch */
+ "q: 47: 0\n" /* bookshelf */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t:171: 8\n" /* carpet */
+ "u:128: 6\n" /* sandstonestairs */
+ "v:126: 8\n" /* woodenslab */
+ "w:128: 5\n" /* sandstonestairs */
+ "x:128: 4\n" /* sandstonestairs */
+ "y:128: 7\n" /* sandstonestairs */
+ "z: 44: 1\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "abbbaaaaaaa"
+ /* 2 */ "abbbaaaaaaa"
+ /* 3 */ "abbbaaaaaaa"
+ /* 4 */ "abbbaaaabaa"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdddc......"
+ /* 1 */ "de..dfff.f."
+ /* 2 */ "d...d....f."
+ /* 3 */ "d...d....f."
+ /* 4 */ "d...ddddgdc"
+ /* 5 */ "d.........d"
+ /* 6 */ "dhf.......d"
+ /* 7 */ "dhi.jkl..nd"
+ /* 8 */ "cdddddddddc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdodc......"
+ /* 1 */ "de..o......"
+ /* 2 */ "d...o......"
+ /* 3 */ "o..pd......"
+ /* 4 */ "o...qdodrdc"
+ /* 5 */ "o......s..d"
+ /* 6 */ "d.t.......o"
+ /* 7 */ "d........nd"
+ /* 8 */ "cdddooodddc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdudc......"
+ /* 1 */ "devvw......"
+ /* 2 */ "dvvvw......"
+ /* 3 */ "xvvvd......"
+ /* 4 */ "xvvvddudddc"
+ /* 5 */ "xvvvvvvvvvd"
+ /* 6 */ "dvvvvvvvvvw"
+ /* 7 */ "dvvvqqqvvnd"
+ /* 8 */ "cdddyyydddc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "dzzzd......"
+ /* 1 */ "zA..z......"
+ /* 2 */ "z...z......"
+ /* 3 */ "z...z......"
+ /* 4 */ "d...dzzzzzd"
+ /* 5 */ "zddd......z"
+ /* 6 */ "zddd......z"
+ /* 7 */ "zddd.....Bz"
+ /* 8 */ "dzzzzdzzzzd"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".cCc......."
+ /* 6 */ ".DEF......."
+ /* 7 */ ".cGc......."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".c.c......."
+ /* 6 */ "..H........"
+ /* 7 */ ".c.c......."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".ddd......."
+ /* 6 */ ".dId......."
+ /* 7 */ ".ddd......."
+ /* 8 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".z.z......."
+ /* 6 */ "..........."
+ /* 7 */ ".z.z......."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse3:
+ // The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior
+ {
+ // Size:
+ 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 9, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 3: 0\n" /* dirt */
+ "c: 2: 0\n" /* grass */
+ "d: 5: 0\n" /* wood */
+ "e: 24: 0\n" /* sandstone */
+ "f: 24: 2\n" /* sandstone */
+ "g: 85: 0\n" /* fence */
+ "h: 64: 3\n" /* wooddoorblock */
+ "i: 64: 6\n" /* wooddoorblock */
+ "j: 65: 4\n" /* ladder */
+ "k: 65: 2\n" /* ladder */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:101: 0\n" /* ironbars */
+ "p: 64: 8\n" /* wooddoorblock */
+ "q: 64:12\n" /* wooddoorblock */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:126: 8\n" /* woodenslab */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 4\n" /* trapdoor */
+ "y:126: 0\n" /* woodenslab */
+ "z:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "bbbbbaaaaaaa"
+ /* 3 */ "bbbbbaaaaaaa"
+ /* 4 */ "bbbbbaaaaaaa"
+ /* 5 */ "bbbbbaaaaaaa"
+ /* 6 */ "bbbaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "cccccaaaadaa"
+ /* 3 */ "cccccaddddda"
+ /* 4 */ "cccccdddddda"
+ /* 5 */ "cccccaddddda"
+ /* 6 */ "cccaadddddda"
+ /* 7 */ "aaaaddddddda"
+ /* 8 */ "aaaadddaaaaa"
+ /* 9 */ "aaaadddaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....e.....f"
+ /* 1 */ "............"
+ /* 2 */ "gggggfeeehef"
+ /* 3 */ "g....e.....e"
+ /* 4 */ "g....i.....e"
+ /* 5 */ "g....e.....e"
+ /* 6 */ "gggfe......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeeef"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmfeeefmmmm"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....el...nf"
+ /* 1 */ "............"
+ /* 2 */ ".....fooepef"
+ /* 3 */ ".....e.....e"
+ /* 4 */ ".....q.....e"
+ /* 5 */ ".....e.....o"
+ /* 6 */ "...ge......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeoof"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....r.....r"
+ /* 1 */ ".....e.....e"
+ /* 2 */ ".....fsseeef"
+ /* 3 */ ".....ettttte"
+ /* 4 */ ".....ettttte"
+ /* 5 */ ".....etttttu"
+ /* 6 */ "...getttttte"
+ /* 7 */ "mmmettttttje"
+ /* 8 */ "mmmettteevvf"
+ /* 9 */ "mmmettkemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ ".....ewwewwe"
+ /* 3 */ ".....w.....w"
+ /* 4 */ ".....w.....w"
+ /* 5 */ ".....w.....e"
+ /* 6 */ "...geeeg...w"
+ /* 7 */ "mmme...e..xw"
+ /* 8 */ "mmme...ewwwe"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmmel.kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...fesef...."
+ /* 7 */ "mmmeyyye...."
+ /* 8 */ "mmmzyyyu...."
+ /* 9 */ "mmmeyykemmmm"
+ /* 10 */ "mmmfevefmmmm"
+
+ // Level 9
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...w.w.w...."
+ /* 7 */ "mmm........."
+ /* 8 */ "mmmw...w...."
+ /* 9 */ "mmm.....mmmm"
+ /* 10 */ "mmmw.w.wmmmm",
+
+ // Connectors:
+ "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 80,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHouse9:
+ // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 2\n" /* torch */
+ "j: 50: 1\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 6\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "aaaaabbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "abbbbbbba"
+ /* 9 */ "abbbbbbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "d.......d"
+ /* 8 */ "d.......d"
+ /* 9 */ "d......fd"
+ /* 10 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...h"
+ /* 6 */ "cdhdd...h"
+ /* 7 */ "d.......h"
+ /* 8 */ "h......id"
+ /* 9 */ "dj.....fd"
+ /* 10 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "mmmmdllld"
+ /* 5 */ "mmmmdllln"
+ /* 6 */ "cdoddllln"
+ /* 7 */ "dllllllln"
+ /* 8 */ "pllllllld"
+ /* 9 */ "dllllllfd"
+ /* 10 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmdrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "mmmmr...r"
+ /* 5 */ "mmmmr...r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "r.......r"
+ /* 8 */ "r.......r"
+ /* 9 */ "r......sr"
+ /* 10 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SmallHouse9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Temple:
+ // The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior
+ {
+ // Size:
+ 13, 9, 9, // SizeX = 13, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 13, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 17: 0\n" /* tree */
+ "g:128: 5\n" /* sandstonestairs */
+ "h:128: 4\n" /* sandstonestairs */
+ "i:128: 7\n" /* sandstonestairs */
+ "j:128: 6\n" /* sandstonestairs */
+ "k:118: 3\n" /* cauldronblock */
+ "l:155: 1\n" /* quartzblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 64:12\n" /* wooddoorblock */
+ "o: 50: 3\n" /* torch */
+ "p:101: 0\n" /* ironbars */
+ "q:140: 0\n" /* flowerpotblock */
+ "r: 24: 1\n" /* sandstone */
+ "s:128: 2\n" /* sandstonestairs */
+ "t:126: 8\n" /* woodenslab */
+ "u: 44: 1\n" /* step */
+ "v:128: 0\n" /* sandstonestairs */
+ "w: 87: 0\n" /* netherstone */
+ "x:128: 1\n" /* sandstonestairs */
+ "y:128: 3\n" /* sandstonestairs */
+ "z: 51: 0\n" /* fire */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaabbababbaaa"
+ /* 3 */ "abbbbbbbbbbba"
+ /* 4 */ "abbbbbbbbbbba"
+ /* 5 */ "abbbbbbbbbbba"
+ /* 6 */ "abbbbbbbbbbba"
+ /* 7 */ "abbbbbbbbbbba"
+ /* 8 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....c...c...."
+ /* 1 */ "............."
+ /* 2 */ "cdddddedddddc"
+ /* 3 */ "dfg.......hfd"
+ /* 4 */ "di.........id"
+ /* 5 */ "d...........d"
+ /* 6 */ "dj.........jd"
+ /* 7 */ "dfg.khlgk.hfd"
+ /* 8 */ "cdddddddddddc"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....c...c...."
+ /* 1 */ "............."
+ /* 2 */ "cdddddndddddc"
+ /* 3 */ "df...o.o...fd"
+ /* 4 */ "d...........d"
+ /* 5 */ "p...........p"
+ /* 6 */ "d...........d"
+ /* 7 */ "df...qrq...fd"
+ /* 8 */ "cdpppdddpppdc"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "....s...s...."
+ /* 1 */ "....r...d...."
+ /* 2 */ "cdddddddddddc"
+ /* 3 */ "dftttttttttfd"
+ /* 4 */ "dtttttttttttd"
+ /* 5 */ "htttttttttttg"
+ /* 6 */ "dtttttttttttd"
+ /* 7 */ "dftttttttttfd"
+ /* 8 */ "cdiiidddiiidc"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "duuuuuduuuuud"
+ /* 3 */ "u...........u"
+ /* 4 */ "u.ddd...ddd.u"
+ /* 5 */ "d.ddd...ddd.d"
+ /* 6 */ "u.ddd...ddd.u"
+ /* 7 */ "u...........u"
+ /* 8 */ "duuuuuduuuuud"
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..csc...csc.."
+ /* 5 */ "..vwx...vwx.."
+ /* 6 */ "..cyc...cyc.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..c.c...c.c.."
+ /* 5 */ "...z.....z..."
+ /* 6 */ "..c.c...c.c.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 7
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..ddd...ddd.."
+ /* 5 */ "..dAd...dAd.."
+ /* 6 */ "..ddd...ddd.."
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 8
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "..u.u...u.u.."
+ /* 5 */ "............."
+ /* 6 */ "..u.u...u.u.."
+ /* 7 */ "............."
+ /* 8 */ ".............",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 50,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Temple
+}; // g_AlchemistVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior
+ {
+ // Size:
+ 5, 21, 5, // SizeX = 5, SizeY = 21, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 20, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 24: 2\n" /* sandstone */
+ "e:128: 1\n" /* sandstonestairs */
+ "f: 44: 1\n" /* step */
+ "g:128: 0\n" /* sandstonestairs */
+ "h:128: 3\n" /* sandstonestairs */
+ "i:128: 2\n" /* sandstonestairs */
+ "j: 44: 9\n" /* step */
+ "k:126: 0\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 16
+ /* z\x* 01234 */
+ /* 0 */ "defgd"
+ /* 1 */ "h...h"
+ /* 2 */ "f...f"
+ /* 3 */ "i...i"
+ /* 4 */ "defgd"
+
+ // Level 17
+ /* z\x* 01234 */
+ /* 0 */ "d...d"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "d...d"
+
+ // Level 18
+ /* z\x* 01234 */
+ /* 0 */ "djjjd"
+ /* 1 */ "j...j"
+ /* 2 */ "j...j"
+ /* 3 */ "j...j"
+ /* 4 */ "djjjd"
+
+ // Level 19
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bkkkb"
+ /* 2 */ "bkkkb"
+ /* 3 */ "bkkkb"
+ /* 4 */ "bbbbb"
+
+ // Level 20
+ /* z\x* 01234 */
+ /* 0 */ "f.f.f"
+ /* 1 */ "....."
+ /* 2 */ "f...f"
+ /* 3 */ "....."
+ /* 4 */ "f.f.f",
+
+ // Connectors:
+ "2: 2, 16, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 16, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 16, 0: 2\n" /* Type 2, direction Z- */
+ "2: 4, 16, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_AlchemistVillagePrefabsCount = ARRAYCOUNT(g_AlchemistVillagePrefabs);
+
+const size_t g_AlchemistVillageStartingPrefabsCount = ARRAYCOUNT(g_AlchemistVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.h b/src/Generating/Prefabs/AlchemistVillagePrefabs.h
new file mode 100644
index 000000000..dddc5530a
--- /dev/null
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// AlchemistVillagePrefabs.h
+
+// Declares the prefabs in the group AlchemistVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_AlchemistVillagePrefabs[];
+extern const cPrefab::sDef g_AlchemistVillageStartingPrefabs[];
+extern const size_t g_AlchemistVillagePrefabsCount;
+extern const size_t g_AlchemistVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
new file mode 100644
index 000000000..5ec222f84
--- /dev/null
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
@@ -0,0 +1,3200 @@
+
+// JapaneseVillagePrefabs.cpp
+
+// Defines the prefabs in the group JapaneseVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "JapaneseVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_JapaneseVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Arch:
+ // The data has been exported from the gallery Plains, area index 144, ID 488, created by Aloe_vera
+ {
+ // Size:
+ 11, 7, 5, // SizeX = 11, SizeY = 7, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 6, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 2: 0\n" /* grass */
+ "b: 13: 0\n" /* gravel */
+ "c:113: 0\n" /* netherbrickfence */
+ "d: 50: 5\n" /* torch */
+ "e: 44: 8\n" /* step */
+ "f: 44: 0\n" /* step */
+ "g: 43: 0\n" /* doubleslab */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaabbbaaaa"
+ /* 1 */ "aaaabbbaaaa"
+ /* 2 */ "aaaabbbaaaa"
+ /* 3 */ "aaaabbbaaaa"
+ /* 4 */ "aaaabbbaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..c.....c.."
+ /* 1 */ "..c.....c.."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..c.....c.."
+ /* 4 */ "..c.....c.."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..c.....c.."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "..c.....c.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..d.....d.."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "..d.....d.."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...eeeee..."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "...eeeee..."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..f.....f.."
+ /* 1 */ ".egfffffge."
+ /* 2 */ ".egeeeeege."
+ /* 3 */ ".egfffffge."
+ /* 4 */ "..f.....f.."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "gf.......fg"
+ /* 3 */ "..........."
+ /* 4 */ "...........",
+
+ // Connectors:
+ "2: 5, 1, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Arch
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera
+ {
+ // Size:
+ 16, 11, 14, // SizeX = 16, SizeY = 11, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, -1, // MinX, MinY, MinZ
+ 16, 10, 14, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 17: 1\n" /* tree */
+ "c: 67: 0\n" /* stairs */
+ "d: 5: 2\n" /* wood */
+ "e: 67: 2\n" /* stairs */
+ "f:113: 0\n" /* netherbrickfence */
+ "g:118: 2\n" /* cauldronblock */
+ "h: 67: 6\n" /* stairs */
+ "i: 67: 4\n" /* stairs */
+ "j: 87: 0\n" /* netherstone */
+ "k: 67: 7\n" /* stairs */
+ "l: 54: 5\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 61: 2\n" /* furnace */
+ "o:101: 0\n" /* ironbars */
+ "p: 51: 0\n" /* fire */
+ "q: 50: 4\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 35: 0\n" /* wool */
+ "t: 67: 3\n" /* stairs */
+ "u: 50: 3\n" /* torch */
+ "v: 44: 8\n" /* step */
+ "w: 43: 0\n" /* doubleslab */
+ "x: 44: 0\n" /* step */
+ "y: 17: 5\n" /* tree */
+ "z: 17: 9\n" /* tree */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmmmmmmm"
+ /* 2 */ "mmaaaaaaaaaaaamm"
+ /* 3 */ "mmaaaaaaaaaaaamm"
+ /* 4 */ "mmaaaaaaaaaaaamm"
+ /* 5 */ "mmaaaaaaaaaaaamm"
+ /* 6 */ "mmaaaaaaaaaaaamm"
+ /* 7 */ "mmaaaaaaaaaaaamm"
+ /* 8 */ "mmaaaaaaaaaaaamm"
+ /* 9 */ "mmaaaaaaaaaaaamm"
+ /* 10 */ "mmaaaaaaaaaaaamm"
+ /* 11 */ "mmaaaaaaaaaaaamm"
+ /* 12 */ "mmmmmmmmmmmmmmmm"
+ /* 13 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bbbbbbbbb.."
+ /* 3 */ ".....cdddddddb.."
+ /* 4 */ ".....cddaaaadb.."
+ /* 5 */ "..beeedaaaaadb.."
+ /* 6 */ "..bddddaaaaadb.."
+ /* 7 */ "..bddddaaaaadb.."
+ /* 8 */ "..bddddaaaaadb.."
+ /* 9 */ "..bddddaaaaadb.."
+ /* 10 */ "..bddddddddddb.."
+ /* 11 */ "..bbbbbbbbbbbb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bfffbfffb.."
+ /* 3 */ ".............a.."
+ /* 4 */ ".............a.."
+ /* 5 */ "..b.....ghh..a.."
+ /* 6 */ "..f.....haa..b.."
+ /* 7 */ "..f.....ija..b.."
+ /* 8 */ "..f.....kaa..a.."
+ /* 9 */ "..f..........a.."
+ /* 10 */ "..fl.........a.."
+ /* 11 */ "..bffffbbffffb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bfffbfffb.."
+ /* 3 */ ".............a.."
+ /* 4 */ ".............a.."
+ /* 5 */ "..b......nn..a.."
+ /* 6 */ "..f.....oaa..b.."
+ /* 7 */ "..f.....opa..b.."
+ /* 8 */ "..f.....oaa..a.."
+ /* 9 */ "..f..........a.."
+ /* 10 */ "..f..........a.."
+ /* 11 */ "..bffffbbffffb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".........q...q.."
+ /* 2 */ "....rbsssbsssb.."
+ /* 3 */ ".............a.."
+ /* 4 */ "..q..........a.."
+ /* 5 */ "..b......ce..a.."
+ /* 6 */ "..s......ea..b.."
+ /* 7 */ "..s......aa..b.."
+ /* 8 */ "..s......ta..a.."
+ /* 9 */ "..s..........a.."
+ /* 10 */ "..s..........a.."
+ /* 11 */ ".rbssssbbssssb.."
+ /* 12 */ "..u....uu....u.."
+ /* 13 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".vwxxxxxxxxxxwv."
+ /* 1 */ "vvvvvvvvvvvvvvvv"
+ /* 2 */ "wvbyybyyybbyybvw"
+ /* 3 */ "xvz..........zvx"
+ /* 4 */ "xvz..........zvx"
+ /* 5 */ "xvb..........zvx"
+ /* 6 */ "xvz.......a..bvx"
+ /* 7 */ "xvz......ca..bvx"
+ /* 8 */ "xvz.......a..zvx"
+ /* 9 */ "xvz..........zvx"
+ /* 10 */ "xvz..........zvx"
+ /* 11 */ "wvbyyyyyyyyyybvw"
+ /* 12 */ "vvvvvvvvvvvvvvvv"
+ /* 13 */ ".vwxxxxxxxxxxwv."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "wx............xw"
+ /* 1 */ "x..............x"
+ /* 2 */ "..xxxxxxxxxxxx.."
+ /* 3 */ "..xwwwwwwwwwwx.."
+ /* 4 */ "..xwvvvvvvvvvx.."
+ /* 5 */ "..xwv.......vx.."
+ /* 6 */ "..xwv.....a.vx.."
+ /* 7 */ "..xwv.....a.vx.."
+ /* 8 */ "..xwv.....a.vx.."
+ /* 9 */ "..xwvvvvvvvvvx.."
+ /* 10 */ "..xwwwwwwwwwwx.."
+ /* 11 */ "..xxxxxxxxxxxx.."
+ /* 12 */ "x..............x"
+ /* 13 */ "wx............xw"
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "....xxxxxxxx...."
+ /* 5 */ "....xxxxxxxx...."
+ /* 6 */ "....xwwwwwax...."
+ /* 7 */ "....xwvvvvax...."
+ /* 8 */ "....xwwwwwax...."
+ /* 9 */ "....xxxxxxxx...."
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 8
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ ".......xx.a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 9
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ "..........a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 10
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ "..........a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................",
+
+ // Connectors:
+ "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Garden2:
+ // The data has been exported from the gallery Plains, area index 147, ID 491, created by Aloe_vera
+ {
+ // Size:
+ 16, 5, 16, // SizeX = 16, SizeY = 5, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 4, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 8: 0\n" /* water */
+ "c: 2: 0\n" /* grass */
+ "d: 17: 1\n" /* tree */
+ "e: 13: 0\n" /* gravel */
+ "f: 31: 2\n" /* tallgrass */
+ "g: 18: 5\n" /* leaves */
+ "h: 38: 7\n" /* rose */
+ "i: 17: 9\n" /* tree */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaaa"
+ /* 15 */ "aaaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaaa"
+ /* 6 */ "aaaabbaaaaaaaaaa"
+ /* 7 */ "aaabbbaaaaaaaaaa"
+ /* 8 */ "aaabbaaaaaaaaaaa"
+ /* 9 */ "aaaabaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaaa"
+ /* 15 */ "aaaaaaaaaaaaaaaa"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "cccccccccccccccc"
+ /* 1 */ "ccdccccccccdcccc"
+ /* 2 */ "cccccceecccccdcc"
+ /* 3 */ "ccccccceeccccccc"
+ /* 4 */ "cccccccceccccccc"
+ /* 5 */ "cccbbbbceccccccc"
+ /* 6 */ "cccbbbbceecccccc"
+ /* 7 */ "ccbbbbbcceeeeccc"
+ /* 8 */ "ccbbbbbccccceecc"
+ /* 9 */ "ccbbbbcccccccecc"
+ /* 10 */ "ccccbcccccccceec"
+ /* 11 */ "ccccccccccccccec"
+ /* 12 */ "ccccccccaaacccec"
+ /* 13 */ "cccccccccaccccec"
+ /* 14 */ "ccccccccccccceec"
+ /* 15 */ "cccccccccccceecc"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "......f...gg.g.."
+ /* 1 */ "..gg.....gggggg."
+ /* 2 */ "ffgg......ghgggg"
+ /* 3 */ ".............gg."
+ /* 4 */ "...........f...."
+ /* 5 */ "...........h.ff."
+ /* 6 */ ".............fh."
+ /* 7 */ "...............f"
+ /* 8 */ "................"
+ /* 9 */ ".......ff.f....."
+ /* 10 */ ".f.....ffggf...."
+ /* 11 */ ".......gggg.f..."
+ /* 12 */ ".f......iddg...."
+ /* 13 */ ".....f..gdgg...."
+ /* 14 */ "....ff...gg....."
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "...........g.g.."
+ /* 2 */ ".............gg."
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ ".........g......"
+ /* 11 */ "........ggg....."
+ /* 12 */ "........ggg....."
+ /* 13 */ ".........g......"
+ /* 14 */ "................"
+ /* 15 */ "................",
+
+ // Connectors:
+ "-1: 12, 3, 15: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Garden2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseMid:
+ // The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera
+ {
+ // Size:
+ 10, 9, 9, // SizeX = 10, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, -1, // MinX, MinY, MinZ
+ 10, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 2\n" /* 135 */
+ "c:135: 0\n" /* 135 */
+ "d: 17: 9\n" /* tree */
+ "e:135: 3\n" /* 135 */
+ "f: 85: 0\n" /* fence */
+ "g: 17: 1\n" /* tree */
+ "h:171: 0\n" /* carpet */
+ "i: 50: 5\n" /* torch */
+ "j: 35: 0\n" /* wool */
+ "k: 17: 5\n" /* tree */
+ "l:124: 0\n" /* redstonelampon */
+ "m: 19: 0\n" /* sponge */
+ "n: 69: 9\n" /* lever */
+ "o: 44: 8\n" /* step */
+ "p: 43: 0\n" /* doubleslab */
+ "q: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "maaaaaaaaa"
+ /* 1 */ "maaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaa"
+ /* 7 */ "maaaaaaaaa"
+ /* 8 */ "maaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".aaaaaaaaa"
+ /* 1 */ ".aaaaaaaaa"
+ /* 2 */ "baaaaaaaaa"
+ /* 3 */ "caaaaaaaaa"
+ /* 4 */ "caadaaaaaa"
+ /* 5 */ "caaaaaaaaa"
+ /* 6 */ "eaaaaaaaaa"
+ /* 7 */ ".aaaaaaaaa"
+ /* 8 */ ".aaaaaaaaa"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".fffffffff"
+ /* 1 */ ".f.......f"
+ /* 2 */ ".f.ggggg.f"
+ /* 3 */ "...ghhhg.f"
+ /* 4 */ "....hhhg.f"
+ /* 5 */ "...ghhhg.f"
+ /* 6 */ ".f.ggggg.f"
+ /* 7 */ ".f.......f"
+ /* 8 */ ".fffffffff"
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".....i...i"
+ /* 1 */ ".........."
+ /* 2 */ ".i.jjgjj.."
+ /* 3 */ "...g...j.."
+ /* 4 */ ".......g.i"
+ /* 5 */ "...g...j.."
+ /* 6 */ ".i.jjgjj.."
+ /* 7 */ ".........."
+ /* 8 */ ".....i...i"
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ "...jjgjj.."
+ /* 3 */ "...g...j.."
+ /* 4 */ "...j...g.."
+ /* 5 */ "...g...j.."
+ /* 6 */ "...jjgjj.."
+ /* 7 */ ".........."
+ /* 8 */ ".........."
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ "...f...f.."
+ /* 2 */ "..fgkgkgf."
+ /* 3 */ "..fd...d.."
+ /* 4 */ "...d.lng.."
+ /* 5 */ "..fd...d.."
+ /* 6 */ "..fgkgkgf."
+ /* 7 */ "...f...f.."
+ /* 8 */ ".........."
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "...ooooo.."
+ /* 1 */ "..opppppo."
+ /* 2 */ ".opgjjjgpo"
+ /* 3 */ ".opjgggjpo"
+ /* 4 */ ".opjgggjpo"
+ /* 5 */ ".opjgggjpo"
+ /* 6 */ ".opgjjjgpo"
+ /* 7 */ "..opppppo."
+ /* 8 */ "...ooooo.."
+
+ // Level 7
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".opq...qpo"
+ /* 1 */ ".pq.....qp"
+ /* 2 */ ".q.qqqqq.q"
+ /* 3 */ "...qpppq.."
+ /* 4 */ "...qpppq.."
+ /* 5 */ "...qpppq.."
+ /* 6 */ ".q.qqqqq.q"
+ /* 7 */ ".pq.....qp"
+ /* 8 */ ".opq...qpo"
+
+ // Level 8
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".q.......q"
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".....q...."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+ /* 7 */ ".........."
+ /* 8 */ ".q.......q",
+
+ // Connectors:
+ "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseMid
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmall:
+ // The data has been exported from the gallery Plains, area index 68, ID 131, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d: 50: 4\n" /* torch */
+ "e: 85: 0\n" /* fence */
+ "f: 44: 8\n" /* step */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bcc.b."
+ /* 2 */ ".c...c."
+ /* 3 */ ".c...c."
+ /* 4 */ ".c...c."
+ /* 5 */ ".bcccb."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".....d."
+ /* 1 */ ".bee.b."
+ /* 2 */ ".c...c."
+ /* 3 */ ".e...e."
+ /* 4 */ ".c...c."
+ /* 5 */ ".beeeb."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".fffff."
+ /* 1 */ "fbcccbf"
+ /* 2 */ "fc...cf"
+ /* 3 */ "fc...cf"
+ /* 4 */ "fc...cf"
+ /* 5 */ "fbcccbf"
+ /* 6 */ ".fffff."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "gh...hg"
+ /* 1 */ "hhhhhhh"
+ /* 2 */ ".hgggh."
+ /* 3 */ ".hgggh."
+ /* 4 */ ".hgggh."
+ /* 5 */ "hhhhhhh"
+ /* 6 */ "gh...hg"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmall
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallDblWithDoor:
+ // The data has been exported from the gallery Plains, area index 113, ID 265, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 9\n" /* tree */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 0\n" /* wool */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171:12\n" /* carpet */
+ "g:135: 1\n" /* 135 */
+ "h:126: 2\n" /* woodenslab */
+ "i:135: 2\n" /* 135 */
+ "j: 50: 4\n" /* torch */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 44: 8\n" /* step */
+ "o: 43: 0\n" /* doubleslab */
+ "p: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaabaaaam"
+ /* 3 */ "maaaabaaaam"
+ /* 4 */ "maaaabaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".cdedcdddc."
+ /* 2 */ ".dfff.fffd."
+ /* 3 */ ".dgffdfhfd."
+ /* 4 */ ".diifdfffd."
+ /* 5 */ ".cdddcdddc."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".j...j...j."
+ /* 1 */ ".cdkdclllc."
+ /* 2 */ ".d.......l."
+ /* 3 */ ".l...l...l."
+ /* 4 */ ".d...l...l."
+ /* 5 */ ".clllclllc."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".nnnnnnnnn."
+ /* 1 */ "ncdddcdddcn"
+ /* 2 */ "nd...d...dn"
+ /* 3 */ "nd...d...dn"
+ /* 4 */ "nd...d...dn"
+ /* 5 */ "ncdddcdddcn"
+ /* 6 */ ".nnnnnnnnn."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "op.......po"
+ /* 1 */ "ppppppppppp"
+ /* 2 */ ".pooooooop."
+ /* 3 */ ".ponndnnop."
+ /* 4 */ ".pooooooop."
+ /* 5 */ "ppppppppppp"
+ /* 6 */ "op.......po"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...ppppp..."
+ /* 4 */ "..........."
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallDblWithDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallDouble:
+ // The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d:171:12\n" /* carpet */
+ "e:135: 1\n" /* 135 */
+ "f:126: 2\n" /* woodenslab */
+ "g:135: 2\n" /* 135 */
+ "h: 50: 4\n" /* torch */
+ "i: 85: 0\n" /* fence */
+ "j: 44: 8\n" /* step */
+ "k: 43: 0\n" /* doubleslab */
+ "l: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".bcc.bcccb."
+ /* 2 */ ".cddd.dddc."
+ /* 3 */ ".ceddcdfdc."
+ /* 4 */ ".cggdcdddc."
+ /* 5 */ ".bcccbcccb."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".h...h...h."
+ /* 1 */ ".bii.biiib."
+ /* 2 */ ".c.......c."
+ /* 3 */ ".i...i...i."
+ /* 4 */ ".c...i...c."
+ /* 5 */ ".biiibiiib."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".jjjjjjjjj."
+ /* 1 */ "jbiiibiiibj"
+ /* 2 */ "jc.......cj"
+ /* 3 */ "jc...c...cj"
+ /* 4 */ "jc...c...cj"
+ /* 5 */ "jbcccbcccbj"
+ /* 6 */ ".jjjjjjjjj."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "kl...l...lk"
+ /* 1 */ "lllllllllll"
+ /* 2 */ ".lkkklkkkl."
+ /* 3 */ ".lkjklkkkl."
+ /* 4 */ ".lkkklkkkl."
+ /* 5 */ "lllllllllll"
+ /* 6 */ "kl...l...lk"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...l...l..."
+ /* 4 */ "..........."
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallDouble
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallWithDoor:
+ // The data has been exported from the gallery Plains, area index 112, ID 264, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d: 64: 7\n" /* wooddoorblock */
+ "e: 50: 4\n" /* torch */
+ "f: 64:12\n" /* wooddoorblock */
+ "g: 85: 0\n" /* fence */
+ "h: 44: 8\n" /* step */
+ "i: 43: 0\n" /* doubleslab */
+ "j: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bcdcb."
+ /* 2 */ ".c...c."
+ /* 3 */ ".c...c."
+ /* 4 */ ".c...c."
+ /* 5 */ ".bcccb."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".....e."
+ /* 1 */ ".bcfcb."
+ /* 2 */ ".g...g."
+ /* 3 */ ".g...g."
+ /* 4 */ ".g...g."
+ /* 5 */ ".bgggb."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".hhhhh."
+ /* 1 */ "hbcccbh"
+ /* 2 */ "hc...ch"
+ /* 3 */ "hc...ch"
+ /* 4 */ "hc...ch"
+ /* 5 */ "hbcccbh"
+ /* 6 */ ".hhhhh."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ij...ji"
+ /* 1 */ "jjjjjjj"
+ /* 2 */ ".jiiij."
+ /* 3 */ ".jiiij."
+ /* 4 */ ".jiiij."
+ /* 5 */ "jjjjjjj"
+ /* 6 */ "ij...ji"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...j..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallWithDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWide:
+ // The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior
+ {
+ // Size:
+ 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 11, 5, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d:171: 0\n" /* carpet */
+ "e:126: 1\n" /* woodenslab */
+ "f: 64: 5\n" /* wooddoorblock */
+ "g: 85: 0\n" /* fence */
+ "h: 50: 1\n" /* torch */
+ "i: 50: 2\n" /* torch */
+ "j: 64:12\n" /* wooddoorblock */
+ "k:126:11\n" /* woodenslab */
+ "l: 17: 5\n" /* tree */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 3\n" /* woodenslab */
+ "o:125: 3\n" /* woodendoubleslab */
+ "p: 5: 3\n" /* wood */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmaaaaaaamm"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "maaaaaaaaam"
+ /* 9 */ "mmaaaaaaamm"
+ /* 10 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..bcbcbcb.."
+ /* 2 */ ".b.d.....b."
+ /* 3 */ ".cded....c."
+ /* 4 */ ".bded....b."
+ /* 5 */ ".c.d.....c."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".c.......c."
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bcbfbcb.."
+ /* 10 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..bgbgbgb.."
+ /* 2 */ ".b.......b."
+ /* 3 */ ".g.......g."
+ /* 4 */ ".bh.....ib."
+ /* 5 */ ".g.......g."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".g.......g."
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bgbjbgb.."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...kkkkk..."
+ /* 1 */ "..bcbcbcb.."
+ /* 2 */ ".b.......b."
+ /* 3 */ "kc.......ck"
+ /* 4 */ "kb.......bk"
+ /* 5 */ "kc.......ck"
+ /* 6 */ "kb.......bk"
+ /* 7 */ "kc.......ck"
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bcblbcb.."
+ /* 10 */ "...kkkkk..."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".kn.....nk."
+ /* 1 */ "konnnnnnnok"
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ ".nnpppppnn."
+ /* 4 */ ".nnpkkkpnn."
+ /* 5 */ ".nnpkkkpnn."
+ /* 6 */ ".nnpkkkpnn."
+ /* 7 */ ".nnpppppnn."
+ /* 8 */ "nnnnnnnnnnn"
+ /* 9 */ "kknnnnnnnok"
+ /* 10 */ ".kn.....nk."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "n.........n"
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "....nnn...."
+ /* 5 */ "....non...."
+ /* 6 */ "....nnn...."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "n.........n",
+
+ // Connectors:
+ "-1: 5, 1, 10: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWide
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithGarden:
+ // The data has been exported from the gallery Plains, area index 67, ID 130, created by Aloe_vera
+ {
+ // Size:
+ 16, 9, 16, // SizeX = 16, SizeY = 9, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 16, 8, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 5: 2\n" /* wood */
+ "c: 2: 0\n" /* grass */
+ "d:113: 0\n" /* netherbrickfence */
+ "e: 17: 1\n" /* tree */
+ "f: 35: 0\n" /* wool */
+ "g:126: 2\n" /* woodenslab */
+ "h: 31: 2\n" /* tallgrass */
+ "i:125: 2\n" /* woodendoubleslab */
+ "j: 38: 3\n" /* rose */
+ "k: 38: 2\n" /* rose */
+ "l: 38: 1\n" /* rose */
+ "m: 19: 0\n" /* sponge */
+ "n: 17: 2\n" /* tree */
+ "o: 50: 4\n" /* torch */
+ "p: 85: 0\n" /* fence */
+ "q:140: 0\n" /* flowerpotblock */
+ "r: 50: 3\n" /* torch */
+ "s: 44: 8\n" /* step */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 2\n" /* torch */
+ "v: 43: 0\n" /* doubleslab */
+ "w: 44: 0\n" /* step */
+ "x: 18:10\n" /* leaves */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmaammmmm"
+ /* 1 */ "aabbbbbbbbbbaaam"
+ /* 2 */ "aabbbbbbbbbbaaam"
+ /* 3 */ "aabbbbbbbbbbaaam"
+ /* 4 */ "aabbbbbbbbbbaaam"
+ /* 5 */ "aabbbbbbbbbbaaam"
+ /* 6 */ "aabbbbbbbbbbaaam"
+ /* 7 */ "aabbbbbbbbbbaaam"
+ /* 8 */ "aabbbbbbbbbbaaam"
+ /* 9 */ "aabbbbbbbbbbaaam"
+ /* 10 */ "aaaaaaaaaaaaaaam"
+ /* 11 */ "aaaaaaaaaaaaaaam"
+ /* 12 */ "aaaaaaaaaaaaaaam"
+ /* 13 */ "aaaaaaaaaaaaaaam"
+ /* 14 */ "aaaaaaaaaaaaaaam"
+ /* 15 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmccmmmmm"
+ /* 1 */ "ccbbbbbbbbbbcccm"
+ /* 2 */ "ccbbbbbbbbbbcccm"
+ /* 3 */ "ccbbbbbbbbbbcccm"
+ /* 4 */ "ccbbbbbbbbbbcccm"
+ /* 5 */ "ccbbbbbbbbbbcccm"
+ /* 6 */ "ccbbbbbbbbbbcccm"
+ /* 7 */ "ccbbbbbbbbbbcccm"
+ /* 8 */ "ccbbbbbbbbbbcccm"
+ /* 9 */ "ccbbbbbbbbbbcccm"
+ /* 10 */ "cccccccccccccccm"
+ /* 11 */ "cccccccccccccccm"
+ /* 12 */ "cccccccccccccccm"
+ /* 13 */ "cccccccccccccacm"
+ /* 14 */ "cccccccccccccccm"
+ /* 15 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "ddeffeffe..eddd."
+ /* 2 */ "d.fbbgggg..f..d."
+ /* 3 */ "d.fbgggggggf.hd."
+ /* 4 */ "d.fbgggggggf..d."
+ /* 5 */ "d.eggggggggehhd."
+ /* 6 */ "d.fgiiggiigf.hd."
+ /* 7 */ "d.fgiiggiigf..d."
+ /* 8 */ "d.fggggggggf..d."
+ /* 9 */ "d.efffeefffe.hd."
+ /* 10 */ "d.............d."
+ /* 11 */ "djhhk.jhh..hh.d."
+ /* 12 */ "d.jlk.hj.h....d."
+ /* 13 */ "d..jh.hh..h..nd."
+ /* 14 */ "ddddddddddddddd."
+ /* 15 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........o..o...."
+ /* 1 */ "..eppeffe..e...."
+ /* 2 */ "..pqq......p...."
+ /* 3 */ "..pq.......p...."
+ /* 4 */ "..pq.......p...."
+ /* 5 */ "..e........e...."
+ /* 6 */ "..p........p...."
+ /* 7 */ "..p........p...."
+ /* 8 */ "..p........p...."
+ /* 9 */ "..epppeepppe...."
+ /* 10 */ "......rr........"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ ".............n.."
+ /* 14 */ "................"
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "..ssssssssss...."
+ /* 1 */ ".seffeffeffes..."
+ /* 2 */ ".sf..r.....fs..."
+ /* 3 */ ".sf........fs..."
+ /* 4 */ ".sf........fs..."
+ /* 5 */ ".set......ues..."
+ /* 6 */ ".sf........fs..."
+ /* 7 */ ".sf........fs..."
+ /* 8 */ ".sf........fs..."
+ /* 9 */ ".sefffeefffes..."
+ /* 10 */ "..ssssssssss...."
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ ".............n.."
+ /* 14 */ "................"
+ /* 15 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".vw........wv..."
+ /* 1 */ ".wwwwwwwwwwww..."
+ /* 2 */ "..wvvvvvvvvw...."
+ /* 3 */ "..wvvvvvvvvw...."
+ /* 4 */ "..wvvvvvvvvw...."
+ /* 5 */ "..wvvvvvvvvw...."
+ /* 6 */ "..wvvvvvvvvw...."
+ /* 7 */ "..wvvvvvvvvw...."
+ /* 8 */ "..wvvvvvvvvw...."
+ /* 9 */ ".wwwwwwwwwwww..."
+ /* 10 */ ".vw........wv..."
+ /* 11 */ "............xxx."
+ /* 12 */ "...........xxxxx"
+ /* 13 */ "...........xxnxx"
+ /* 14 */ "...........xxxxx"
+ /* 15 */ "............xxx."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "....wwwwww......"
+ /* 4 */ "....wvvvvw......"
+ /* 5 */ "....wvvvvw......"
+ /* 6 */ "....wvvvvw......"
+ /* 7 */ "....wwwwww......"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "............xxx."
+ /* 12 */ "...........xxxxx"
+ /* 13 */ "...........xxnxx"
+ /* 14 */ "...........xxxxx"
+ /* 15 */ "............xxx."
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "......ww........"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "............xxx."
+ /* 13 */ "............xnx."
+ /* 14 */ "............xx.."
+ /* 15 */ "................"
+
+ // Level 8
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ ".............x.."
+ /* 13 */ "............xxx."
+ /* 14 */ ".............x.."
+ /* 15 */ "................",
+
+ // Connectors:
+ "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithGarden
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithSakura1:
+ // The data has been exported from the gallery Plains, area index 75, ID 141, created by Aloe_vera
+ {
+ // Size:
+ 13, 7, 15, // SizeX = 13, SizeY = 7, SizeZ = 15
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 13, 6, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 5\n" /* tree */
+ "d: 5: 2\n" /* wood */
+ "e: 17: 9\n" /* tree */
+ "f:113: 0\n" /* netherbrickfence */
+ "g: 17: 1\n" /* tree */
+ "h: 35: 0\n" /* wool */
+ "i: 31: 2\n" /* tallgrass */
+ "j: 54: 2\n" /* chest */
+ "k: 38: 6\n" /* rose */
+ "l: 38: 2\n" /* rose */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 4\n" /* torch */
+ "o: 85: 0\n" /* fence */
+ "p: 44: 8\n" /* step */
+ "q: 35: 6\n" /* wool */
+ "r: 43: 0\n" /* doubleslab */
+ "s: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "bbbaccdabbbbb"
+ /* 3 */ "bbbedddebbbbb"
+ /* 4 */ "bbbedddebbbbb"
+ /* 5 */ "bbbedddebbbbb"
+ /* 6 */ "bbbacccabbbbb"
+ /* 7 */ "bbbbbbbbbbbbb"
+ /* 8 */ "bbbbbbbbbbbbb"
+ /* 9 */ "bbbbbbbbbbbbb"
+ /* 10 */ "bbbbbbbbbbabb"
+ /* 11 */ "bbbbbbbbbbbbb"
+ /* 12 */ "bbbbbbbbbbbbb"
+ /* 13 */ "bbbbbbbbbbbbb"
+ /* 14 */ "bbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "ffff...ffffff"
+ /* 1 */ "f...........f"
+ /* 2 */ "f..ghh.g..i.f"
+ /* 3 */ "f..h...h..i.f"
+ /* 4 */ "f..h...h....f"
+ /* 5 */ "fi.h..jh..i.f"
+ /* 6 */ "f..ghhhg....f"
+ /* 7 */ "f.........i.f"
+ /* 8 */ "fii.........f"
+ /* 9 */ "f.k..k.i....f"
+ /* 10 */ "fl.i..i...g.f"
+ /* 11 */ "f.i..i.k....f"
+ /* 12 */ "f.l.k.......f"
+ /* 13 */ "f.....l.....f"
+ /* 14 */ "fffffffffffff"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".......n....."
+ /* 2 */ "...goo.g....."
+ /* 3 */ "...h...h....."
+ /* 4 */ "...o...o....."
+ /* 5 */ "...h...h....."
+ /* 6 */ "...gooog....."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "..........g.."
+ /* 11 */ "............."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "...ppppp....."
+ /* 2 */ "..pghhhgp...."
+ /* 3 */ "..ph...hp...."
+ /* 4 */ "..ph...hp...."
+ /* 5 */ "..ph...hp...."
+ /* 6 */ "..pghhhgp...."
+ /* 7 */ "...ppppp....."
+ /* 8 */ "............."
+ /* 9 */ "..........q.."
+ /* 10 */ ".........qgq."
+ /* 11 */ "..........q.."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "..rs...sr...."
+ /* 2 */ "..sssssss...."
+ /* 3 */ "...srrrs....."
+ /* 4 */ "...srrrs....."
+ /* 5 */ "...srrrs....."
+ /* 6 */ "..sssssss...."
+ /* 7 */ "..rs...sr...."
+ /* 8 */ "............."
+ /* 9 */ ".........qqq."
+ /* 10 */ ".........qqq."
+ /* 11 */ ".........qqq."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ ".....s......."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "..........q.."
+ /* 11 */ "............."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ ".............",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithSakura1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithSpa:
+ // The data has been exported from the gallery Plains, area index 73, ID 139, created by Aloe_vera
+ {
+ // Size:
+ 16, 8, 14, // SizeX = 16, SizeY = 8, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 7, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 3: 0\n" /* dirt */
+ "c: 2: 0\n" /* grass */
+ "d: 8: 0\n" /* water */
+ "e:135: 3\n" /* 135 */
+ "f:135: 1\n" /* 135 */
+ "g:113: 0\n" /* netherbrickfence */
+ "h: 17: 1\n" /* tree */
+ "i: 35: 0\n" /* wool */
+ "j:171:12\n" /* carpet */
+ "k: 64: 6\n" /* wooddoorblock */
+ "l:126: 2\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:135: 2\n" /* 135 */
+ "o: 64: 7\n" /* wooddoorblock */
+ "p: 50: 4\n" /* torch */
+ "q: 85: 0\n" /* fence */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t: 44: 8\n" /* step */
+ "u: 43: 0\n" /* doubleslab */
+ "v: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaaaaaa."
+ /* 7 */ ".aaaaaabbbbbbbbb"
+ /* 8 */ ".aaaaaabbbbbbbbb"
+ /* 9 */ ".aaaaaabbbbbbbbb"
+ /* 10 */ ".aaaaaabbbbbbbbb"
+ /* 11 */ ".aaaaaabbbbbbbbb"
+ /* 12 */ ".aaaaaabbbbbbbbb"
+ /* 13 */ ".......bbbbbbbbb"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaccccc"
+ /* 8 */ "maaaaaaacccccccc"
+ /* 9 */ "maaaaaaacccccccc"
+ /* 10 */ "maaaaaaacccccccc"
+ /* 11 */ "maaaaaaccccccccc"
+ /* 12 */ "maaaaaaccccccccc"
+ /* 13 */ "mmmmmmmccccccccc"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaaa."
+ /* 6 */ ".aaddaaaaaaaaaa."
+ /* 7 */ ".aaddaaeeef....."
+ /* 8 */ ".aaddaaf........"
+ /* 9 */ ".aaddaaf........"
+ /* 10 */ ".aaddaae........"
+ /* 11 */ ".aaddaa........."
+ /* 12 */ ".aaaaaa........."
+ /* 13 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".ggggghiiihiiih."
+ /* 2 */ ".geee.ijjjjjjji."
+ /* 3 */ ".gf...kjjjijlji."
+ /* 4 */ ".gf...innjijjji."
+ /* 5 */ ".g....hiiohiiih."
+ /* 6 */ ".g....g........."
+ /* 7 */ ".g.............."
+ /* 8 */ ".g.............."
+ /* 9 */ ".g.............."
+ /* 10 */ ".g....g........."
+ /* 11 */ ".g....g........."
+ /* 12 */ ".gggggg........."
+ /* 13 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "......p...p...p."
+ /* 1 */ ".g....hqqqhqqqh."
+ /* 2 */ "......i.......i."
+ /* 3 */ "......r...q...q."
+ /* 4 */ "......i...q...i."
+ /* 5 */ "......hqqrhqqqh."
+ /* 6 */ "......g...s....."
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ ".g....g........."
+ /* 13 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".tttttttttttttt."
+ /* 1 */ "tggggghqqqhqqqht"
+ /* 2 */ "tg....i.......it"
+ /* 3 */ "tg....i...i...it"
+ /* 4 */ "tg....i...i...it"
+ /* 5 */ "tg....hiiihiiiht"
+ /* 6 */ "tg....gtttttttt."
+ /* 7 */ "tg....gt........"
+ /* 8 */ "tg....gt........"
+ /* 9 */ "tg....gt........"
+ /* 10 */ "tg....gt........"
+ /* 11 */ "tg....gt........"
+ /* 12 */ "tggggggt........"
+ /* 13 */ ".tttttt........."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "uv............vu"
+ /* 1 */ "vvvvvvvvvvvvvvvv"
+ /* 2 */ ".vuuuuuuuuuuuuv."
+ /* 3 */ ".vuuuuuutuuuuuv."
+ /* 4 */ ".vuuuuuuuuuuuuv."
+ /* 5 */ ".vuuuuvvvvvvvvvv"
+ /* 6 */ ".vuuuuv.......vu"
+ /* 7 */ ".vuuuuv........."
+ /* 8 */ ".vuuuuv........."
+ /* 9 */ ".vuuuuv........."
+ /* 10 */ ".vuuuuv........."
+ /* 11 */ ".vuuuuv........."
+ /* 12 */ "vvvvvvvv........"
+ /* 13 */ "uv....vu........"
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "...vvvvvvvvvv..."
+ /* 4 */ "...vv..........."
+ /* 5 */ "...vv..........."
+ /* 6 */ "...vv..........."
+ /* 7 */ "...vv..........."
+ /* 8 */ "...vv..........."
+ /* 9 */ "...vv..........."
+ /* 10 */ "...vv..........."
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................",
+
+ // Connectors:
+ "",
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithSpa
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumSakuraTree:
+ // The data has been exported from the gallery Plains, area index 146, ID 490, created by STR_Warrior
+ {
+ // Size:
+ 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 9, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 31: 1\n" /* tallgrass */
+ "d: 38: 7\n" /* rose */
+ "e: 17: 1\n" /* tree */
+ "f: 38: 0\n" /* rose */
+ "g: 38: 8\n" /* rose */
+ "h: 38: 5\n" /* rose */
+ "i: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "bbbabbb"
+ /* 4 */ "bbbbbbb"
+ /* 5 */ "bbbbbbb"
+ /* 6 */ "bbbbbbb"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..c.c.."
+ /* 2 */ ".dccdc."
+ /* 3 */ "..cefc."
+ /* 4 */ ".ccfgh."
+ /* 5 */ "..ccc.."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...e..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..i...."
+ /* 2 */ "......."
+ /* 3 */ "...e.i."
+ /* 4 */ ".i....."
+ /* 5 */ "......."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..i...."
+ /* 2 */ "...i..."
+ /* 3 */ "..ieii."
+ /* 4 */ ".i.ii.."
+ /* 5 */ "...i..."
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..ii..."
+ /* 2 */ "..iii.."
+ /* 3 */ ".iieii."
+ /* 4 */ ".iiii.."
+ /* 5 */ "..iii.."
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..iii.."
+ /* 2 */ ".iiiii."
+ /* 3 */ ".iieii."
+ /* 4 */ ".iiiii."
+ /* 5 */ "..iii.."
+ /* 6 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "...i..."
+ /* 2 */ "..iiii."
+ /* 3 */ ".iiiii."
+ /* 4 */ "..iii.."
+ /* 5 */ "...i..."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "...i..."
+ /* 3 */ "..iii.."
+ /* 4 */ "...i..."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */
+ "3: 6, 2, 3: 5\n" /* Type 3, direction X+ */
+ "-3: 0, 2, 3: 4\n" /* Type -3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumSakuraTree
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Restaurant:
+ // The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera
+ {
+ // Size:
+ 15, 10, 15, // SizeX = 15, SizeY = 10, SizeZ = 15
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 14, 9, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 0\n" /* 135 */
+ "c:135: 2\n" /* 135 */
+ "d:135: 1\n" /* 135 */
+ "e: 17: 9\n" /* tree */
+ "f:135: 3\n" /* 135 */
+ "g: 85: 0\n" /* fence */
+ "h: 17: 1\n" /* tree */
+ "i:171: 0\n" /* carpet */
+ "j:171:12\n" /* carpet */
+ "k:126: 1\n" /* woodenslab */
+ "l: 50: 5\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 35: 0\n" /* wool */
+ "o: 50: 3\n" /* torch */
+ "p: 50: 1\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 35:14\n" /* wool */
+ "s: 44: 8\n" /* step */
+ "t: 43: 0\n" /* doubleslab */
+ "u: 44: 0\n" /* step */
+ "v: 17: 5\n" /* tree */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmaaaaaaammmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+ /* 11 */ "maaaaaaaaaaaaam"
+ /* 12 */ "maaaaaaaaaaaaam"
+ /* 13 */ "maaaaaaaaaaaaam"
+ /* 14 */ "mmmmaaaaaaammmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....bcccccd...."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaa."
+ /* 4 */ "caaaaaaaaaaaaac"
+ /* 5 */ "baaaaaaaaaaaaad"
+ /* 6 */ "baaaaaaaaaaaaad"
+ /* 7 */ "baaaaaaaaaaeaad"
+ /* 8 */ "baaaaaaaaaaaaad"
+ /* 9 */ "baaaaaaaaaaaaad"
+ /* 10 */ "faaaaaaaaaaaaaf"
+ /* 11 */ ".aaaaaaaaaaaaa."
+ /* 12 */ ".aaaaaaaaaaaaa."
+ /* 13 */ ".aaaaaaaaaaaaa."
+ /* 14 */ "....bfffffd...."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".gggg.....gggg."
+ /* 2 */ ".g...........g."
+ /* 3 */ ".g.hhhhhhhhh.g."
+ /* 4 */ ".g.hiiijiiih.g."
+ /* 5 */ "...hikijikih..."
+ /* 6 */ "...hiiijiiihg.."
+ /* 7 */ "...hjjjjjjj...."
+ /* 8 */ "...hiiijiiihg.."
+ /* 9 */ "...hikijikih..."
+ /* 10 */ ".g.hiiijiiih.g."
+ /* 11 */ ".g.hhhhhhhhh.g."
+ /* 12 */ ".g...........g."
+ /* 13 */ ".gggg.....gggg."
+ /* 14 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".l..g.....g..l."
+ /* 2 */ "..............."
+ /* 3 */ "...hnnnhnnnh..."
+ /* 4 */ ".g.n.......n.g."
+ /* 5 */ "...n.......n..."
+ /* 6 */ "...n.......hl.."
+ /* 7 */ "...h..........."
+ /* 8 */ "...n.......hl.."
+ /* 9 */ "...n.......n..."
+ /* 10 */ ".g.n.......n.g."
+ /* 11 */ "...hnnnhnnnh..."
+ /* 12 */ "..............."
+ /* 13 */ ".l..g.....g..l."
+ /* 14 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "....g.....g...."
+ /* 2 */ "..............."
+ /* 3 */ "...hn.nhn.nh..."
+ /* 4 */ ".g.n...o...n.g."
+ /* 5 */ "...n.......n..."
+ /* 6 */ "...n.......h..."
+ /* 7 */ "...hp......e..."
+ /* 8 */ "...n.......h..."
+ /* 9 */ "...n.......n..."
+ /* 10 */ ".g.n...q...n.g."
+ /* 11 */ "...hn.nhn.nh..."
+ /* 12 */ "..............."
+ /* 13 */ "....g.....g...."
+ /* 14 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "....g.....g...."
+ /* 2 */ "....ggggggg...."
+ /* 3 */ "...hnnnhnnnh..."
+ /* 4 */ ".ggn.......ngg."
+ /* 5 */ "..gn.......ng.."
+ /* 6 */ "..gn.......hg.."
+ /* 7 */ "..gh..r.r..ng.."
+ /* 8 */ "..gn.......hg.."
+ /* 9 */ "..gn.......ng.."
+ /* 10 */ ".ggn.......ngg."
+ /* 11 */ "...hnnnhnnnh..."
+ /* 12 */ "....ggggggg...."
+ /* 13 */ "....g.....g...."
+ /* 14 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "...stuuuuuts..."
+ /* 2 */ "..sttttttttts.."
+ /* 3 */ ".sthvvvhvvvhts."
+ /* 4 */ ".tte.......ett."
+ /* 5 */ ".ute.......etu."
+ /* 6 */ ".ute.......htu."
+ /* 7 */ ".uth..g.g..etu."
+ /* 8 */ ".ute.......htu."
+ /* 9 */ ".ute.......etu."
+ /* 10 */ ".tte.......ett."
+ /* 11 */ ".sthvvvhvvvhts."
+ /* 12 */ "..sttttttttts.."
+ /* 13 */ "...stuuuuuts..."
+ /* 14 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".stu.......uts."
+ /* 2 */ ".tu.........ut."
+ /* 3 */ ".u.uuuuuuuuu.u."
+ /* 4 */ "...utttttttu..."
+ /* 5 */ "...utttttttu..."
+ /* 6 */ "...utttttttu..."
+ /* 7 */ "...utttttttu..."
+ /* 8 */ "...utttttttu..."
+ /* 9 */ "...utttttttu..."
+ /* 10 */ "...utttttttu..."
+ /* 11 */ ".u.uuuuuuuuu.u."
+ /* 12 */ ".tu.........ut."
+ /* 13 */ ".stu.......uts."
+ /* 14 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".u...........u."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ ".....uuuuu....."
+ /* 6 */ ".....utttu....."
+ /* 7 */ ".....utttu....."
+ /* 8 */ ".....utttu....."
+ /* 9 */ ".....uuuuu....."
+ /* 10 */ "..............."
+ /* 11 */ "..............."
+ /* 12 */ "..............."
+ /* 13 */ ".u...........u."
+ /* 14 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".......u......."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+ /* 11 */ "..............."
+ /* 12 */ "..............."
+ /* 13 */ "..............."
+ /* 14 */ "...............",
+
+ // Connectors:
+ "-1: 14, 1, 7: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Restaurant
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SakuraDouble:
+ // The data has been exported from the gallery Plains, area index 76, ID 142, created by Aloe_vera
+ {
+ // Size:
+ 12, 8, 6, // SizeX = 12, SizeY = 8, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 12, 7, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "bbbbbbbbbbbb"
+ /* 1 */ "bbbbbbbbbbbb"
+ /* 2 */ "bbabbbbbbbbb"
+ /* 3 */ "bbbbbbbbbabb"
+ /* 4 */ "bbbbbbbbbbbb"
+ /* 5 */ "bbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "..c........."
+ /* 3 */ ".........c.."
+ /* 4 */ "............"
+ /* 5 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "..c........."
+ /* 3 */ ".........c.."
+ /* 4 */ "............"
+ /* 5 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "..d........."
+ /* 1 */ "ddddd......."
+ /* 2 */ "ddcdd...ddd."
+ /* 3 */ "ddddd...dcd."
+ /* 4 */ "..d.....ddd."
+ /* 5 */ "............"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".ddd........"
+ /* 1 */ ".ddd....ddd."
+ /* 2 */ "ddddd..ddddd"
+ /* 3 */ ".ddd...ddcdd"
+ /* 4 */ ".ddd...ddddd"
+ /* 5 */ "........ddd."
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "..d......d.."
+ /* 2 */ ".ddd....ddd."
+ /* 3 */ "..d....ddddd"
+ /* 4 */ "........ddd."
+ /* 5 */ ".........d.."
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ ".........d.."
+ /* 4 */ "............"
+ /* 5 */ "............",
+
+ // Connectors:
+ "-1: -1, 2, 2: 4\n" /* Type -1, direction X- */
+ "3: 5, 2, 6: 3\n" /* Type 3, direction Z+ */
+ "-3: 6, 2, -1: 2\n" /* Type -3, direction Z- */
+ "-3: 12, 2, 2: 5\n" /* Type -3, direction X+ */
+ "3: 12, 2, 2: 5\n" /* Type 3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SakuraDouble
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SakuraSmall:
+ // The data has been exported from the gallery Plains, area index 145, ID 489, created by Aloe_vera
+ {
+ // Size:
+ 5, 7, 5, // SizeX = 5, SizeY = 7, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 5, 6, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bbbbb"
+ /* 2 */ "bbabb"
+ /* 3 */ "bbbbb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..c.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..c.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "..d.."
+ /* 1 */ "ddddd"
+ /* 2 */ "ddcdd"
+ /* 3 */ "ddddd"
+ /* 4 */ "..d.."
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ ".ddd."
+ /* 1 */ ".ddd."
+ /* 2 */ "ddddd"
+ /* 3 */ ".ddd."
+ /* 4 */ ".ddd."
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "..d.."
+ /* 2 */ ".ddd."
+ /* 3 */ "..d.."
+ /* 4 */ ".....",
+
+ // Connectors:
+ "-1: 2, 2, -1: 2\n" /* Type -1, direction Z- */
+ "3: 5, 2, 2: 5\n" /* Type 3, direction X+ */
+ "-3: -1, 2, 2: 4\n" /* Type -3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SakuraSmall
+}; // g_JapaneseVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HighTemple:
+ // The data has been exported from the gallery Plains, area index 70, ID 133, created by Aloe_vera
+ {
+ // Size:
+ 11, 19, 11, // SizeX = 11, SizeY = 19, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 18, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 0\n" /* 135 */
+ "c:135: 2\n" /* 135 */
+ "d:135: 1\n" /* 135 */
+ "e: 17: 9\n" /* tree */
+ "f:135: 3\n" /* 135 */
+ "g: 85: 0\n" /* fence */
+ "h: 17: 1\n" /* tree */
+ "i:171: 0\n" /* carpet */
+ "j: 50: 5\n" /* torch */
+ "k: 35: 0\n" /* wool */
+ "l: 17: 5\n" /* tree */
+ "m: 19: 0\n" /* sponge */
+ "n:124: 0\n" /* redstonelampon */
+ "o: 69: 9\n" /* lever */
+ "p: 44: 8\n" /* step */
+ "q: 43: 0\n" /* doubleslab */
+ "r: 44: 0\n" /* step */
+ "s: 50: 4\n" /* torch */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 3\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmaaaaammm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "maaaaaaaaam"
+ /* 9 */ "maaaaaaaaam"
+ /* 10 */ "mmmaaaaammm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...bcccd..."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ "caaaaaaaaac"
+ /* 4 */ "baaaaaaaaad"
+ /* 5 */ "baaeaaaaaad"
+ /* 6 */ "baaaaaaaaad"
+ /* 7 */ "faaaaaaaaaf"
+ /* 8 */ ".aaaaaaaaa."
+ /* 9 */ ".aaaaaaaaa."
+ /* 10 */ "...bfffd..."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ggg...ggg."
+ /* 2 */ ".g.......g."
+ /* 3 */ ".g.hhhhh.g."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ ".g.hhhhh.g."
+ /* 8 */ ".g.......g."
+ /* 9 */ ".ggg...ggg."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".j.g...g.j."
+ /* 2 */ "..........."
+ /* 3 */ ".g.kkhkk.g."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ ".g.kkhkk.g."
+ /* 8 */ "..........."
+ /* 9 */ ".j.g...g.j."
+ /* 10 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "...g...g..."
+ /* 2 */ "..........."
+ /* 3 */ ".g.kkhkk.g."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ ".g.kkhkk.g."
+ /* 8 */ "..........."
+ /* 9 */ "...g...g..."
+ /* 10 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "...g...g..."
+ /* 2 */ "...ggggg..."
+ /* 3 */ ".gghlhlhgg."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ ".gghlhlhgg."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "...g...g..."
+ /* 10 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..pqrrrqp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqhkkkhqq."
+ /* 4 */ ".rqkhhhkqr."
+ /* 5 */ ".rqkhhhkqr."
+ /* 6 */ ".rqkhhhkqr."
+ /* 7 */ ".qqhkkkhqq."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".........r."
+ /* 3 */ "...hhhhh..."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ "...hhhhh..."
+ /* 8 */ ".r.......r."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ ".....s....."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...ht.."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ ".....u....."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "...ggggg..."
+ /* 3 */ "..ghlhlhg.."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ "..ghlhlhg.."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..prrrrrp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqhkkkhqq."
+ /* 4 */ ".rqkhhhkqr."
+ /* 5 */ ".rqkhhhkqr."
+ /* 6 */ ".rqkhhhkqr."
+ /* 7 */ ".qqhkkkhqr."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 12
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".r.......r."
+ /* 3 */ "...hhhhh..."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ "...hhhhh..."
+ /* 8 */ ".r.......r."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 13
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 14
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ ".....s....."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...ht.."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ ".....u....."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 15
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "...ggggg..."
+ /* 3 */ "..ghlhlhg.."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ "..ghlhlhg.."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 16
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..pqrrrqp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqrrrrrqq."
+ /* 4 */ ".rqrrrrrqr."
+ /* 5 */ ".rqrrrrrqr."
+ /* 6 */ ".rqrrrrrqr."
+ /* 7 */ ".qqrrrrrqq."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 17
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".rr.....rr."
+ /* 3 */ "...rrrrr..."
+ /* 4 */ "...rqqqr..."
+ /* 5 */ "...rqqqr..."
+ /* 6 */ "...rqqqr..."
+ /* 7 */ "...rrrrr..."
+ /* 8 */ ".rr.....rr."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 18
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".....r....."
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "...........",
+
+ // Connectors:
+ "2: 0, 1, 5: 4\n" /* Type 2, direction X- */
+ "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */
+ "2: 10, 1, 5: 5\n" /* Type 2, direction X+ */
+ "2: 5, 1, 10: 3\n" /* Type 2, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HighTemple
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Plains, area index 143, ID 487, created by STR_Warrior
+ {
+ // Size:
+ 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 13, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 3: 0\n" /* dirt */
+ "e: 2: 0\n" /* grass */
+ "f: 13: 0\n" /* gravel */
+ "g: 67: 1\n" /* stairs */
+ "h: 67: 2\n" /* stairs */
+ "i: 67: 0\n" /* stairs */
+ "j: 67: 3\n" /* stairs */
+ "k: 85: 0\n" /* fence */
+ "l: 44: 8\n" /* step */
+ "m: 19: 0\n" /* sponge */
+ "n: 44: 0\n" /* step */
+ "o: 43: 0\n" /* doubleslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcc.ba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "eefffee"
+ /* 1 */ "ebbbbbe"
+ /* 2 */ "fbcccbf"
+ /* 3 */ "fbcccbf"
+ /* 4 */ "fbcccbf"
+ /* 5 */ "ebbbbbe"
+ /* 6 */ "eefffee"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bghib."
+ /* 2 */ ".j...j."
+ /* 3 */ ".i...g."
+ /* 4 */ ".h...h."
+ /* 5 */ ".bgjib."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".k...k."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".k...k."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".k...k."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".k...k."
+ /* 6 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ ".lnnnl."
+ /* 1 */ "loooool"
+ /* 2 */ "nooooon"
+ /* 3 */ "nooooon"
+ /* 4 */ "nooooon"
+ /* 5 */ "loooool"
+ /* 6 */ ".lnnnl."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "n.....n"
+ /* 1 */ "......."
+ /* 2 */ "..nnn.."
+ /* 3 */ "..non.."
+ /* 4 */ "..nnn.."
+ /* 5 */ "......."
+ /* 6 */ "n.....n",
+
+ // Connectors:
+ "2: 0, 9, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */
+ "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_JapaneseVillagePrefabsCount = ARRAYCOUNT(g_JapaneseVillagePrefabs);
+
+const size_t g_JapaneseVillageStartingPrefabsCount = ARRAYCOUNT(g_JapaneseVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.h b/src/Generating/Prefabs/JapaneseVillagePrefabs.h
new file mode 100644
index 000000000..501b6c1cd
--- /dev/null
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// JapaneseVillagePrefabs.h
+
+// Declares the prefabs in the group JapaneseVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_JapaneseVillagePrefabs[];
+extern const cPrefab::sDef g_JapaneseVillageStartingPrefabs[];
+extern const size_t g_JapaneseVillagePrefabsCount;
+extern const size_t g_JapaneseVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 088340391..2c97f28ea 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -155,6 +155,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BalconyCorridor
@@ -315,6 +318,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BalconyTee2
@@ -435,6 +441,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BlazePlatform
@@ -605,6 +614,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BlazePlatformOverhang
@@ -805,6 +817,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // BridgeCircleCrossing
@@ -1006,6 +1021,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrossing
@@ -1100,6 +1118,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrumble1
@@ -1200,6 +1221,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrumble2
@@ -1379,6 +1403,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
}, // BridgeDoubleCrumble
@@ -1619,6 +1646,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeFunnelDown
@@ -1948,6 +1978,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeLevelCrossing
@@ -2067,6 +2100,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
}, // BridgeSegment
@@ -2227,6 +2263,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeTee
@@ -2328,6 +2367,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Corridor11
@@ -2429,6 +2471,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Corridor13
@@ -2524,6 +2569,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
500,
+
+ // MoveToGround:
+ false,
}, // Corridor5
@@ -2663,6 +2711,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorCorner5
@@ -2803,6 +2854,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorCornerChest5
@@ -2928,6 +2982,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // CorridorCrossing
@@ -3080,6 +3137,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorStairs
@@ -3181,6 +3241,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // DarkCorridor
@@ -3438,6 +3501,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // LavaStaircase
@@ -3769,6 +3835,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // LavaStaircaseBig
@@ -4047,6 +4116,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // LavaStairsBridge
@@ -4235,6 +4307,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // MidStaircase
@@ -4378,6 +4453,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // StairsToOpen1
@@ -4521,6 +4599,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // StairsToOpen2
@@ -4638,6 +4719,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Tee2x4
@@ -4767,6 +4851,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Tee4x4
@@ -4863,6 +4950,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCorner
@@ -4960,6 +5050,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCornerChest
@@ -5059,6 +5152,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCrossing
@@ -5174,6 +5270,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-99,
+
+ // MoveToGround:
+ false,
}, // Turret
}; // g_NetherFortPrefabs
@@ -5378,6 +5477,9 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CentralRoom
};
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
new file mode 100644
index 000000000..f5c5b7a20
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
@@ -0,0 +1,6114 @@
+
+// PlainsVillagePrefabs.cpp
+
+// Defines the prefabs in the group PlainsVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "PlainsVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BigPlantBed:
+ // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton
+ {
+ // Size:
+ 13, 8, 12, // SizeX = 13, SizeY = 8, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 7, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 5: 0\n" /* wood */
+ "c: 13: 0\n" /* gravel */
+ "d: 17: 0\n" /* tree */
+ "e: 60: 7\n" /* tilleddirt */
+ "f: 8: 0\n" /* water */
+ "g: 85: 0\n" /* fence */
+ "h: 59: 7\n" /* crops */
+ "i: 50: 5\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "bcccccccccccb"
+ /* 2 */ "bcccccccccccb"
+ /* 3 */ "bcccccccccccb"
+ /* 4 */ "bcccccccccccb"
+ /* 5 */ "bcccccccccccb"
+ /* 6 */ "bcccccccccccb"
+ /* 7 */ "bcccccccccccb"
+ /* 8 */ "bcccccccccccb"
+ /* 9 */ "bcccccccccccb"
+ /* 10 */ "bcccccccccccb"
+ /* 11 */ "bbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "ddddddddddddd"
+ /* 1 */ "deefeefeefeed"
+ /* 2 */ "deefeefeefeed"
+ /* 3 */ "deefeefeefeed"
+ /* 4 */ "deefeefeefeed"
+ /* 5 */ "deefeefeefeed"
+ /* 6 */ "deefeefeefeed"
+ /* 7 */ "deefeefeefeed"
+ /* 8 */ "deefeefeefeed"
+ /* 9 */ "deefeefeefeed"
+ /* 10 */ "deefeefeefeed"
+ /* 11 */ "ddddddddddddd"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "g..g..g..g..g"
+ /* 1 */ "ghh.h..hh.hhg"
+ /* 2 */ "ghh..h.hh.hhg"
+ /* 3 */ "ghh.h..h..hhg"
+ /* 4 */ "ghh.hh.h..hhg"
+ /* 5 */ "ghh.h..hh.hhg"
+ /* 6 */ "ghh.hh.hh.hhg"
+ /* 7 */ "ghh....h..hhg"
+ /* 8 */ "ghh..h....hhg"
+ /* 9 */ "ghh.....h.hhg"
+ /* 10 */ "ghh.hh.h..hhg"
+ /* 11 */ "g..g..g..g..g"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "i..i..i..i..i"
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "i..i..i..i..i"
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "............."
+
+ // Level 7
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ ".............",
+
+ // Connectors:
+ "-1: 7, 1, 11: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BigPlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleHouse10x5Library:
+ // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft
+ {
+ // Size:
+ 12, 7, 7, // SizeX = 12, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 53: 3\n" /* woodstairs */
+ "g: 53: 1\n" /* woodstairs */
+ "h: 85: 0\n" /* fence */
+ "i: 53: 0\n" /* woodstairs */
+ "j: 53: 2\n" /* woodstairs */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 72: 0\n" /* woodplate */
+ "p: 50: 4\n" /* torch */
+ "q: 53: 7\n" /* woodstairs */
+ "r: 47: 0\n" /* bookshelf */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 6\n" /* woodstairs */
+ "v: 5: 0\n" /* wood */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmmmmaaamm"
+ /* 1 */ "maaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".......bcd.."
+ /* 1 */ ".aaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".aaaaaaaeaa."
+ /* 2 */ ".af.ghi...a."
+ /* 3 */ ".ah.......a."
+ /* 4 */ ".aj.ghighia."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".akkakkalaa."
+ /* 2 */ ".k..no.n.nk."
+ /* 3 */ ".ko.......k."
+ /* 4 */ ".k..po.po.k."
+ /* 5 */ ".akkakkakka."
+ /* 6 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "jjjjjjjjjjjj"
+ /* 1 */ "qaaaaaaaaaaq"
+ /* 2 */ ".arrrrrrrra."
+ /* 3 */ ".as......ta."
+ /* 4 */ ".arrrrrrrra."
+ /* 5 */ "uaaaaaaaaaau"
+ /* 6 */ "ffffffffffff"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "jjjjjjjjjjjj"
+ /* 2 */ "qvvvvvvvvvvq"
+ /* 3 */ ".vvvvvvvvvv."
+ /* 4 */ "uvvvvvvvvvvu"
+ /* 5 */ "ffffffffffff"
+ /* 6 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "jjjjjjjjjjjj"
+ /* 3 */ "vvvvvvvvvvvv"
+ /* 4 */ "ffffffffffff"
+ /* 5 */ "............"
+ /* 6 */ "............",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // CobbleHouse10x5Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoublePlantBed:
+ // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999
+ {
+ // Size:
+ 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 7, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 0\n" /* tree */
+ "d: 60: 7\n" /* tilleddirt */
+ "e: 8: 0\n" /* water */
+ "f: 50: 5\n" /* torch */
+ "g: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaabaaaaaaa"
+ /* 1 */ "aaaaaaabaaaaaaa"
+ /* 2 */ "aaaaaaabaaaaaaa"
+ /* 3 */ "aaaaaaabaaaaaaa"
+ /* 4 */ "aaaaaaabaaaaaaa"
+ /* 5 */ "aaaaaaabaaaaaaa"
+ /* 6 */ "aaaaaaabaaaaaaa"
+ /* 7 */ "aaaaaaabaaaaaaa"
+ /* 8 */ "aaaaaaabaaaaaaa"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "ccccccc.ccccccc"
+ /* 1 */ "cddeddc.cddeddc"
+ /* 2 */ "cddeddc.cddeddc"
+ /* 3 */ "cddeddc.cddeddc"
+ /* 4 */ "cddeddc.cddeddc"
+ /* 5 */ "cddeddc.cddeddc"
+ /* 6 */ "cddeddc.cddeddc"
+ /* 7 */ "cddeddc.cddeddc"
+ /* 8 */ "ccccccc.ccccccc"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "f.....f.f.....f"
+ /* 1 */ ".gg.gg...gg.gg."
+ /* 2 */ ".g...g...gg.gg."
+ /* 3 */ ".g.......gg.gg."
+ /* 4 */ ".gg..g...gg.gg."
+ /* 5 */ ".gg..g...gg.gg."
+ /* 6 */ "..g..g...gg.gg."
+ /* 7 */ "..g.g....gg.gg."
+ /* 8 */ "f.....f.f.....f"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 7, 2, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // DoublePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera
+ {
+ // Size:
+ 12, 9, 11, // SizeX = 12, SizeY = 9, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 8, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h: 10: 0\n" /* lava */
+ "i: 54: 2\n" /* chest */
+ "j: 61: 2\n" /* furnace */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n:139: 0\n" /* cobblestonewall */
+ "o:101: 0\n" /* ironbars */
+ "p: 53: 2\n" /* woodstairs */
+ "q: 53: 7\n" /* woodstairs */
+ "r: 50: 2\n" /* torch */
+ "s: 50: 1\n" /* torch */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */
+ "v: 43: 0\n" /* doubleslab */
+ "w: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmmaaaaamm"
+ /* 1 */ "maaaaaaaaamm"
+ /* 2 */ "maaaaaaaaamm"
+ /* 3 */ "maaaaaaaaaaa"
+ /* 4 */ "maaaaaaaaaaa"
+ /* 5 */ "maaaaaaaaaaa"
+ /* 6 */ "maaaaaaaaaaa"
+ /* 7 */ "maaaaaaaaaaa"
+ /* 8 */ "maaaaammmmmm"
+ /* 9 */ "maaaaammmmmm"
+ /* 10 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....bcccd.."
+ /* 1 */ ".aaaaaaaad.."
+ /* 2 */ ".aaaaaaaad.."
+ /* 3 */ ".aaaaaaaaaaa"
+ /* 4 */ ".aaaaaaaaaaa"
+ /* 5 */ ".aaaaaaaaaaa"
+ /* 6 */ ".aaaaaaaaaaa"
+ /* 7 */ ".aaaaaaaaaaa"
+ /* 8 */ ".aaaaa......"
+ /* 9 */ ".aaaaa......"
+ /* 10 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".efffe......"
+ /* 2 */ ".f...g......"
+ /* 3 */ ".f...ea..aaa"
+ /* 4 */ ".f...f...aha"
+ /* 5 */ ".f...f...aha"
+ /* 6 */ ".f...fijjaha"
+ /* 7 */ ".f...eaaaaaa"
+ /* 8 */ ".f...f......"
+ /* 9 */ ".efffe......"
+ /* 10 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".ekkke......"
+ /* 2 */ ".k...l......"
+ /* 3 */ ".k...en..n.a"
+ /* 4 */ ".k...k.....o"
+ /* 5 */ ".f...k.....o"
+ /* 6 */ ".k...k.....o"
+ /* 7 */ ".k...eaooooa"
+ /* 8 */ ".k...f......"
+ /* 9 */ ".ekkke......"
+ /* 10 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "ppppppp....."
+ /* 1 */ "qfffffq....."
+ /* 2 */ ".f...f......"
+ /* 3 */ ".f..rfa..aoa"
+ /* 4 */ ".f...f...o.a"
+ /* 5 */ ".f...f...o.a"
+ /* 6 */ ".fs..f...o.a"
+ /* 7 */ ".f...faaaaaa"
+ /* 8 */ ".f...f......"
+ /* 9 */ "tffffft....."
+ /* 10 */ "uuuuuuu....."
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "ppppppp....."
+ /* 2 */ "qfffffq....."
+ /* 3 */ ".f...fvvvvvv"
+ /* 4 */ ".f...fvwwwwv"
+ /* 5 */ ".f...fvwwwwv"
+ /* 6 */ ".f...fvwwwwv"
+ /* 7 */ ".f...fvvvvvv"
+ /* 8 */ "tffffft....."
+ /* 9 */ "uuuuuuu....."
+ /* 10 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "ppppppp....."
+ /* 3 */ "qfffffq....."
+ /* 4 */ ".f...f......"
+ /* 5 */ ".f...f......"
+ /* 6 */ ".f...f......"
+ /* 7 */ "tffffft....."
+ /* 8 */ "uuuuuuu....."
+ /* 9 */ "............"
+ /* 10 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "ppppppp....."
+ /* 4 */ "qfffffq....."
+ /* 5 */ ".f...f......"
+ /* 6 */ "tffffft....."
+ /* 7 */ "uuuuuuu....."
+ /* 8 */ "............"
+ /* 9 */ "............"
+ /* 10 */ "............"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "ppppppp....."
+ /* 5 */ "fffffff....."
+ /* 6 */ "uuuuuuu....."
+ /* 7 */ "............"
+ /* 8 */ "............"
+ /* 9 */ "............"
+ /* 10 */ "............",
+
+ // Connectors:
+ "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LampPost:
+ // The data has been exported from the gallery Plains, area index 28, ID 73, created by STR_Warrior
+ {
+ // Size:
+ 3, 7, 3, // SizeX = 3, SizeY = 7, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 2, 6, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 43: 0\n" /* doubleslab */
+ "c:139: 0\n" /* cobblestonewall */
+ "d: 50: 4\n" /* torch */
+ "e: 50: 2\n" /* torch */
+ "f: 50: 1\n" /* torch */
+ "g: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012 */
+ /* 0 */ "mmm"
+ /* 1 */ "mam"
+ /* 2 */ "mmm"
+
+ // Level 1
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".b."
+ /* 2 */ "..."
+
+ // Level 2
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".c."
+ /* 2 */ "..."
+
+ // Level 3
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".c."
+ /* 2 */ "..."
+
+ // Level 4
+ /* z\x* 012 */
+ /* 0 */ ".d."
+ /* 1 */ "ebf"
+ /* 2 */ ".g."
+
+ // Level 5
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ "..."
+ /* 2 */ "..."
+
+ // Level 6
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ "..."
+ /* 2 */ "...",
+
+ // Connectors:
+ "-1: 1, 1, 2: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LampPost
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftCorridor:
+ // The data has been exported from the gallery Plains, area index 139, ID 447, created by STR_Warrior
+ {
+ // Size:
+ 10, 4, 3, // SizeX = 10, SizeY = 4, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 3, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 85: 0\n" /* fence */
+ "c: 66: 1\n" /* tracks */
+ "d: 50: 2\n" /* torch */
+ "e: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..b....b.."
+ /* 1 */ "cccccccccc"
+ /* 2 */ "..b....b.."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..b....b.."
+ /* 1 */ ".........."
+ /* 2 */ "..b....b.."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..a....a.."
+ /* 1 */ ".dae..dae."
+ /* 2 */ "..a....a..",
+
+ // Connectors:
+ "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */
+ "3: 9, 1, 1: 5\n" /* Type 3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 200,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftCorridor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftCrossing:
+ // The data has been exported from the gallery Plains, area index 171, ID 578, created by Aloe_vera
+ {
+ // Size:
+ 5, 4, 5, // SizeX = 5, SizeY = 4, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 3, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 0\n" /* tracks */
+ "c: 66: 1\n" /* tracks */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "m.b.m"
+ /* 1 */ ".aba."
+ /* 2 */ "ccccc"
+ /* 3 */ ".aba."
+ /* 4 */ "m.b.m"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m",
+
+ // Connectors:
+ "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */
+ "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */
+ "3: 0, 1, 2: 4\n" /* Type 3, direction X- */
+ "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */
+ "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 1,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftCrossing:
+ // The data has been exported from the gallery Plains, area index 193, ID 657, created by Aloe_vera
+ {
+ // Size:
+ 11, 4, 11, // SizeX = 11, SizeY = 4, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 3, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 0\n" /* tracks */
+ "c: 85: 0\n" /* fence */
+ "d: 66: 1\n" /* tracks */
+ "e: 50: 4\n" /* torch */
+ "f: 50: 3\n" /* torch */
+ "g: 50: 2\n" /* torch */
+ "h: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "mmmmaaammmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmmaaammmm"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "mmmmaaammmm"
+ /* 8 */ "mmmmaaammmm"
+ /* 9 */ "mmmmaaammmm"
+ /* 10 */ "mmmmaaammmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm.b.mmmm"
+ /* 1 */ "mmmm.b.mmmm"
+ /* 2 */ "mmmmcbcmmmm"
+ /* 3 */ "mmmm.b.mmmm"
+ /* 4 */ "..c..b..c.."
+ /* 5 */ "ddddddddddd"
+ /* 6 */ "..c..b..c.."
+ /* 7 */ "mmmm.b.mmmm"
+ /* 8 */ "mmmmcbcmmmm"
+ /* 9 */ "mmmm.b.mmmm"
+ /* 10 */ "mmmm.b.mmmm"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm...mmmm"
+ /* 2 */ "mmmmc.cmmmm"
+ /* 3 */ "mmmm...mmmm"
+ /* 4 */ "..c.....c.."
+ /* 5 */ "..........."
+ /* 6 */ "..c.....c.."
+ /* 7 */ "mmmm...mmmm"
+ /* 8 */ "mmmmc.cmmmm"
+ /* 9 */ "mmmm...mmmm"
+ /* 10 */ "mmmm...mmmm"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm.e.mmmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmm.f.mmmm"
+ /* 4 */ "..a.....a.."
+ /* 5 */ ".gah...gah."
+ /* 6 */ "..a.....a.."
+ /* 7 */ "mmmm.e.mmmm"
+ /* 8 */ "mmmmaaammmm"
+ /* 9 */ "mmmm.f.mmmm"
+ /* 10 */ "mmmm...mmmm",
+
+ // Connectors:
+ "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */
+ "3: 0, 1, 5: 4\n" /* Type 3, direction X- */
+ "-3: 0, 1, 5: 4\n" /* Type -3, direction X- */
+ "3: 5, 1, 10: 3\n" /* Type 3, direction Z+ */
+ "-3: 5, 1, 10: 3\n" /* Type -3, direction Z+ */
+ "3: 10, 1, 5: 5\n" /* Type 3, direction X+ */
+ "-3: 10, 1, 5: 5\n" /* Type -3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftDoubleCrossing:
+ // The data has been exported from the gallery Plains, area index 172, ID 579, created by Aloe_vera
+ {
+ // Size:
+ 5, 8, 5, // SizeX = 5, SizeY = 8, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 7, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 0\n" /* tracks */
+ "c: 66: 1\n" /* tracks */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "m.b.m"
+ /* 1 */ ".aba."
+ /* 2 */ "ccccc"
+ /* 3 */ ".aba."
+ /* 4 */ "m.b.m"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aa.aa"
+ /* 2 */ "a...a"
+ /* 3 */ "aa.aa"
+ /* 4 */ "aaaaa"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m",
+
+ // Connectors:
+ "-3: 4, 5, 2: 5\n" /* Type -3, direction X+ */
+ "3: 4, 5, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */
+ "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */
+ "3: 0, 1, 2: 4\n" /* Type 3, direction X- */
+ "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */
+ "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */
+ "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 2, 5, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 5, 4: 3\n" /* Type 3, direction Z+ */
+ "-3: 0, 5, 2: 4\n" /* Type -3, direction X- */
+ "3: 0, 5, 2: 4\n" /* Type 3, direction X- */
+ "-3: 2, 5, 0: 2\n" /* Type -3, direction Z- */
+ "3: 2, 5, 0: 2\n" /* Type 3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 1,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftDoubleCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftSpiral:
+ // The data has been exported from the gallery Plains, area index 198, ID 662, created by Aloe_vera
+ {
+ // Size:
+ 7, 12, 7, // SizeX = 7, SizeY = 12, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 11, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 85: 0\n" /* fence */
+ "c: 66: 4\n" /* tracks */
+ "d: 66: 0\n" /* tracks */
+ "e: 66: 6\n" /* tracks */
+ "f: 66: 2\n" /* tracks */
+ "g: 50: 1\n" /* torch */
+ "h: 50: 3\n" /* torch */
+ "i: 66: 1\n" /* tracks */
+ "j: 66: 7\n" /* tracks */
+ "k: 66: 5\n" /* tracks */
+ "l: 50: 2\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 66: 3\n" /* tracks */
+ "o: 66: 8\n" /* tracks */
+ "p: 50: 4\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "mmmmmmm"
+ /* 3 */ "aaabmmm"
+ /* 4 */ "aaammmm"
+ /* 5 */ "aaammmm"
+ /* 6 */ "aaammmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "aaammmm"
+ /* 3 */ "aaabmmm"
+ /* 4 */ ".c.mmmm"
+ /* 5 */ ".d.mmmm"
+ /* 6 */ ".d.mmmm"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaammm"
+ /* 1 */ "aaaammm"
+ /* 2 */ "aaaammm"
+ /* 3 */ ".c.bmmm"
+ /* 4 */ "...mmmm"
+ /* 5 */ "...mmmm"
+ /* 6 */ "...mmmm"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "b..aamm"
+ /* 1 */ ".efaamm"
+ /* 2 */ ".d.aamm"
+ /* 3 */ "...bmmm"
+ /* 4 */ "...mmmm"
+ /* 5 */ "...mmmm"
+ /* 6 */ "...mmmm"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "b...aaa"
+ /* 1 */ "...faaa"
+ /* 2 */ "....aaa"
+ /* 3 */ "...baaa"
+ /* 4 */ "...mmmm"
+ /* 5 */ "mmmmmmm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ag....b"
+ /* 1 */ "h...ij."
+ /* 2 */ ".....k."
+ /* 3 */ "...baaa"
+ /* 4 */ "mmmmaaa"
+ /* 5 */ "mmmmmmm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "mm....b"
+ /* 1 */ "mm....."
+ /* 2 */ "mm....."
+ /* 3 */ "mmmb.k."
+ /* 4 */ "mmmaaaa"
+ /* 5 */ "mmmaaaa"
+ /* 6 */ "mmmaaaa"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "mmm..la"
+ /* 1 */ "mmm...h"
+ /* 2 */ "mmm...."
+ /* 3 */ "mmmb..."
+ /* 4 */ "mmaa.d."
+ /* 5 */ "mmaano."
+ /* 6 */ "mmaa..b"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "mmmm..."
+ /* 3 */ "mmmb..."
+ /* 4 */ "aaa...."
+ /* 5 */ "aaan..."
+ /* 6 */ "aaa...b"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "mmmmmmm"
+ /* 3 */ "mmmb..."
+ /* 4 */ "......."
+ /* 5 */ "iii...p"
+ /* 6 */ ".....la"
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "mmmmmmm"
+ /* 3 */ "mmmbmmm"
+ /* 4 */ ".....mm"
+ /* 5 */ ".....mm"
+ /* 6 */ ".....mm"
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmmmmm"
+ /* 2 */ "mmmmmmm"
+ /* 3 */ "mmmbmmm"
+ /* 4 */ "....mmm"
+ /* 5 */ "....mmm"
+ /* 6 */ "....mmm",
+
+ // Connectors:
+ "3: 1, 1, 6: 3\n" /* Type 3, direction Z+ */
+ "-3: 1, 1, 6: 3\n" /* Type -3, direction Z+ */
+ "3: 0, 9, 5: 4\n" /* Type 3, direction X- */
+ "-3: 0, 9, 5: 4\n" /* Type -3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftSpiral
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftStairs:
+ // The data has been exported from the gallery Plains, area index 195, ID 659, created by Aloe_vera
+ {
+ // Size:
+ 7, 8, 3, // SizeX = 7, SizeY = 8, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 7, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 1\n" /* tracks */
+ "c: 66: 2\n" /* tracks */
+ "d: 85: 0\n" /* fence */
+ "e: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaammmm"
+ /* 1 */ "aaammmm"
+ /* 2 */ "aaammmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "..aammm"
+ /* 1 */ "bcaammm"
+ /* 2 */ "..aammm"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "...aamm"
+ /* 1 */ "..caamm"
+ /* 2 */ "...aamm"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "...daam"
+ /* 1 */ "...caam"
+ /* 2 */ "...daam"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "m..d.aa"
+ /* 1 */ "m...caa"
+ /* 2 */ "m..d.aa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "mm.d..."
+ /* 1 */ "mm...bb"
+ /* 2 */ "mm.d..."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "mmmd..."
+ /* 1 */ "mmm...."
+ /* 2 */ "mmmd..."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "mmma..."
+ /* 1 */ "mmmae.."
+ /* 2 */ "mmma...",
+
+ // Connectors:
+ "3: 0, 1, 1: 4\n" /* Type 3, direction X- */
+ "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */
+ "3: 6, 5, 1: 5\n" /* Type 3, direction X+ */
+ "-3: 6, 5, 1: 5\n" /* Type -3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftStairs
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftStairsCrossing:
+ // The data has been exported from the gallery Plains, area index 199, ID 663, created by Aloe_vera
+ {
+ // Size:
+ 11, 12, 12, // SizeX = 11, SizeY = 12, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 11, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 0\n" /* tracks */
+ "c: 66: 5\n" /* tracks */
+ "d: 85: 0\n" /* fence */
+ "e: 66: 1\n" /* tracks */
+ "f: 50: 3\n" /* torch */
+ "g: 50: 2\n" /* torch */
+ "h: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "mmmmaaammmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmmmmmmmmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm.b.mmmm"
+ /* 1 */ "mmmm.c.mmmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmmaaammmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm...mmmm"
+ /* 2 */ "mmmm.c.mmmm"
+ /* 3 */ "mmmmaaammmm"
+ /* 4 */ "mmmmaaammmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm...mmmm"
+ /* 2 */ "mmmm...mmmm"
+ /* 3 */ "mmmmdcdmmmm"
+ /* 4 */ "mmmmaaammmm"
+ /* 5 */ "mmmmaaammmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmm...mmmm"
+ /* 2 */ "mmmm...mmmm"
+ /* 3 */ "mmmmd.dmmmm"
+ /* 4 */ "mmmm.c.mmmm"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "mmmmaaammmm"
+ /* 9 */ "mmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmm...mmmm"
+ /* 3 */ "mmmmd.dmmmm"
+ /* 4 */ "mmmm...mmmm"
+ /* 5 */ "..d..b..d.."
+ /* 6 */ "eeeeeeeeeee"
+ /* 7 */ "..d..c..d.."
+ /* 8 */ "mmmmaaammmm"
+ /* 9 */ "mmmmaaammmm"
+ /* 10 */ "mmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmd.dmmmm"
+ /* 4 */ "mmmm...mmmm"
+ /* 5 */ "..d.....d.."
+ /* 6 */ "..........."
+ /* 7 */ "..d.....d.."
+ /* 8 */ "mmmm.c.mmmm"
+ /* 9 */ "mmmmaaammmm"
+ /* 10 */ "mmmmaaammmm"
+ /* 11 */ "mmmmmmmmmmm"
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmaaammmm"
+ /* 4 */ "mmmm.f.mmmm"
+ /* 5 */ "..a.....a.."
+ /* 6 */ ".gah...gah."
+ /* 7 */ "..a.....a.."
+ /* 8 */ "mmmm...mmmm"
+ /* 9 */ "mmmmdcdmmmm"
+ /* 10 */ "mmmmaaammmm"
+ /* 11 */ "mmmmaaammmm"
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmm...mmmm"
+ /* 8 */ "mmmm...mmmm"
+ /* 9 */ "mmmmd.dmmmm"
+ /* 10 */ "mmmm.c.mmmm"
+ /* 11 */ "mmmmaaammmm"
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmm...mmmm"
+ /* 9 */ "mmmmd.dmmmm"
+ /* 10 */ "mmmm...mmmm"
+ /* 11 */ "mmmm.b.mmmm"
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmd.dmmmm"
+ /* 10 */ "mmmm...mmmm"
+ /* 11 */ "mmmm...mmmm"
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmm"
+ /* 4 */ "mmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmm"
+ /* 9 */ "mmmmaaammmm"
+ /* 10 */ "mmmm.f.mmmm"
+ /* 11 */ "mmmm...mmmm",
+
+ // Connectors:
+ "3: 0, 5, 6: 4\n" /* Type 3, direction X- */
+ "-3: 0, 5, 6: 4\n" /* Type -3, direction X- */
+ "3: 10, 5, 6: 5\n" /* Type 3, direction X+ */
+ "-3: 10, 5, 6: 5\n" /* Type -3, direction X+ */
+ "3: 5, 9, 11: 3\n" /* Type 3, direction Z+ */
+ "-3: 5, 9, 11: 3\n" /* Type -3, direction Z+ */
+ "3: 5, 1, 1: 2\n" /* Type 3, direction Z- */
+ "-3: 5, 1, 1: 2\n" /* Type -3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 30,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftStairsCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftTee:
+ // The data has been exported from the gallery Plains, area index 194, ID 658, created by Aloe_vera
+ {
+ // Size:
+ 11, 4, 7, // SizeX = 11, SizeY = 4, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 3, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 66: 0\n" /* tracks */
+ "c: 85: 0\n" /* fence */
+ "d: 66: 1\n" /* tracks */
+ "e: 50: 4\n" /* torch */
+ "f: 50: 3\n" /* torch */
+ "g: 50: 2\n" /* torch */
+ "h: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "mmmmaaammmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmmaaammmm"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm.b.mmmm"
+ /* 1 */ "mmmm.b.mmmm"
+ /* 2 */ "mmmmcbcmmmm"
+ /* 3 */ "mmmm.b.mmmm"
+ /* 4 */ "..c..b..c.."
+ /* 5 */ "ddddddddddd"
+ /* 6 */ "..c.....c.."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm...mmmm"
+ /* 2 */ "mmmmc.cmmmm"
+ /* 3 */ "mmmm...mmmm"
+ /* 4 */ "..c.....c.."
+ /* 5 */ "..........."
+ /* 6 */ "..c.....c.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmm...mmmm"
+ /* 1 */ "mmmm.e.mmmm"
+ /* 2 */ "mmmmaaammmm"
+ /* 3 */ "mmmm.f.mmmm"
+ /* 4 */ "..a.....a.."
+ /* 5 */ ".gah...gah."
+ /* 6 */ "..a.....a..",
+
+ // Connectors:
+ "3: 0, 1, 5: 4\n" /* Type 3, direction X- */
+ "-3: 0, 1, 5: 4\n" /* Type -3, direction X- */
+ "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */
+ "3: 10, 1, 5: 5\n" /* Type 3, direction X+ */
+ "-3: 10, 1, 5: 5\n" /* Type -3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftTee
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftsCorridor5:
+ // The data has been exported from the gallery Plains, area index 200, ID 664, created by Aloe_vera
+ {
+ // Size:
+ 11, 4, 3, // SizeX = 11, SizeY = 4, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 3, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 85: 0\n" /* fence */
+ "c: 66: 1\n" /* tracks */
+ "d: 50: 2\n" /* torch */
+ "e: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..b.....b.."
+ /* 1 */ "ccccccccccc"
+ /* 2 */ "..b.....b.."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..b.....b.."
+ /* 1 */ "..........."
+ /* 2 */ "..b.....b.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..a.....a.."
+ /* 1 */ ".dae...dae."
+ /* 2 */ "..a.....a..",
+
+ // Connectors:
+ "3: 10, 1, 1: 5\n" /* Type 3, direction X+ */
+ "-3: 10, 1, 1: 5\n" /* Type -3, direction X+ */
+ "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */
+ "3: 0, 1, 1: 4\n" /* Type 3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftsCorridor5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Scarecrow:
+ // The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior
+ {
+ // Size:
+ 1, 6, 3, // SizeX = 1, SizeY = 6, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 0, 5, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:139: 0\n" /* cobblestonewall */
+ "b: 85: 0\n" /* fence */
+ "c:126: 4\n" /* woodenslab */
+ "d: 86: 1\n" /* pumpkin */
+ "e:139: 1\n" /* cobblestonewall */
+ "f:163: 4\n" /* acaciawoodenstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "a"
+ /* 2 */ "."
+
+ // Level 1
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "b"
+ /* 2 */ "."
+
+ // Level 2
+ /* z\x* 0 */
+ /* 0 */ "c"
+ /* 1 */ "d"
+ /* 2 */ "c"
+
+ // Level 3
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "e"
+ /* 2 */ "."
+
+ // Level 4
+ /* z\x* 0 */
+ /* 0 */ "f"
+ /* 1 */ "d"
+ /* 2 */ "f"
+
+ // Level 5
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "f"
+ /* 2 */ ".",
+
+ // Connectors:
+ "-1: -1, 0, 1: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Scarecrow
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SinglePlantBed:
+ // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera
+ {
+ // Size:
+ 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 6, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 17: 0\n" /* tree */
+ "c: 60: 7\n" /* tilleddirt */
+ "d: 8: 0\n" /* water */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "bbbbbbbbbb"
+ /* 1 */ "bccccccccb"
+ /* 2 */ "bccccccccb"
+ /* 3 */ "bddddddddb"
+ /* 4 */ "bccccccccb"
+ /* 5 */ "bccccccccb"
+ /* 6 */ "bbbbbbbbbb"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ "..........",
+
+ // Connectors:
+ "-1: 9, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SinglePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenChurchMid:
+ // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera
+ {
+ // Size:
+ 7, 15, 13, // SizeX = 7, SizeY = 15, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 14, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 85: 0\n" /* fence */
+ "B:126: 8\n" /* woodenslab */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 65: 3\n" /* ladder */
+ "i: 53: 3\n" /* woodstairs */
+ "j: 53: 7\n" /* woodstairs */
+ "k: 64:12\n" /* wooddoorblock */
+ "l:102: 0\n" /* glasspane */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 1\n" /* torch */
+ "o: 50: 2\n" /* torch */
+ "p:171:14\n" /* carpet */
+ "q: 50: 3\n" /* torch */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 0\n" /* woodstairs */
+ "t: 53: 1\n" /* woodstairs */
+ "u: 53: 5\n" /* woodstairs */
+ "v: 53: 4\n" /* woodstairs */
+ "w: 17: 4\n" /* tree */
+ "x: 17: 8\n" /* tree */
+ "y: 54: 2\n" /* chest */
+ "z: 50: 4\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "maaaaam"
+ /* 7 */ "maaaaam"
+ /* 8 */ "maaaaam"
+ /* 9 */ "maaaaam"
+ /* 10 */ "maaaaam"
+ /* 11 */ "maaaaam"
+ /* 12 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ ".aaaaa."
+ /* 7 */ ".aaaaa."
+ /* 8 */ ".aaaaa."
+ /* 9 */ ".aaaaa."
+ /* 10 */ ".aaaaa."
+ /* 11 */ ".aaaaa."
+ /* 12 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efgfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".ei.ie."
+ /* 6 */ ".f...f."
+ /* 7 */ ".fi.if."
+ /* 8 */ ".f...f."
+ /* 9 */ ".f.j.f."
+ /* 10 */ ".f...f."
+ /* 11 */ ".efffe."
+ /* 12 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efkfe."
+ /* 2 */ ".l..hl."
+ /* 3 */ ".l...l."
+ /* 4 */ ".l...l."
+ /* 5 */ ".e...e."
+ /* 6 */ ".l...l."
+ /* 7 */ ".l...l."
+ /* 8 */ ".fn.of."
+ /* 9 */ ".l.p.l."
+ /* 10 */ ".l...l."
+ /* 11 */ ".ellle."
+ /* 12 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efffe."
+ /* 2 */ ".f.qhf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "re...er"
+ /* 6 */ "sf...ft"
+ /* 7 */ "sf...ft"
+ /* 8 */ "sf...ft"
+ /* 9 */ "sf...ft"
+ /* 10 */ "sf...ft"
+ /* 11 */ "sefffet"
+ /* 12 */ "su...vt"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ewwwe."
+ /* 2 */ ".xffhx."
+ /* 3 */ ".xfffx."
+ /* 4 */ ".xfffx."
+ /* 5 */ ".ewwwe."
+ /* 6 */ ".sf.ft."
+ /* 7 */ ".sf.ft."
+ /* 8 */ ".sf.ft."
+ /* 9 */ ".sf.ft."
+ /* 10 */ ".sf.ft."
+ /* 11 */ ".sffft."
+ /* 12 */ ".su.vt."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f.y.f."
+ /* 5 */ ".efffe."
+ /* 6 */ "..sft.."
+ /* 7 */ "..sft.."
+ /* 8 */ "..sft.."
+ /* 9 */ "..sft.."
+ /* 10 */ "..sft.."
+ /* 11 */ "..sft.."
+ /* 12 */ "..sft.."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".l...l."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f.z.f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ewwwe."
+ /* 2 */ ".xffhx."
+ /* 3 */ ".xfffx."
+ /* 4 */ ".xfffx."
+ /* 5 */ ".ewwwe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eAAAe."
+ /* 2 */ ".A...A."
+ /* 3 */ ".A...A."
+ /* 4 */ ".A...A."
+ /* 5 */ ".eAAAe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".e...e."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".e...e."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "su...vt"
+ /* 1 */ "sefffet"
+ /* 2 */ "sfBBBft"
+ /* 3 */ "sfBBBft"
+ /* 4 */ "sfBBBft"
+ /* 5 */ "sefffet"
+ /* 6 */ "su...vt"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ ".su.vt."
+ /* 1 */ ".sffft."
+ /* 2 */ ".sffft."
+ /* 3 */ ".sffft."
+ /* 4 */ ".sffft."
+ /* 5 */ ".sffft."
+ /* 6 */ ".su.vt."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "..sft.."
+ /* 1 */ "..sft.."
+ /* 2 */ "..sft.."
+ /* 3 */ "..sft.."
+ /* 4 */ "..sft.."
+ /* 5 */ "..sft.."
+ /* 6 */ "..sft.."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenChurchMid
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenGranary:
+ // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera
+ {
+ // Size:
+ 7, 7, 9, // SizeX = 7, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 6, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b:170: 0\n" /* haybale */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h:170: 4\n" /* haybale */
+ "i:170: 8\n" /* haybale */
+ "j: 54: 2\n" /* chest */
+ "k: 50: 4\n" /* torch */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 5\n" /* woodstairs */
+ "o: 53: 4\n" /* woodstairs */
+ "p: 53: 1\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "maaaaam"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "maaaaam"
+ /* 7 */ "maaaaam"
+ /* 8 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bcddde."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ ".aaaaa."
+ /* 7 */ ".aaaaa."
+ /* 8 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f..bf."
+ /* 2 */ ".g...g."
+ /* 3 */ ".gb.hg."
+ /* 4 */ ".fihif."
+ /* 5 */ ".gbbbg."
+ /* 6 */ ".gijbg."
+ /* 7 */ ".fgfgf."
+ /* 8 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".k...k."
+ /* 1 */ ".f...f."
+ /* 2 */ ".g...g."
+ /* 3 */ ".g...g."
+ /* 4 */ ".fh..f."
+ /* 5 */ ".ghibg."
+ /* 6 */ ".ghiig."
+ /* 7 */ ".fgfgf."
+ /* 8 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ln...op"
+ /* 1 */ "lgggggp"
+ /* 2 */ "lg...gp"
+ /* 3 */ "lg...gp"
+ /* 4 */ "lg...gp"
+ /* 5 */ "lgbb.gp"
+ /* 6 */ "lgibigp"
+ /* 7 */ "lgggggp"
+ /* 8 */ "ln...op"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ ".ln.op."
+ /* 1 */ ".lgggp."
+ /* 2 */ ".lg.gp."
+ /* 3 */ ".lg.gp."
+ /* 4 */ ".lg.gp."
+ /* 5 */ ".lg.gp."
+ /* 6 */ ".lg.gp."
+ /* 7 */ ".lgggp."
+ /* 8 */ ".ln.op."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "..lgp.."
+ /* 1 */ "..lgp.."
+ /* 2 */ "..lgp.."
+ /* 3 */ "..lgp.."
+ /* 4 */ "..lgp.."
+ /* 5 */ "..lgp.."
+ /* 6 */ "..lgp.."
+ /* 7 */ "..lgp.."
+ /* 8 */ "..lgp..",
+
+ // Connectors:
+ "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenGranary
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse10x7Library:
+ // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera
+ {
+ // Size:
+ 12, 8, 9, // SizeX = 12, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 64: 5\n" /* wooddoorblock */
+ "i: 53: 3\n" /* woodstairs */
+ "j: 85: 0\n" /* fence */
+ "k: 53: 2\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 0\n" /* woodstairs */
+ "o:102: 0\n" /* glasspane */
+ "p: 64:12\n" /* wooddoorblock */
+ "q: 50: 3\n" /* torch */
+ "r: 72: 0\n" /* woodplate */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 47: 0\n" /* bookshelf */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */
+ "w: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmaaaammmm"
+ /* 1 */ "maaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "....bccd...."
+ /* 1 */ ".aaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaa."
+ /* 8 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".efffghfffe."
+ /* 2 */ ".f........f."
+ /* 3 */ ".fi......if."
+ /* 4 */ ".fj......jf."
+ /* 5 */ ".fk......kf."
+ /* 6 */ ".f.ljnljn.f."
+ /* 7 */ ".effffffffe."
+ /* 8 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".eoofppfooe."
+ /* 2 */ ".o..q..q..o."
+ /* 3 */ ".o........o."
+ /* 4 */ ".fr......rf."
+ /* 5 */ ".o........o."
+ /* 6 */ ".o..r..r..o."
+ /* 7 */ ".eoofoofooe."
+ /* 8 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "kkkkkkkkkkkk"
+ /* 1 */ "sffffffffffs"
+ /* 2 */ ".fttttttttf."
+ /* 3 */ ".f........f."
+ /* 4 */ ".fu......vf."
+ /* 5 */ ".f........f."
+ /* 6 */ ".fttttttttf."
+ /* 7 */ "wffffffffffw"
+ /* 8 */ "iiiiiiiiiiii"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "kkkkkkkkkkkk"
+ /* 2 */ "sffffffffffs"
+ /* 3 */ ".fttttttttf."
+ /* 4 */ ".f........f."
+ /* 5 */ ".fttttttttf."
+ /* 6 */ "wffffffffffw"
+ /* 7 */ "iiiiiiiiiiii"
+ /* 8 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "kkkkkkkkkkkk"
+ /* 3 */ "sffffffffffs"
+ /* 4 */ ".f........f."
+ /* 5 */ "wffffffffffw"
+ /* 6 */ "iiiiiiiiiiii"
+ /* 7 */ "............"
+ /* 8 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "kkkkkkkkkkkk"
+ /* 4 */ "ffffffffffff"
+ /* 5 */ "iiiiiiiiiiii"
+ /* 6 */ "............"
+ /* 7 */ "............"
+ /* 8 */ "............",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse10x7Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse5x5:
+ // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera
+ {
+ // Size:
+ 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 64:12\n" /* wooddoorblock */
+ "i:102: 0\n" /* glasspane */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efgfe."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efhfe."
+ /* 2 */ ".i...i."
+ /* 3 */ ".i...i."
+ /* 4 */ ".i...i."
+ /* 5 */ ".eiiie."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "jjjjjjj"
+ /* 1 */ "kfffffk"
+ /* 2 */ ".fl.lf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "nfffffn"
+ /* 6 */ "ooooooo"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "jjjjjjj"
+ /* 2 */ "kfffffk"
+ /* 3 */ ".f...f."
+ /* 4 */ "nfffffn"
+ /* 5 */ "ooooooo"
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "jjjjjjj"
+ /* 3 */ "fffffff"
+ /* 4 */ "ooooooo"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse7x5:
+ // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft
+ {
+ // Size:
+ 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 9, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "mmmaaammm"
+ /* 1 */ "maaaaaaam"
+ /* 2 */ "maaaaaaam"
+ /* 3 */ "maaaaaaam"
+ /* 4 */ "maaaaaaam"
+ /* 5 */ "maaaaaaam"
+ /* 6 */ "mmmmmmmmm"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "...bcd..."
+ /* 1 */ ".aaaaaaa."
+ /* 2 */ ".aaaaaaa."
+ /* 3 */ ".aaaaaaa."
+ /* 4 */ ".aaaaaaa."
+ /* 5 */ ".aaaaaaa."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".effgffe."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ ".efffffe."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ehfifhe."
+ /* 2 */ ".h.....h."
+ /* 3 */ ".h.....h."
+ /* 4 */ ".h.....h."
+ /* 5 */ ".ehhfhhe."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "jjjjjjjjj"
+ /* 1 */ "kefffffek"
+ /* 2 */ ".f.l.l.f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ "nefffffen"
+ /* 6 */ "ooooooooo"
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "jjjjjjjjj"
+ /* 2 */ "kfffffffk"
+ /* 3 */ ".f.....f."
+ /* 4 */ "nfffffffn"
+ /* 5 */ "ooooooooo"
+ /* 6 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "jjjjjjjjj"
+ /* 3 */ "fffffffff"
+ /* 4 */ "ooooooooo"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5:
+ // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft
+ {
+ // Size:
+ 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".efffffffe."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ehhhfhhhe."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffk"
+ /* 2 */ ".f..l.l.ff."
+ /* 3 */ ".f......ff."
+ /* 4 */ ".f......ff."
+ /* 5 */ "nfffffffffn"
+ /* 6 */ "ooooooooooo"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "kfffffffffk"
+ /* 3 */ ".fffffffff."
+ /* 4 */ "nfffffffffn"
+ /* 5 */ "ooooooooooo"
+ /* 6 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "fffffffffff"
+ /* 4 */ "ooooooooooo"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5Fence:
+ // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera
+ {
+ // Size:
+ 10, 7, 11, // SizeX = 10, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, -1, -1, // MinX, MinY, MinZ
+ 10, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 3: 0\n" /* dirt */
+ "c: 5: 0\n" /* wood */
+ "d: 2: 0\n" /* grass */
+ "e: 67: 2\n" /* stairs */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 67: 0\n" /* stairs */
+ "h: 67: 3\n" /* stairs */
+ "i: 17: 0\n" /* tree */
+ "j: 53: 1\n" /* woodstairs */
+ "k: 85: 0\n" /* fence */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 64: 6\n" /* wooddoorblock */
+ "o: 64: 4\n" /* wooddoorblock */
+ "p:102: 0\n" /* glasspane */
+ "q: 72: 0\n" /* woodplate */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".aaaaa...."
+ /* 2 */ ".aaaaa...."
+ /* 3 */ ".aaaaabbbb"
+ /* 4 */ "aaaaaabbbb"
+ /* 5 */ "aaaaaabbbb"
+ /* 6 */ "aaaaaabbbb"
+ /* 7 */ ".aaaaabbbb"
+ /* 8 */ ".aaaaabbbb"
+ /* 9 */ ".aaaaa...."
+ /* 10 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".aaaaammmm"
+ /* 2 */ ".acccammmm"
+ /* 3 */ ".acccadddd"
+ /* 4 */ "eafffadddd"
+ /* 5 */ "gaffffdddd"
+ /* 6 */ "hafffadddd"
+ /* 7 */ ".afffadddd"
+ /* 8 */ ".afffadddd"
+ /* 9 */ ".aaaaammmm"
+ /* 10 */ "......mmmm"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".icccimmmm"
+ /* 2 */ ".cjklcmmmm"
+ /* 3 */ ".c...ckkkk"
+ /* 4 */ ".c...c...k"
+ /* 5 */ ".n...o...k"
+ /* 6 */ ".c...c...k"
+ /* 7 */ ".cff.c...k"
+ /* 8 */ ".c...ckkkk"
+ /* 9 */ ".icccimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".ipppimmmm"
+ /* 2 */ ".p.q.pmmmm"
+ /* 3 */ ".p...p...."
+ /* 4 */ ".c...c...."
+ /* 5 */ ".r...r...."
+ /* 6 */ ".c...c...."
+ /* 7 */ ".p...p...."
+ /* 8 */ ".p...p...."
+ /* 9 */ ".ipppimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "ls...tjmmm"
+ /* 1 */ "licccijmmm"
+ /* 2 */ "lc...cjmmm"
+ /* 3 */ "lc...cj..."
+ /* 4 */ "lcu.vcj..."
+ /* 5 */ "lc...cj..."
+ /* 6 */ "lcu.vcj..."
+ /* 7 */ "lc...cj..."
+ /* 8 */ "lc...cj..."
+ /* 9 */ "licccijmmm"
+ /* 10 */ "ls...tjmmm"
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mls.tjmmmm"
+ /* 1 */ "mlcccjmmmm"
+ /* 2 */ "mlc.cjmmmm"
+ /* 3 */ "mlc.cjm..."
+ /* 4 */ "mlc.cjm..."
+ /* 5 */ "mlc.cjm..."
+ /* 6 */ "mlc.cjm..."
+ /* 7 */ "mlc.cjm..."
+ /* 8 */ "mlc.cjm..."
+ /* 9 */ "mlcccjmmmm"
+ /* 10 */ "mls.tjmmmm"
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mmlcjmmmmm"
+ /* 1 */ "mmlcjmmmmm"
+ /* 2 */ "mmlcjmmmmm"
+ /* 3 */ "mmlcjmm..."
+ /* 4 */ "mmlcjmm..."
+ /* 5 */ "mmlcjmm..."
+ /* 6 */ "mmlcjmm..."
+ /* 7 */ "mmlcjmm..."
+ /* 8 */ "mmlcjmm..."
+ /* 9 */ "mmlcjmmmmm"
+ /* 10 */ "mmlcjmmmmm",
+
+ // Connectors:
+ "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5Fence
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5Library:
+ // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera
+ {
+ // Size:
+ 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 53: 3\n" /* woodstairs */
+ "i: 85: 0\n" /* fence */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 1\n" /* woodstairs */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n:102: 0\n" /* glasspane */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 3\n" /* torch */
+ "q: 72: 0\n" /* woodplate */
+ "r: 53: 7\n" /* woodstairs */
+ "s: 47: 0\n" /* bookshelf */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 2\n" /* torch */
+ "v: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".fh.....hf."
+ /* 3 */ ".fi.....if."
+ /* 4 */ ".fj.kil.jf."
+ /* 5 */ ".efffffffe."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ennfofnne."
+ /* 2 */ ".n..p.p..n."
+ /* 3 */ ".nq.....qn."
+ /* 4 */ ".n...q...n."
+ /* 5 */ ".ennnfnnne."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "rfffffffffr"
+ /* 2 */ ".fsssssssf."
+ /* 3 */ ".ft.....uf."
+ /* 4 */ ".fsssssssf."
+ /* 5 */ "vfffffffffv"
+ /* 6 */ "hhhhhhhhhhh"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "rfffffffffr"
+ /* 3 */ ".f.......f."
+ /* 4 */ "vfffffffffv"
+ /* 5 */ "hhhhhhhhhhh"
+ /* 6 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "fffffffffff"
+ /* 4 */ "hhhhhhhhhhh"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7:
+ // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera
+ {
+ // Size:
+ 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 4\n" /* torch */
+ "o: 53: 6\n" /* woodstairs */
+ "p: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".aaaaaaaaa."
+ /* 7 */ ".aaaaaaaaa."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f.......f."
+ /* 7 */ ".efffffffe."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".h.......h."
+ /* 6 */ ".h.......h."
+ /* 7 */ ".ehhhfhhhe."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffk"
+ /* 2 */ ".f..l.l..f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f...n...f."
+ /* 7 */ "offfffffffo"
+ /* 8 */ "ppppppppppp"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "kfffffffffk"
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ "offfffffffo"
+ /* 7 */ "ppppppppppp"
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "kfffffffffk"
+ /* 4 */ ".f.......f."
+ /* 5 */ "offfffffffo"
+ /* 6 */ "ppppppppppp"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "jjjjjjjjjjj"
+ /* 4 */ "fffffffffff"
+ /* 5 */ "ppppppppppp"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7Butcher:
+ // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera
+ {
+ // Size:
+ 11, 9, 13, // SizeX = 11, SizeY = 9, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 2: 0\n" /* grass */
+ "b: 3: 0\n" /* dirt */
+ "c: 4: 0\n" /* cobblestone */
+ "d: 67: 0\n" /* stairs */
+ "e: 67: 2\n" /* stairs */
+ "f: 67: 1\n" /* stairs */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j: 64: 7\n" /* wooddoorblock */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o:102: 0\n" /* glasspane */
+ "p: 64:12\n" /* wooddoorblock */
+ "q: 72: 0\n" /* woodplate */
+ "r: 53: 7\n" /* woodstairs */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaabbbbaaaa"
+ /* 1 */ "abbbbbbbbba"
+ /* 2 */ "abbbbbbbbba"
+ /* 3 */ "abbbbbbbbba"
+ /* 4 */ "abbbbbbbbba"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "aabbbbbbbaa"
+ /* 9 */ "aabbbbbbbaa"
+ /* 10 */ "aabbbbbbbaa"
+ /* 11 */ "aabbbbbbbaa"
+ /* 12 */ "aabbbbbbbaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmcccmmmm"
+ /* 1 */ "mcccccccccm"
+ /* 2 */ "mcccccccccm"
+ /* 3 */ "mcccccccccm"
+ /* 4 */ "mcccccccccm"
+ /* 5 */ "mcccccccccm"
+ /* 6 */ "mcccccccccm"
+ /* 7 */ "mcccccccccm"
+ /* 8 */ "mmbbbbbbbmm"
+ /* 9 */ "mmbbbbbbbmm"
+ /* 10 */ "mmbbbbbbbmm"
+ /* 11 */ "mmbbbbbbbmm"
+ /* 12 */ "mmbbbbbbbmm"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....def...."
+ /* 1 */ ".ccccccccc."
+ /* 2 */ ".cggggcccc."
+ /* 3 */ ".cggggcccc."
+ /* 4 */ ".cggggcccc."
+ /* 5 */ ".cggggcccc."
+ /* 6 */ ".cggggcccc."
+ /* 7 */ ".ccccccccc."
+ /* 8 */ "..aaaaaaa.."
+ /* 9 */ "..aaaaaaa.."
+ /* 10 */ "..aaaaaaa.."
+ /* 11 */ "..aaaaaaa.."
+ /* 12 */ "..aaaaaaa.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hiiijiiih."
+ /* 2 */ ".i.g....ki."
+ /* 3 */ ".i.g....li."
+ /* 4 */ ".i.g....ni."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".hiiijiiih."
+ /* 8 */ "..l.....l.."
+ /* 9 */ "..l.....l.."
+ /* 10 */ "..l.....l.."
+ /* 11 */ "..l.....l.."
+ /* 12 */ "..lllllll.."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hooipiooh."
+ /* 2 */ ".o.......o."
+ /* 3 */ ".o......qo."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".o.......o."
+ /* 6 */ ".o.......o."
+ /* 7 */ ".hooipiooh."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "nnnnnnnnnnn"
+ /* 1 */ "riiiiiiiiir"
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".is.....ti."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ "uiiiiiiiiiu"
+ /* 8 */ "kkkkkkkkkkk"
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "nnnnnnnnnnn"
+ /* 2 */ "riiiiiiiiir"
+ /* 3 */ ".i.......i."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".i.......i."
+ /* 6 */ "uiiiiiiiiiu"
+ /* 7 */ "kkkkkkkkkkk"
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ "riiiiiiiiir"
+ /* 4 */ ".i.......i."
+ /* 5 */ "uiiiiiiiiiu"
+ /* 6 */ "kkkkkkkkkkk"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "nnnnnnnnnnn"
+ /* 4 */ "iiiiiiiiiii"
+ /* 5 */ "kkkkkkkkkkk"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7Butcher
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7DoubleDoor:
+ // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera
+ {
+ // Size:
+ 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 67: 3\n" /* stairs */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i:102: 0\n" /* glasspane */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 53: 2\n" /* woodstairs */
+ "l: 53: 7\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 17: 4\n" /* tree */
+ "o: 17: 8\n" /* tree */
+ "p: 50: 3\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 53: 6\n" /* woodstairs */
+ "s: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "mmmmaaammmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".aaaaaaaaa."
+ /* 7 */ ".aaaaaaaaa."
+ /* 8 */ "....bed...."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".fggfhfggf."
+ /* 2 */ ".g.......g."
+ /* 3 */ ".g.......g."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".g.......g."
+ /* 6 */ ".g.......g."
+ /* 7 */ ".fggfhfggf."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".fiifjfiif."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".fiifjfiif."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "kkkkkkkkkkk"
+ /* 1 */ "lfnnnnnnnfl"
+ /* 2 */ ".o..p.p..o."
+ /* 3 */ ".o.......o."
+ /* 4 */ ".o.......o."
+ /* 5 */ ".o.......o."
+ /* 6 */ ".o..q.q..o."
+ /* 7 */ "rfnnnnnnnfr"
+ /* 8 */ "sssssssssss"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "kkkkkkkkkkk"
+ /* 2 */ "lgggggggggl"
+ /* 3 */ ".g.......g."
+ /* 4 */ ".g.......g."
+ /* 5 */ ".g.......g."
+ /* 6 */ "rgggggggggr"
+ /* 7 */ "sssssssssss"
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "kkkkkkkkkkk"
+ /* 3 */ "lgggggggggl"
+ /* 4 */ ".g.......g."
+ /* 5 */ "rgggggggggr"
+ /* 6 */ "sssssssssss"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "kkkkkkkkkkk"
+ /* 4 */ "ggggggggggg"
+ /* 5 */ "sssssssssss"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7DoubleDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL13x14:
+ // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior
+ {
+ // Size:
+ 15, 9, 16, // SizeX = 15, SizeY = 9, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 8, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 53: 7\n" /* woodstairs */
+ "B: 53: 4\n" /* woodstairs */
+ "C: 53: 5\n" /* woodstairs */
+ "D: 53: 6\n" /* woodstairs */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 43: 0\n" /* doubleslab */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i: 96: 8\n" /* trapdoor */
+ "j: 61: 2\n" /* furnace */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 53: 0\n" /* woodstairs */
+ "q: 47: 0\n" /* bookshelf */
+ "r:102: 0\n" /* glasspane */
+ "s: 64:12\n" /* wooddoorblock */
+ "t: 72: 0\n" /* woodplate */
+ "u: 17: 4\n" /* tree */
+ "v: 17: 8\n" /* tree */
+ "w: 50: 3\n" /* torch */
+ "x: 50: 1\n" /* torch */
+ "y: 50: 4\n" /* torch */
+ "z: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmaaammmmmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaam"
+ /* 8 */ "mmmmmmmmaaaaaam"
+ /* 9 */ "mmmmmmmmaaaaaam"
+ /* 10 */ "mmmmmmmmaaaaaam"
+ /* 11 */ "mmmmmmmmaaaaaam"
+ /* 12 */ "mmmmmmmmaaaaaam"
+ /* 13 */ "mmmmmmmmaaaaaam"
+ /* 14 */ "mmmmmmmmaaaaaam"
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......bcd......"
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aeeeeaaaaaaaa."
+ /* 3 */ ".aeeeeaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaaaaa."
+ /* 8 */ "........aaaaaa."
+ /* 9 */ "mmmmmmm.aaaaaa."
+ /* 10 */ "mmmmmmm.aaaaaa."
+ /* 11 */ "mmmmmmm.aaaaaa."
+ /* 12 */ "mmmmmmm.aaaaaa."
+ /* 13 */ "mmmmmmm.aaaaaa."
+ /* 14 */ "mmmmmmm.aaaaaa."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fggggfhfggggf."
+ /* 2 */ ".g...i.......g."
+ /* 3 */ ".gjeee......kg."
+ /* 4 */ ".f..........lg."
+ /* 5 */ ".g..........ng."
+ /* 6 */ ".g.olp..ol...g."
+ /* 7 */ ".fggggggfn...f."
+ /* 8 */ "........g....g."
+ /* 9 */ "mmmmmmm.gk...g."
+ /* 10 */ "mmmmmmm.gl..kg."
+ /* 11 */ "mmmmmmm.gn..lg."
+ /* 12 */ "mmmmmmm.g...ng."
+ /* 13 */ "mmmmmmm.gq..qg."
+ /* 14 */ "mmmmmmm.fggggf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fgrrgfsfgrrgf."
+ /* 2 */ ".g...........g."
+ /* 3 */ ".g...........r."
+ /* 4 */ ".f..........tr."
+ /* 5 */ ".g...........r."
+ /* 6 */ ".g..t....t...g."
+ /* 7 */ ".fgrrrrgf....f."
+ /* 8 */ "........g....g."
+ /* 9 */ "mmmmmmm.r....r."
+ /* 10 */ "mmmmmmm.rt...r."
+ /* 11 */ "mmmmmmm.r...tr."
+ /* 12 */ "mmmmmmm.r....r."
+ /* 13 */ "mmmmmmm.gq..qg."
+ /* 14 */ "mmmmmmm.fgrrgf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fuuuuuuuuuuuf."
+ /* 2 */ ".v....w.w....v."
+ /* 3 */ ".v...........v."
+ /* 4 */ ".vx..........v."
+ /* 5 */ ".v...........v."
+ /* 6 */ ".v......y....v."
+ /* 7 */ ".fuuuuuufx..zv."
+ /* 8 */ "........v....v."
+ /* 9 */ "mmmmmmm.v....v."
+ /* 10 */ "mmmmmmm.v....v."
+ /* 11 */ "mmmmmmm.v....v."
+ /* 12 */ "mmmmmmm.v....v."
+ /* 13 */ "mmmmmmm.v.yy.v."
+ /* 14 */ "mmmmmmm.fuuuuf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "nnnnnnnnnnnnnno"
+ /* 1 */ "pgggggggggggggo"
+ /* 2 */ "pgAAAAAAAAAABgo"
+ /* 3 */ "pgC.........Bgo"
+ /* 4 */ "pgC.........Bgo"
+ /* 5 */ "pgC.........Bgo"
+ /* 6 */ "pgCDDDDDDD..Bgo"
+ /* 7 */ "pggggggggC..Bgo"
+ /* 8 */ "pkkkkkkpgC..Bgo"
+ /* 9 */ "mmmmmmmpgC..Bgo"
+ /* 10 */ "mmmmmmmpgC..Bgo"
+ /* 11 */ "mmmmmmmpgC..Bgo"
+ /* 12 */ "mmmmmmmpgC..Bgo"
+ /* 13 */ "mmmmmmmpgCDDBgo"
+ /* 14 */ "mmmmmmmpggggggo"
+ /* 15 */ "mmmmmmmpkkkkkkk"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".pnnnnnnnnnnno."
+ /* 2 */ ".pgggggggggggo."
+ /* 3 */ ".pgggggggggggo."
+ /* 4 */ ".pgggggggggggo."
+ /* 5 */ ".pgggggggggggo."
+ /* 6 */ ".pgggggggggggo."
+ /* 7 */ ".pkkkkkkkggggo."
+ /* 8 */ "........pggggo."
+ /* 9 */ "mmmmmmm.pggggo."
+ /* 10 */ "mmmmmmm.pggggo."
+ /* 11 */ "mmmmmmm.pggggo."
+ /* 12 */ "mmmmmmm.pggggo."
+ /* 13 */ "mmmmmmm.pggggo."
+ /* 14 */ "mmmmmmm.kkkkko."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..nnnnnnnnnnn.."
+ /* 3 */ "..pgggggggggo.."
+ /* 4 */ "..pgggggggggo.."
+ /* 5 */ "..pgggggggggo.."
+ /* 6 */ "..kkkkkkkkggo.."
+ /* 7 */ ".........pggo.."
+ /* 8 */ ".........pggo.."
+ /* 9 */ "mmmmmmm..pggo.."
+ /* 10 */ "mmmmmmm..pggo.."
+ /* 11 */ "mmmmmmm..pggo.."
+ /* 12 */ "mmmmmmm..pggo.."
+ /* 13 */ "mmmmmmm..kkko.."
+ /* 14 */ "mmmmmmm........"
+ /* 15 */ "mmmmmmm........"
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...pnnnnnnno..."
+ /* 4 */ "...pgggggggo..."
+ /* 5 */ "...pkkkkkkpo..."
+ /* 6 */ "..........po..."
+ /* 7 */ "..........po..."
+ /* 8 */ "..........po..."
+ /* 9 */ "mmmmmmm...po..."
+ /* 10 */ "mmmmmmm...po..."
+ /* 11 */ "mmmmmmm...po..."
+ /* 12 */ "mmmmmmm...pk..."
+ /* 13 */ "mmmmmmm........"
+ /* 14 */ "mmmmmmm........"
+ /* 15 */ "mmmmmmm........",
+
+ // Connectors:
+ "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL13x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL14x14:
+ // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera
+ {
+ // Size:
+ 16, 8, 16, // SizeX = 16, SizeY = 8, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 1, 0, // MinX, MinY, MinZ
+ 16, 7, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 5: 0\n" /* wood */
+ "g: 67: 3\n" /* stairs */
+ "h: 17: 0\n" /* tree */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 64: 5\n" /* wooddoorblock */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 53: 7\n" /* woodstairs */
+ "q: 53: 6\n" /* woodstairs */
+ "r: 53: 3\n" /* woodstairs */
+ "s: 53: 0\n" /* woodstairs */
+ "t: 53: 5\n" /* woodstairs */
+ "u: 53: 4\n" /* woodstairs */
+ "v: 50: 3\n" /* torch */
+ "w: 50: 2\n" /* torch */
+ "x: 50: 4\n" /* torch */
+ "y: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmaaammmmm"
+ /* 1 */ "maaaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaaam"
+ /* 8 */ "bbbbbaaaaaaaaaam"
+ /* 9 */ "bbbbbbbbaaaaaaam"
+ /* 10 */ "bbbbbbbbaaaaaaam"
+ /* 11 */ "bbbbbbbbaaaaaaam"
+ /* 12 */ "bbbbbbbbaaaaaaam"
+ /* 13 */ "bbbbbbbbaaaaaaam"
+ /* 14 */ "bbbbbbbbaaaaaaam"
+ /* 15 */ "bbbbbbbbmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........cde....."
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".affffffffffffa."
+ /* 3 */ ".affffffffffffa."
+ /* 4 */ ".affffffffffffa."
+ /* 5 */ ".affffffffffffa."
+ /* 6 */ ".affffffffffffa."
+ /* 7 */ ".aaaaaaaafffffa."
+ /* 8 */ ".....cgeafffffa."
+ /* 9 */ "........afffffa."
+ /* 10 */ "........afffffa."
+ /* 11 */ "........afffffa."
+ /* 12 */ "........afffffa."
+ /* 13 */ "........afffffa."
+ /* 14 */ "........aaaaaaa."
+ /* 15 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".hffffffhihfffh."
+ /* 2 */ ".f............f."
+ /* 3 */ ".f............f."
+ /* 4 */ ".f............f."
+ /* 5 */ ".f............f."
+ /* 6 */ ".f............f."
+ /* 7 */ ".hffffjfh.....f."
+ /* 8 */ "........f.....f."
+ /* 9 */ "........f.....f."
+ /* 10 */ "........f.....f."
+ /* 11 */ "........f.....f."
+ /* 12 */ "........f.....f."
+ /* 13 */ "........f.....f."
+ /* 14 */ "........hfffffh."
+ /* 15 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".hfkkfkkhlhkkfh."
+ /* 2 */ ".k............f."
+ /* 3 */ ".k............k."
+ /* 4 */ ".k............k."
+ /* 5 */ ".k............f."
+ /* 6 */ ".k............k."
+ /* 7 */ ".hfkkflfh.....k."
+ /* 8 */ "........f.....f."
+ /* 9 */ "........k.....k."
+ /* 10 */ "........k.....k."
+ /* 11 */ "........f.....f."
+ /* 12 */ "........k.....k."
+ /* 13 */ "........k.....k."
+ /* 14 */ "........hkkkkkh."
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "nnnnnnnnnnnnnnno"
+ /* 1 */ "phffffffhfhfffho"
+ /* 2 */ ".f............fo"
+ /* 3 */ ".f............fo"
+ /* 4 */ ".f............fo"
+ /* 5 */ ".f............fo"
+ /* 6 */ ".f............fo"
+ /* 7 */ "qhffffffh.....fo"
+ /* 8 */ "rrrrrrrsf.....fo"
+ /* 9 */ ".......sf.....fo"
+ /* 10 */ ".......sf.....fo"
+ /* 11 */ ".......sf.....fo"
+ /* 12 */ ".......sf.....fo"
+ /* 13 */ ".......sf.....fo"
+ /* 14 */ ".......shfffffho"
+ /* 15 */ ".......st.....uo"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "nnnnnnnnnnnnnnn."
+ /* 2 */ "pfffffffffffffo."
+ /* 3 */ ".f.........v.fo."
+ /* 4 */ ".f..........wfo."
+ /* 5 */ ".f......x....fo."
+ /* 6 */ "qfffffffff...fo."
+ /* 7 */ "rrrrrrrrsfy..fo."
+ /* 8 */ "........sf...fo."
+ /* 9 */ "........sf...fo."
+ /* 10 */ "........sf...fo."
+ /* 11 */ "........sf...fo."
+ /* 12 */ "........sf...fo."
+ /* 13 */ "........sf...fo."
+ /* 14 */ "........sfffffo."
+ /* 15 */ "........st...uo."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "nnnnnnnnnnnnno.."
+ /* 3 */ "pffffffffffffo.."
+ /* 4 */ ".fy.........fo.."
+ /* 5 */ "qffffffffff.fo.."
+ /* 6 */ "rrrrrrrrrsf.fo.."
+ /* 7 */ ".........sf.fo.."
+ /* 8 */ ".........sf.fo.."
+ /* 9 */ ".........sf.fo.."
+ /* 10 */ ".........sf.fo.."
+ /* 11 */ ".........sf.fo.."
+ /* 12 */ ".........sf.fo.."
+ /* 13 */ ".........sfxfo.."
+ /* 14 */ ".........sfffo.."
+ /* 15 */ ".........st.uo.."
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "nnnnnnnnnnnnn..."
+ /* 4 */ "ffffffffffffo..."
+ /* 5 */ "rrrrrrrrrrsfo..."
+ /* 6 */ "..........sfo..."
+ /* 7 */ "..........sfo..."
+ /* 8 */ "..........sfo..."
+ /* 9 */ "..........sfo..."
+ /* 10 */ "..........sfo..."
+ /* 11 */ "..........sfo..."
+ /* 12 */ "..........sfo..."
+ /* 13 */ "..........sfo..."
+ /* 14 */ "..........sfo..."
+ /* 15 */ "..........sfo...",
+
+ // Connectors:
+ "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL14x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL9x9:
+ // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft
+ {
+ // Size:
+ 11, 7, 11, // SizeX = 11, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 50: 1\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 53: 3\n" /* woodstairs */
+ "t: 53: 0\n" /* woodstairs */
+ "u: 53: 5\n" /* woodstairs */
+ "v: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmaaaaam"
+ /* 7 */ "mmmmmaaaaam"
+ /* 8 */ "mmmmmaaaaam"
+ /* 9 */ "mmmmmaaaaam"
+ /* 10 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".....aaaaa."
+ /* 7 */ ".....aaaaa."
+ /* 8 */ ".....aaaaa."
+ /* 9 */ ".....aaaaa."
+ /* 10 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".efffe...f."
+ /* 6 */ ".....f...f."
+ /* 7 */ ".....f...f."
+ /* 8 */ ".....f...f."
+ /* 9 */ ".....efffe."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ehhhe...f."
+ /* 6 */ ".....h...h."
+ /* 7 */ ".....h...h."
+ /* 8 */ ".....h...h."
+ /* 9 */ ".....ehhhe."
+ /* 10 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffl"
+ /* 2 */ ".f..n.n..fl"
+ /* 3 */ ".f.......fl"
+ /* 4 */ ".f...o...fl"
+ /* 5 */ "pfffffq.rfl"
+ /* 6 */ "sssssf...fl"
+ /* 7 */ "....tf...fl"
+ /* 8 */ "....tf...fl"
+ /* 9 */ "....tfffffl"
+ /* 10 */ "....tu...vl"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjl."
+ /* 2 */ "kffffffffl."
+ /* 3 */ ".f......fl."
+ /* 4 */ "pffffff.fl."
+ /* 5 */ "ssssssf.fl."
+ /* 6 */ ".....tf.fl."
+ /* 7 */ ".....tf.fl."
+ /* 8 */ ".....tf.fl."
+ /* 9 */ ".....tfffl."
+ /* 10 */ ".....tu.vl."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjj.."
+ /* 3 */ "ffffffffl.."
+ /* 4 */ "sssssstfl.."
+ /* 5 */ "......tfl.."
+ /* 6 */ "......tfl.."
+ /* 7 */ "......tfl.."
+ /* 8 */ "......tfl.."
+ /* 9 */ "......tfl.."
+ /* 10 */ "......tfl..",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseU13x9:
+ // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft
+ {
+ // Size:
+ 15, 7, 11, // SizeX = 15, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 0\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q: 50: 1\n" /* torch */
+ "r: 53: 3\n" /* woodstairs */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmaaammmmmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaammmaaaaam"
+ /* 7 */ "maaaaammmaaaaam"
+ /* 8 */ "maaaaammmaaaaam"
+ /* 9 */ "maaaaammmaaaaam"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......bcd......"
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaa."
+ /* 6 */ ".aaaaa...aaaaa."
+ /* 7 */ ".aaaaa...aaaaa."
+ /* 8 */ ".aaaaa...aaaaa."
+ /* 9 */ ".aaaaa...aaaaa."
+ /* 10 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".efffffgfffffe."
+ /* 2 */ ".f...........f."
+ /* 3 */ ".f...........f."
+ /* 4 */ ".f...........f."
+ /* 5 */ ".f...efffe...f."
+ /* 6 */ ".f...f...f...f."
+ /* 7 */ ".f...f...f...f."
+ /* 8 */ ".f...f...f...f."
+ /* 9 */ ".efffe...efffe."
+ /* 10 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ehhhhfifhhhhe."
+ /* 2 */ ".h...........h."
+ /* 3 */ ".h...........h."
+ /* 4 */ ".h...........h."
+ /* 5 */ ".f...ehhhe...f."
+ /* 6 */ ".h...h...h...h."
+ /* 7 */ ".h...h...h...h."
+ /* 8 */ ".h...h...h...h."
+ /* 9 */ ".ehhhe...ehhhe."
+ /* 10 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "jjjjjjjjjjjjjjj"
+ /* 1 */ "kfffffffffffffl"
+ /* 2 */ "kf....n.n....fl"
+ /* 3 */ "kf...........fl"
+ /* 4 */ "kf...o...o...fl"
+ /* 5 */ "kf..pfffffq..fl"
+ /* 6 */ "kf...frrrf...fl"
+ /* 7 */ "kf...fl.kf...fl"
+ /* 8 */ "kf...fl.kf...fl"
+ /* 9 */ "kfffffl.kfffffl"
+ /* 10 */ "ks...tl.ks...tl"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".jjjjjjjjjjjjl."
+ /* 2 */ ".kfffffffffffl."
+ /* 3 */ ".kfffffffffffl."
+ /* 4 */ ".kfffffffffffl."
+ /* 5 */ ".kffflrrrrfffl."
+ /* 6 */ ".kfffl...kfffl."
+ /* 7 */ ".kfffl...kfffl."
+ /* 8 */ ".kfffl...kfffl."
+ /* 9 */ ".kfffl...kfffl."
+ /* 10 */ ".ks.tl...ks.tl."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..kjjjjjjjjjj.."
+ /* 3 */ "..kfffffffffl.."
+ /* 4 */ "..kflrrrrrkfl.."
+ /* 5 */ "..kfl.....kfl.."
+ /* 6 */ "..kfl.....kfl.."
+ /* 7 */ "..kfl.....kfl.."
+ /* 8 */ "..kfl.....kfl.."
+ /* 9 */ "..kfl.....kfl.."
+ /* 10 */ "..kfl.....kfl..",
+
+ // Connectors:
+ "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseU13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenMill5x5:
+ // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera
+ {
+ // Size:
+ 9, 17, 13, // SizeX = 9, SizeY = 17, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 8, 16, 12, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 2\n" /* stairs */
+ "c: 67: 1\n" /* stairs */
+ "d: 67: 3\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 54: 4\n" /* chest */
+ "h:154: 4\n" /* hopper */
+ "i: 64: 4\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 85: 0\n" /* fence */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 35: 0\n" /* wool */
+ "p: 17: 4\n" /* tree */
+ "q: 17: 8\n" /* tree */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmmmm"
+ /* 1 */ "mmmmmmmmm"
+ /* 2 */ "mmmmmmmmm"
+ /* 3 */ "mmmmmmmmm"
+ /* 4 */ "maaaaammm"
+ /* 5 */ "maaaaaamm"
+ /* 6 */ "maaaaaamm"
+ /* 7 */ "maaaaaamm"
+ /* 8 */ "maaaaammm"
+ /* 9 */ "mmmmmmmmm"
+ /* 10 */ "mmmmmmmmm"
+ /* 11 */ "mmmmmmmmm"
+ /* 12 */ "mmmmmmmmm"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".aaaaa..."
+ /* 5 */ ".aaaaab.."
+ /* 6 */ ".aaaaac.."
+ /* 7 */ ".aaaaad.."
+ /* 8 */ ".aaaaa..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..."
+ /* 6 */ ".fgh.i..."
+ /* 7 */ ".f...f..."
+ /* 8 */ ".efffe..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".ejjje..."
+ /* 5 */ ".j...f..."
+ /* 6 */ ".j.k.l..."
+ /* 7 */ ".j...f..."
+ /* 8 */ ".ejjje..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f..nf..."
+ /* 6 */ ".f.k.f..."
+ /* 7 */ ".f..nf..k"
+ /* 8 */ ".efffe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".epppe..."
+ /* 5 */ ".q...q..."
+ /* 6 */ ".q.k.q..."
+ /* 7 */ ".q...q..k"
+ /* 8 */ ".epppe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..."
+ /* 6 */ ".f.k.f..k"
+ /* 7 */ ".f...f..o"
+ /* 8 */ ".efffe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 7
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".ejjje..."
+ /* 5 */ ".j...j..."
+ /* 6 */ ".j.k.j..k"
+ /* 7 */ ".j...j..o"
+ /* 8 */ ".ejjje..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 8
+ /* z\x* 012345678 */
+ /* 0 */ "........o"
+ /* 1 */ "........o"
+ /* 2 */ "........o"
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..k"
+ /* 6 */ ".f.k.f..o"
+ /* 7 */ ".f...f..o"
+ /* 8 */ ".efffe..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 9
+ /* z\x* 012345678 */
+ /* 0 */ "........k"
+ /* 1 */ "........k"
+ /* 2 */ "........o"
+ /* 3 */ "........o"
+ /* 4 */ ".epppe..o"
+ /* 5 */ ".q...q..k"
+ /* 6 */ ".q.k.q..o"
+ /* 7 */ ".q...q..k"
+ /* 8 */ ".epppe..k"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 10
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........k"
+ /* 3 */ "rrrrrrr.k"
+ /* 4 */ "sfffffs.o"
+ /* 5 */ ".f...f..o"
+ /* 6 */ ".f.kppppp"
+ /* 7 */ ".f...f..o"
+ /* 8 */ "tffffft.o"
+ /* 9 */ "uuuuuuu.k"
+ /* 10 */ "........k"
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 11
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "rrrrrrr.k"
+ /* 5 */ "sfffffs.k"
+ /* 6 */ ".f...f..o"
+ /* 7 */ "tffffft.k"
+ /* 8 */ "uuuuuuu.o"
+ /* 9 */ "........o"
+ /* 10 */ "........o"
+ /* 11 */ "........k"
+ /* 12 */ "........k"
+
+ // Level 12
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "rrrrrrr.o"
+ /* 6 */ "fffffff.o"
+ /* 7 */ "uuuuuuu.k"
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........o"
+ /* 11 */ "........o"
+ /* 12 */ "........o"
+
+ // Level 13
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........o"
+ /* 6 */ "........k"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 14
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........o"
+ /* 6 */ "........k"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 15
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........k"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 16
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........k"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ ".........",
+
+ // Connectors:
+ "-1: 8, 1, 6: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenMill5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenStables:
+ // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera
+ {
+ // Size:
+ 15, 9, 9, // SizeX = 15, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 3: 0\n" /* dirt */
+ "f: 17: 0\n" /* tree */
+ "g:107: 0\n" /* fencegate */
+ "h:107: 4\n" /* fencegate */
+ "i: 5: 0\n" /* wood */
+ "j:107: 6\n" /* fencegate */
+ "k: 85: 0\n" /* fence */
+ "l:170: 0\n" /* haybale */
+ "m: 19: 0\n" /* sponge */
+ "n:170: 4\n" /* haybale */
+ "o:170: 8\n" /* haybale */
+ "p: 50: 1\n" /* torch */
+ "q: 50: 2\n" /* torch */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "maaaaaaaaaaaaam"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".bcccccccccccd."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aeeeeeeeeeeea."
+ /* 3 */ ".aeeeeeeeeeeea."
+ /* 4 */ ".aeeeeeeeeeeea."
+ /* 5 */ ".aeeeeeeeeeeea."
+ /* 6 */ ".aeeeeeeeeeeea."
+ /* 7 */ ".aaaaaaaaaaaaa."
+ /* 8 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fghgighgigjgf."
+ /* 2 */ ".k...k...k...k."
+ /* 3 */ ".k...k...k...k."
+ /* 4 */ ".k...k...k...k."
+ /* 5 */ ".k...k...k...k."
+ /* 6 */ ".kl..k..nko..k."
+ /* 7 */ ".fkkkikkkikkkf."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".f...i...i...f."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".f...i...i...f."
+ /* 8 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fp.qip.qip.qf."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".f...i...i...f."
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "rrrrrrrrrrrrrrr"
+ /* 1 */ "siiiiiiiiiiiiis"
+ /* 2 */ ".i...........i."
+ /* 3 */ ".i...........i."
+ /* 4 */ ".i...........i."
+ /* 5 */ ".i...........i."
+ /* 6 */ ".i...........i."
+ /* 7 */ "tiiiiiiiiiiiiit"
+ /* 8 */ "uuuuuuuuuuuuuuu"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "rrrrrrrrrrrrrrr"
+ /* 2 */ "siiiiiiiiiiiiis"
+ /* 3 */ ".i...........i."
+ /* 4 */ ".i...........i."
+ /* 5 */ ".i...........i."
+ /* 6 */ "tiiiiiiiiiiiiit"
+ /* 7 */ "uuuuuuuuuuuuuuu"
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "rrrrrrrrrrrrrrr"
+ /* 3 */ "siiiiiiiiiiiiis"
+ /* 4 */ ".i...........i."
+ /* 5 */ "tiiiiiiiiiiiiit"
+ /* 6 */ "uuuuuuuuuuuuuuu"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "rrrrrrrrrrrrrrr"
+ /* 4 */ "iiiiiiiiiiiiiii"
+ /* 5 */ "uuuuuuuuuuuuuuu"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenStables
+}; // g_PlainsVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleWell4x4:
+ // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 1, 9, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 2, 9, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 9, 1: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // CobbleWell4x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineEntrance:
+ // The data has been exported from the gallery Plains, area index 138, ID 446, created by STR_Warrior
+ {
+ // Size:
+ 7, 38, 7, // SizeX = 7, SizeY = 38, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 37, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 77: 2\n" /* stonebutton */
+ "c: 66: 6\n" /* tracks */
+ "d: 27: 1\n" /* poweredrail */
+ "e: 66: 5\n" /* tracks */
+ "f: 66: 9\n" /* tracks */
+ "g: 66: 2\n" /* tracks */
+ "h: 50: 4\n" /* torch */
+ "i: 66: 4\n" /* tracks */
+ "j: 66: 8\n" /* tracks */
+ "k: 66: 3\n" /* tracks */
+ "l: 66: 7\n" /* tracks */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 2: 0\n" /* grass */
+ "p: 53: 2\n" /* woodstairs */
+ "q: 77: 1\n" /* stonebutton */
+ "r: 27: 0\n" /* poweredrail */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "maaaaam"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mm...mm"
+ /* 1 */ "mm.abam"
+ /* 2 */ "mmcddam"
+ /* 3 */ "mae..am"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "mm...mm"
+ /* 1 */ "mm.a.mm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "mm.h.mm"
+ /* 1 */ "mm.a.mm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 15
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 16
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 17
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 18
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 19
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 20
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 21
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 22
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 23
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 24
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 25
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 26
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 27
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 28
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 29
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 30
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 31
+ /* z\x* 0123456 */
+ /* 0 */ "ooomooo"
+ /* 1 */ "oaaaaao"
+ /* 2 */ "oa.aaao"
+ /* 3 */ "oa..iao"
+ /* 4 */ "oa..jao"
+ /* 5 */ "oaaaaao"
+ /* 6 */ "ooooooo"
+
+ // Level 32
+ /* z\x* 0123456 */
+ /* 0 */ "...p..."
+ /* 1 */ ".aqrba."
+ /* 2 */ "...fl.."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 33
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".a...a."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 34
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".a...a."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 35
+ /* z\x* 0123456 */
+ /* 0 */ "ppppppp"
+ /* 1 */ "saaaaas"
+ /* 2 */ ".a...a."
+ /* 3 */ ".a...a."
+ /* 4 */ ".a...a."
+ /* 5 */ "taaaaat"
+ /* 6 */ "uuuuuuu"
+
+ // Level 36
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "ppppppp"
+ /* 2 */ "saaaaas"
+ /* 3 */ ".aaaaa."
+ /* 4 */ "taaaaat"
+ /* 5 */ "uuuuuuu"
+ /* 6 */ "......."
+
+ // Level 37
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "ppppppp"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "uuuuuuu"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 6, 32, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 32, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 32, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 32, 0: 2\n" /* Type 2, direction Z- */
+ "3: 3, 1, 0: 2\n" /* Type 3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MineEntrance
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // RoofedWell:
+ // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior
+ {
+ // Size:
+ 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 14, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 3: 0\n" /* dirt */
+ "e: 2: 0\n" /* grass */
+ "f: 13: 0\n" /* gravel */
+ "g:118: 3\n" /* cauldronblock */
+ "h: 85: 0\n" /* fence */
+ "i: 53: 2\n" /* woodstairs */
+ "j: 53: 7\n" /* woodstairs */
+ "k: 5: 0\n" /* wood */
+ "l: 53: 4\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 5\n" /* woodstairs */
+ "o: 53: 6\n" /* woodstairs */
+ "p: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "eefffee"
+ /* 1 */ "ebbbbbe"
+ /* 2 */ "fbcccbf"
+ /* 3 */ "fbcccbf"
+ /* 4 */ "fbcccbf"
+ /* 5 */ "ebbbbbe"
+ /* 6 */ "eefffee"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bbbbb."
+ /* 2 */ ".b...b."
+ /* 3 */ ".b.g.b."
+ /* 4 */ ".b...b."
+ /* 5 */ ".bbbbb."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "iiiiiii"
+ /* 1 */ "jkjjjkj"
+ /* 2 */ ".l...n."
+ /* 3 */ ".l.h.n."
+ /* 4 */ ".l...n."
+ /* 5 */ "okoooko"
+ /* 6 */ "ppppppp"
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "iiiiiii"
+ /* 2 */ "jkjjjkj"
+ /* 3 */ ".k.h.k."
+ /* 4 */ "okoooko"
+ /* 5 */ "ppppppp"
+ /* 6 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "iiiiiii"
+ /* 3 */ "kkkkkkk"
+ /* 4 */ "ppppppp"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 0, 9, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // RoofedWell
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_PlainsVillagePrefabsCount = ARRAYCOUNT(g_PlainsVillagePrefabs);
+
+const size_t g_PlainsVillageStartingPrefabsCount = ARRAYCOUNT(g_PlainsVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.h b/src/Generating/Prefabs/PlainsVillagePrefabs.h
new file mode 100644
index 000000000..087783b1e
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// PlainsVillagePrefabs.h
+
+// Declares the prefabs in the group PlainsVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_PlainsVillagePrefabs[];
+extern const cPrefab::sDef g_PlainsVillageStartingPrefabs[];
+extern const size_t g_PlainsVillagePrefabsCount;
+extern const size_t g_PlainsVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
new file mode 100644
index 000000000..4f0efdcc6
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
@@ -0,0 +1,1558 @@
+
+// SandFlatRoofVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandFlatRoofVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandFlatRoofVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera
+ {
+ // Size:
+ 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 11, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 2\n" /* sandstonestairs */
+ "b:128: 1\n" /* sandstonestairs */
+ "c:128: 0\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f:171:15\n" /* carpet */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h:171: 0\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 61: 2\n" /* furnace */
+ "k: 10: 0\n" /* lava */
+ "l: 54: 2\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 24: 2\n" /* sandstone */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 1\n" /* torch */
+ "q:101: 0\n" /* ironbars */
+ "r:128: 4\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaab....."
+ /* 1 */ "cdddddddddd."
+ /* 2 */ "cdddddddddd."
+ /* 3 */ "cdddddddddd."
+ /* 4 */ "cdddddddddd."
+ /* 5 */ "edddddddddd."
+ /* 6 */ ".dddddddddd."
+ /* 7 */ ".dddddddddd."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......dfffd."
+ /* 3 */ "......ghfhd."
+ /* 4 */ "......diiid."
+ /* 5 */ ".d....dhfhd."
+ /* 6 */ ".djddjdfffd."
+ /* 7 */ ".ddkkddl..d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".n....nn.nn."
+ /* 2 */ "......n...n."
+ /* 3 */ "......o...n."
+ /* 4 */ "......n....."
+ /* 5 */ ".n....n...n."
+ /* 6 */ ".n....n...n."
+ /* 7 */ ".n....n...n."
+ /* 8 */ ".nnn.nnn.nn."
+ /* 9 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......d...d."
+ /* 3 */ "......d...d."
+ /* 4 */ "......dp..d."
+ /* 5 */ ".d....d...d."
+ /* 6 */ ".dqqqqd...d."
+ /* 7 */ ".d....d...d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "rsssssssssss"
+ /* 1 */ "rddddddddddt"
+ /* 2 */ "rddddddddddt"
+ /* 3 */ "rddddddddddt"
+ /* 4 */ "rddddddddddt"
+ /* 5 */ "rddddddddddt"
+ /* 6 */ "rddddddddddt"
+ /* 7 */ "rddddddddddt"
+ /* 8 */ "rddddddddddt"
+ /* 9 */ "uuuuuuuuuuut",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera
+ {
+ // Size:
+ 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "..abc........"
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddedddddddd."
+ /* 2 */ ".dffgggggffd."
+ /* 3 */ ".dfghhhhhgfd."
+ /* 4 */ ".dfghfffhgfd."
+ /* 5 */ ".dfghhhhhgfd."
+ /* 6 */ ".dffgggggffd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".iiji.iii.ii."
+ /* 2 */ ".i.........i."
+ /* 3 */ ".i.........i."
+ /* 4 */ "............."
+ /* 5 */ ".i.........i."
+ /* 6 */ ".i.........i."
+ /* 7 */ ".ii.ii.ii.ii."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".d..k..k...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".dl.......nd."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d....o....d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "pqqqqqqqqqqqq"
+ /* 1 */ "pdddddddddddr"
+ /* 2 */ "pdddddddddddr"
+ /* 3 */ "pdddddddddddr"
+ /* 4 */ "pdddddddddddr"
+ /* 5 */ "pdddddddddddr"
+ /* 6 */ "pdddddddddddr"
+ /* 7 */ "pdddddddddddr"
+ /* 8 */ "ssssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x4:
+ // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h: 24: 2\n" /* sandstone */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 4\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfgfd."
+ /* 3 */ ".dfgfd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".hhihh."
+ /* 2 */ ".h...h."
+ /* 3 */ ".h...h."
+ /* 4 */ ".hh.hh."
+ /* 5 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dj.jd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "kllllln"
+ /* 1 */ "kdddddn"
+ /* 2 */ "kdddddn"
+ /* 3 */ "kdddddn"
+ /* 4 */ "kdddddn"
+ /* 5 */ "oooooon",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House5x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x5:
+ // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfffd."
+ /* 3 */ ".dghgd."
+ /* 4 */ ".dfffd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".iijii."
+ /* 2 */ ".i...i."
+ /* 3 */ "......."
+ /* 4 */ ".i...i."
+ /* 5 */ ".ii.ii."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dk.kd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "lnnnnno"
+ /* 1 */ "ldddddo"
+ /* 2 */ "ldddddo"
+ /* 3 */ "ldddddo"
+ /* 4 */ "ldddddo"
+ /* 5 */ "ldddddo"
+ /* 6 */ "ppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x5:
+ // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171:14\n" /* carpet */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "..abc...."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddedddd."
+ /* 2 */ ".dfffffd."
+ /* 3 */ ".dghhhgd."
+ /* 4 */ ".dfffffd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".iiji.ii."
+ /* 2 */ ".i.....i."
+ /* 3 */ "........."
+ /* 4 */ ".i.....i."
+ /* 5 */ ".iii.iii."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".dk.k..d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "lnnnnnnnn"
+ /* 1 */ "ldddddddo"
+ /* 2 */ "ldddddddo"
+ /* 3 */ "ldddddddo"
+ /* 4 */ "ldddddddo"
+ /* 5 */ "ldddddddo"
+ /* 6 */ "ppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x5:
+ // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfghhgfd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".........."
+ /* 4 */ ".i......i."
+ /* 5 */ ".ii.ii.ii."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dk.k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".d......d."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "lnnnnnnnnn"
+ /* 1 */ "lddddddddo"
+ /* 2 */ "lddddddddo"
+ /* 3 */ "lddddddddo"
+ /* 4 */ "lddddddddo"
+ /* 5 */ "lddddddddo"
+ /* 6 */ "pppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House8x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x7:
+ // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".dddddddd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfhgghfd."
+ /* 5 */ ".dfhffhfd."
+ /* 6 */ ".dfghhgfd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".i......i."
+ /* 4 */ ".........."
+ /* 5 */ ".i......i."
+ /* 6 */ ".i......i."
+ /* 7 */ ".ii.ii.ii."
+ /* 8 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".d..k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".dl....nd."
+ /* 5 */ ".d......d."
+ /* 6 */ ".d......d."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "oppppppppp"
+ /* 1 */ "oddddddddq"
+ /* 2 */ "oddddddddq"
+ /* 3 */ "oddddddddq"
+ /* 4 */ "oddddddddq"
+ /* 5 */ "oddddddddq"
+ /* 6 */ "oddddddddq"
+ /* 7 */ "oddddddddq"
+ /* 8 */ "rrrrrrrrrq",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House8x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera
+ {
+ // Size:
+ 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..abc......"
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddedddddd."
+ /* 2 */ ".dffgggffd."
+ /* 3 */ ".dfghhhgfd."
+ /* 4 */ ".dfghfhgfd."
+ /* 5 */ ".dfghhhgfd."
+ /* 6 */ ".dffgggffd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".iijii.iii."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ "..........."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".ii.iii.ii."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".d..k....d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".dl.....nd."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...o...d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "pqqqqqqqqqq"
+ /* 1 */ "pdddddddddr"
+ /* 2 */ "pdddddddddr"
+ /* 3 */ "pdddddddddr"
+ /* 4 */ "pdddddddddr"
+ /* 5 */ "pdddddddddr"
+ /* 6 */ "pdddddddddr"
+ /* 7 */ "pdddddddddr"
+ /* 8 */ "ssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL13x12:
+ // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
+ {
+ // Size:
+ 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 4, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 43: 1\n" /* doubleslab */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 58: 0\n" /* workbench */
+ "k: 24: 2\n" /* sandstone */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r:128: 6\n" /* sandstonestairs */
+ "s:128: 5\n" /* sandstonestairs */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...abc........."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddded."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ ".......deddddd."
+ /* 9 */ "mmmmmm.ddddddd."
+ /* 10 */ "mmmmmm.ddddddd."
+ /* 11 */ "mmmmmm.ddddddd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddfddddddddd."
+ /* 2 */ ".dgghhhhhhhhgd."
+ /* 3 */ ".dghiiiiiiiihd."
+ /* 4 */ ".dghiggggggihd."
+ /* 5 */ ".dghiiiiiigihd."
+ /* 6 */ ".dgghhhhhigihd."
+ /* 7 */ ".dddddddhigihd."
+ /* 8 */ ".......dhigihd."
+ /* 9 */ "mmmmmm.dhiiihd."
+ /* 10 */ "mmmmmm.dghhhgd."
+ /* 11 */ "mmmmmm.dggggjd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".kkklkkkk.kkkk."
+ /* 2 */ ".k...........k."
+ /* 3 */ ".k...........k."
+ /* 4 */ "..............."
+ /* 5 */ ".k...........k."
+ /* 6 */ ".k...........k."
+ /* 7 */ ".kkk.kkk.....k."
+ /* 8 */ ".......k.....k."
+ /* 9 */ "mmmmmm.k......."
+ /* 10 */ "mmmmmm.......k."
+ /* 11 */ "mmmmmm.k.....k."
+ /* 12 */ "mmmmmm.kkk.kkk."
+ /* 13 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".d......n....d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".do..........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..........pd."
+ /* 7 */ ".ddddddd.....d."
+ /* 8 */ ".......d.....d."
+ /* 9 */ "mmmmmm.d.....d."
+ /* 10 */ "mmmmmm.d.....d."
+ /* 11 */ "mmmmmm.d..q..d."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "rrrrrrrrrrrrrrs"
+ /* 1 */ "tddddddddddddds"
+ /* 2 */ "tddddddddddddds"
+ /* 3 */ "tddddddddddddds"
+ /* 4 */ "tddddddddddddds"
+ /* 5 */ "tddddddddddddds"
+ /* 6 */ "tddddddddddddds"
+ /* 7 */ "tddddddddddddds"
+ /* 8 */ "tuuuuutddddddds"
+ /* 9 */ "mmmmmmtddddddds"
+ /* 10 */ "mmmmmmtddddddds"
+ /* 11 */ "mmmmmmtddddddds"
+ /* 12 */ "mmmmmmtddddddds"
+ /* 13 */ "......tuuuuuuuu",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL13x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MarketStall:
+ // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 85: 0\n" /* fence */
+ "c:171:14\n" /* carpet */
+ "d:171:15\n" /* carpet */
+ "e:171: 0\n" /* carpet */
+ "f: 35:14\n" /* wool */
+ "g: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "cddeddc"
+ /* 2 */ "cdeeedc"
+ /* 3 */ "cdeeedc"
+ /* 4 */ "cddeddc"
+ /* 5 */ "b.....b"
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "b.....b"
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "b.....b"
+ /* 6 */ "fgfgfgf"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "fgfgfgf"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "fgfgfgf"
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "fgfgfgf"
+ /* 2 */ "fgfgfgf"
+ /* 3 */ "fgfgfgf"
+ /* 4 */ "fgfgfgf"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 2, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MarketStall
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Marketplace:
+ // The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera
+ {
+ // Size:
+ 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 3, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 12: 0\n" /* sand */
+ "c: 24: 2\n" /* sandstone */
+ "d: 12: 2\n" /* sand */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 0\n" /* wood */
+ "g:128: 2\n" /* sandstonestairs */
+ "h:128: 0\n" /* sandstonestairs */
+ "i: 8: 0\n" /* water */
+ "j:128: 1\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "l: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */
+ "n: 35:14\n" /* wool */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "aaaabbbaaabbbb"
+ /* 1 */ "aaaabbaabbabbb"
+ /* 2 */ "aababbabcabbbb"
+ /* 3 */ "aaaaabaaaaabbb"
+ /* 4 */ "bbbbbbbbbbbbbb"
+ /* 5 */ "bbbbbbbbbbaabb"
+ /* 6 */ "bbbbccccbbabab"
+ /* 7 */ "ccbbccccbbaaab"
+ /* 8 */ "ccbbccccbbabbb"
+ /* 9 */ "dcbbccccbbabaa"
+ /* 10 */ "ccbbbbbbbbaaba"
+ /* 11 */ "ccbbbbbbbbabaa"
+ /* 12 */ "bbbbbbbbbbabaa"
+ /* 13 */ "bbbaababbbaaba"
+ /* 14 */ "bbbcaaaabbabbb"
+ /* 15 */ "bbbcccabbbabbb"
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "e...e.e...e..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "fffff.fffff..."
+ /* 4 */ ".............."
+ /* 5 */ "..........f..e"
+ /* 6 */ "....gggg..f..."
+ /* 7 */ ".f..hiij..f..."
+ /* 8 */ ".f..hiij..f..."
+ /* 9 */ ".f..kkkk..f..e"
+ /* 10 */ ".f............"
+ /* 11 */ ".f........f..e"
+ /* 12 */ "...fffff..f..."
+ /* 13 */ "..........f..."
+ /* 14 */ "..........f..."
+ /* 15 */ "...e...e..f..e"
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "lnlnl.lnlnl..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "e...e.e...e..."
+ /* 4 */ ".............."
+ /* 5 */ "..........e..l"
+ /* 6 */ ".............n"
+ /* 7 */ ".e...........l"
+ /* 8 */ ".............n"
+ /* 9 */ "..........e..l"
+ /* 10 */ ".............."
+ /* 11 */ ".e........e..l"
+ /* 12 */ "...e...e.....n"
+ /* 13 */ ".............l"
+ /* 14 */ ".............n"
+ /* 15 */ "...lnlnl..e..l"
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "lnlnl.lnlnl..."
+ /* 2 */ "lnlnl.lnlnl..."
+ /* 3 */ "lnlnl.lnlnl..."
+ /* 4 */ ".............."
+ /* 5 */ "..........lll."
+ /* 6 */ "..........nnn."
+ /* 7 */ "ll........lll."
+ /* 8 */ "nn........nnn."
+ /* 9 */ "ll........lll."
+ /* 10 */ "nn............"
+ /* 11 */ "ll........lll."
+ /* 12 */ "...lnlnl..nnn."
+ /* 13 */ "...lnlnl..lll."
+ /* 14 */ "...lnlnl..nnn."
+ /* 15 */ "..........lll.",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Marketplace
+}; // g_SandFlatRoofVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera
+ {
+ // Size:
+ 5, 16, 5, // SizeX = 5, SizeY = 16, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 15, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d:128: 2\n" /* sandstonestairs */
+ "e:128: 0\n" /* sandstonestairs */
+ "f:128: 1\n" /* sandstonestairs */
+ "g:128: 3\n" /* sandstonestairs */
+ "h:128: 6\n" /* sandstonestairs */
+ "i:128: 4\n" /* sandstonestairs */
+ "j:128: 5\n" /* sandstonestairs */
+ "k:128: 7\n" /* sandstonestairs */
+ "l: 44: 1\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "abbba"
+ /* 2 */ "abbba"
+ /* 3 */ "abbba"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbcbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "ddddd"
+ /* 1 */ "ecccf"
+ /* 2 */ "ecbcf"
+ /* 3 */ "ecccf"
+ /* 4 */ "ggggf"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ ".hhh."
+ /* 2 */ ".ibj."
+ /* 3 */ ".kkj."
+ /* 4 */ "....."
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "lllll"
+ /* 1 */ "lllll"
+ /* 2 */ "lllll"
+ /* 3 */ "lllll"
+ /* 4 */ "lllll",
+
+ // Connectors:
+ "2: 4, 11, 2: 5\n" /* Type 2, direction X+ */
+ "2: 2, 11, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 11, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 11, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandFlatRoofVillagePrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillagePrefabs);
+
+const size_t g_SandFlatRoofVillageStartingPrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
new file mode 100644
index 000000000..ea06de5b5
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandFlatRoofVillagePrefabs.h
+
+// Declares the prefabs in the group SandFlatRoofVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandFlatRoofVillagePrefabs[];
+extern const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[];
+extern const size_t g_SandFlatRoofVillagePrefabsCount;
+extern const size_t g_SandFlatRoofVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp
new file mode 100644
index 000000000..a062f8cd4
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp
@@ -0,0 +1,2133 @@
+
+// SandVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoubleField:
+ // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999
+ {
+ // Size:
+ 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 1, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "abbcbbabbcbba"
+ /* 2 */ "abbcbbabbcbba"
+ /* 3 */ "abbcbbabbcbba"
+ /* 4 */ "abbcbbabbcbba"
+ /* 5 */ "abbcbbabbcbba"
+ /* 6 */ "abbcbbabbcbba"
+ /* 7 */ "abbcbbabbcbba"
+ /* 8 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "d.....d.....d"
+ /* 1 */ ".......ee.ee."
+ /* 2 */ ".......ee.ee."
+ /* 3 */ ".......ee.ee."
+ /* 4 */ ".......ee.ee."
+ /* 5 */ ".......ee.ee."
+ /* 6 */ ".......ee.ee."
+ /* 7 */ ".......ee.ee."
+ /* 8 */ "d.....d.....d",
+
+ // Connectors:
+ "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // DoubleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 1\n" /* torch */
+ "o: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".dffdfdffd."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d..j.j..d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".dn.....od."
+ /* 4 */ "kdddddddddk"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "ddddddddddd"
+ /* 4 */ "lllllllllll"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x9:
+ // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft
+ {
+ // Size:
+ 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f.......f."
+ /* 7 */ ".dfffdfffd."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...j...d."
+ /* 7 */ "kdddddddddk"
+ /* 8 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ "kdddddddddk"
+ /* 7 */ "lllllllllll"
+ /* 8 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "hdddddddddh"
+ /* 4 */ ".d.......d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "bbbbbbbbbbb"
+ /* 4 */ "ddddddddddd"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x7:
+ // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera
+ {
+ // Size:
+ 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".f.........f."
+ /* 5 */ ".dffdfffdffd."
+ /* 6 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d..j...j..d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ "kdddddddddddk"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "ddddddddddddd"
+ /* 4 */ "lllllllllllll"
+ /* 5 */ "............."
+ /* 6 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House13x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x9:
+ // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft
+ {
+ // Size:
+ 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d.........d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".f.........f."
+ /* 6 */ ".f.........f."
+ /* 7 */ ".dffdffdfffd."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d..j..j...d."
+ /* 7 */ "kdddddddddddk"
+ /* 8 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ "kdddddddddddk"
+ /* 7 */ "lllllllllllll"
+ /* 8 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddh"
+ /* 4 */ ".d.........d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "bbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddd"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House15x9:
+ // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft
+ {
+ // Size:
+ 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".....abc......."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddddd."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddddeddddddd."
+ /* 2 */ ".d...........d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d...........d."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dfffdgdffdffd."
+ /* 2 */ ".f...........f."
+ /* 3 */ ".f...........f."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".f...........f."
+ /* 6 */ ".f...........f."
+ /* 7 */ ".dffdffdffdffd."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddddh"
+ /* 2 */ ".d...i.i..i..d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..j..j..j..d."
+ /* 7 */ "kdddddddddddddk"
+ /* 8 */ "lllllllllllllll"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "bbbbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddddh"
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ "kdddddddddddddk"
+ /* 7 */ "lllllllllllllll"
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "bbbbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddddh"
+ /* 4 */ ".d...........d."
+ /* 5 */ "kdddddddddddddk"
+ /* 6 */ "lllllllllllllll"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "bbbbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddddd"
+ /* 5 */ "lllllllllllllll"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House15x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House16x9:
+ // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera
+ {
+ // Size:
+ 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........abc....."
+ /* 1 */ ".dddddddddddddd."
+ /* 2 */ ".dddddddddddddd."
+ /* 3 */ ".dddddddddddddd."
+ /* 4 */ ".dddddddddddddd."
+ /* 5 */ ".dddddddddddddd."
+ /* 6 */ ".dddddddddddddd."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".ddddddddeddddd."
+ /* 2 */ ".d............d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d............d."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".dffdfffdgdfffd."
+ /* 2 */ ".f............f."
+ /* 3 */ ".f............f."
+ /* 4 */ ".d............d."
+ /* 5 */ ".f............f."
+ /* 6 */ ".f............f."
+ /* 7 */ ".dffdffdfffdffd."
+ /* 8 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "bbbbbbbbbbbbbbbb"
+ /* 1 */ "hddddddddddddddh"
+ /* 2 */ ".d..i...i.i...d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d..j..j...j..d."
+ /* 7 */ "kddddddddddddddk"
+ /* 8 */ "llllllllllllllll"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "bbbbbbbbbbbbbbbb"
+ /* 2 */ "hddddddddddddddh"
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ "kddddddddddddddk"
+ /* 7 */ "llllllllllllllll"
+ /* 8 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "bbbbbbbbbbbbbbbb"
+ /* 3 */ "hddddddddddddddh"
+ /* 4 */ ".d............d."
+ /* 5 */ "kddddddddddddddk"
+ /* 6 */ "llllllllllllllll"
+ /* 7 */ "................"
+ /* 8 */ "................"
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "bbbbbbbbbbbbbbbb"
+ /* 4 */ "dddddddddddddddd"
+ /* 5 */ "llllllllllllllll"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................",
+
+ // Connectors:
+ "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House16x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x7:
+ // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j:128: 6\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "...abc."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddded."
+ /* 2 */ ".d...d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".dfdgd."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".dfffd."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "hdddddh"
+ /* 2 */ ".d.i.d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ "jdddddj"
+ /* 6 */ "kkkkkkk"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "hdddddh"
+ /* 3 */ ".d...d."
+ /* 4 */ "jdddddj"
+ /* 5 */ "kkkkkkk"
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "ddddddd"
+ /* 4 */ "kkkkkkk"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House7x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft
+ {
+ // Size:
+ 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ ".dffdffd."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d..j..d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ "kdddddddk"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "ddddddddd"
+ /* 4 */ "lllllllll"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x9:
+ // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft
+ {
+ // Size:
+ 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ ".ddddddd."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d.....d."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".f.....f."
+ /* 6 */ ".f.....f."
+ /* 7 */ ".dffdffd."
+ /* 8 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d..j..d."
+ /* 7 */ "kdddddddk"
+ /* 8 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ "kdddddddk"
+ /* 7 */ "lllllllll"
+ /* 8 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "hdddddddh"
+ /* 4 */ ".d.....d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+ /* 7 */ "........."
+ /* 8 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "bbbbbbbbb"
+ /* 4 */ "ddddddddd"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera
+ {
+ // Size:
+ 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:102: 0\n" /* glasspane */
+ "h: 64:12\n" /* wooddoorblock */
+ "i:128: 7\n" /* sandstonestairs */
+ "j: 50: 3\n" /* torch */
+ "k: 50: 2\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o: 50: 1\n" /* torch */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "....abc......."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ ".dddddddddddd."
+ /* 7 */ ".dddddddddddd."
+ /* 8 */ "....aeddddddd."
+ /* 9 */ "mmmmm.ddddddd."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".ddddfddddddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".d..........d."
+ /* 6 */ ".d..........d."
+ /* 7 */ ".ddddfd.....d."
+ /* 8 */ "......d.....d."
+ /* 9 */ "mmmmm.d.....d."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dggdhdggdggd."
+ /* 2 */ ".g..........g."
+ /* 3 */ ".g..........g."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".g..........g."
+ /* 6 */ ".g..........g."
+ /* 7 */ ".dggdhd.....d."
+ /* 8 */ "......g.....g."
+ /* 9 */ "mmmmm.g.....g."
+ /* 10 */ "mmmmm.dggdggd."
+ /* 11 */ "mmmmm........."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "iddddddddddddc"
+ /* 2 */ ".d..j.j.....dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d.........kdc"
+ /* 5 */ ".d..........dc"
+ /* 6 */ ".d..l.l.....dc"
+ /* 7 */ "nddddddo...kdc"
+ /* 8 */ "eeeeead.....dc"
+ /* 9 */ "mmmmmad.....dc"
+ /* 10 */ "mmmmmadddddddc"
+ /* 11 */ "mmmmmap.....qc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbc."
+ /* 2 */ "idddddddddddc."
+ /* 3 */ ".d.........dc."
+ /* 4 */ ".d.........dc."
+ /* 5 */ ".d.........dc."
+ /* 6 */ "nddddddd...dc."
+ /* 7 */ "eeeeeead...dc."
+ /* 8 */ "......ad...dc."
+ /* 9 */ "mmmmm.ad...dc."
+ /* 10 */ "mmmmm.adddddc."
+ /* 11 */ "mmmmm.ap...qc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "iddddddddddc.."
+ /* 4 */ ".d........dc.."
+ /* 5 */ "ndddddddd.dc.."
+ /* 6 */ "eeeeeeeed.dc.."
+ /* 7 */ ".......ad.dc.."
+ /* 8 */ ".......ad.dc.."
+ /* 9 */ "mmmmm..ad.dc.."
+ /* 10 */ "mmmmm..adddc.."
+ /* 11 */ "mmmmm..ap.qc.."
+
+ // Level 6
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "bbbbbbbbbbb..."
+ /* 4 */ "ddddddddddc..."
+ /* 5 */ "eeeeeeeeadc..."
+ /* 6 */ "........adc..."
+ /* 7 */ "........adc..."
+ /* 8 */ "........adc..."
+ /* 9 */ "mmmmm...adc..."
+ /* 10 */ "mmmmm...adc..."
+ /* 11 */ "mmmmm...adc...",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera
+ {
+ // Size:
+ 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 5, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j:128: 7\n" /* sandstonestairs */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".......abc...."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ "....aec.ddddd."
+ /* 7 */ "mmmmmmm.ddddd."
+ /* 8 */ "mmmmmmm.ddddd."
+ /* 9 */ "mmmmmmm.ddddd."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dddddddfdddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".ddddgddd...d."
+ /* 6 */ "........d...d."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.d...d."
+ /* 9 */ "mmmmmmm.d...d."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dhhdhhdidhhd."
+ /* 2 */ ".h..........h."
+ /* 3 */ ".h..........h."
+ /* 4 */ ".h..........d."
+ /* 5 */ ".dhhdidhh...h."
+ /* 6 */ "........h...h."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.h...h."
+ /* 9 */ "mmmmmmm.h...h."
+ /* 10 */ "mmmmmmm.dhhhd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "jddddddddddddc"
+ /* 2 */ ".d.....k.k..dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d..l.l.....dc"
+ /* 5 */ "ndddddddd...dc"
+ /* 6 */ "eeeeeeead...dc"
+ /* 7 */ "mmmmmmmad...dc"
+ /* 8 */ "mmmmmmmad...dc"
+ /* 9 */ "mmmmmmmad...dc"
+ /* 10 */ "mmmmmmmadddddc"
+ /* 11 */ "mmmmmmmao...pc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbb."
+ /* 2 */ "jdddddddddddc."
+ /* 3 */ ".dq........dc."
+ /* 4 */ "nddddddddd.dc."
+ /* 5 */ "eeeeeeeead.dc."
+ /* 6 */ "........ad.dc."
+ /* 7 */ "mmmmmmm.ad.dc."
+ /* 8 */ "mmmmmmm.ad.dc."
+ /* 9 */ "mmmmmmm.adldc."
+ /* 10 */ "mmmmmmm.adddc."
+ /* 11 */ "mmmmmmm.ao.pc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "dddddddddddc.."
+ /* 4 */ "eeeeeeeeeadc.."
+ /* 5 */ ".........adc.."
+ /* 6 */ ".........adc.."
+ /* 7 */ "mmmmmmm..adc.."
+ /* 8 */ "mmmmmmm..adc.."
+ /* 9 */ "mmmmmmm..adc.."
+ /* 10 */ "mmmmmmm..adc.."
+ /* 11 */ "mmmmmmm..adc..",
+
+ // Connectors:
+ "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SingleField:
+ // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera
+ {
+ // Size:
+ 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 1, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "abbbbbbbba"
+ /* 2 */ "abbbbbbbba"
+ /* 3 */ "acccccccca"
+ /* 4 */ "abbbbbbbba"
+ /* 5 */ "abbbbbbbba"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "d........d"
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ "d........d",
+
+ // Connectors:
+ "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SingleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHut:
+ // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999
+ {
+ // Size:
+ 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 3\n" /* sandstonestairs */
+ "c: 24: 2\n" /* sandstone */
+ "d: 50: 5\n" /* torch */
+ "e: 26:10\n" /* bedblock */
+ "f: 26: 2\n" /* bedblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+ /* 5 */ "..b.."
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "cdedc"
+ /* 2 */ "c.f.c"
+ /* 3 */ "c...c"
+ /* 4 */ "acgca"
+ /* 5 */ "....."
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "ac.ca"
+ /* 1 */ "c...c"
+ /* 2 */ "....."
+ /* 3 */ "c...c"
+ /* 4 */ "achca"
+ /* 5 */ "....."
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "c...c"
+ /* 2 */ "c...c"
+ /* 3 */ "c...c"
+ /* 4 */ "accca"
+ /* 5 */ "....."
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ ".aaa."
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ ".aaa."
+ /* 5 */ ".....",
+
+ // Connectors:
+ "-1: 2, 0, 5: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SmallHut
+}; // g_SandVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // RoofedWell:
+ // The data has been exported from the gallery Desert, area index 43, ID 274, created by Aloe_vera
+ {
+ // Size:
+ 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 13, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 12: 0\n" /* sand */
+ "e:118: 3\n" /* cauldronblock */
+ "f: 85: 0\n" /* fence */
+ "g:128: 2\n" /* sandstonestairs */
+ "h:128: 7\n" /* sandstonestairs */
+ "i:128: 4\n" /* sandstonestairs */
+ "j:128: 5\n" /* sandstonestairs */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddbbbdd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "bbcccbb"
+ /* 3 */ "bbcccbb"
+ /* 4 */ "bbcccbb"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddbbbdd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bbbbb."
+ /* 2 */ ".b...b."
+ /* 3 */ ".b.e.b."
+ /* 4 */ ".b...b."
+ /* 5 */ ".bbbbb."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f...f."
+ /* 2 */ "......."
+ /* 3 */ "...f..."
+ /* 4 */ "......."
+ /* 5 */ ".f...f."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f...f."
+ /* 2 */ "......."
+ /* 3 */ "...f..."
+ /* 4 */ "......."
+ /* 5 */ ".f...f."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "ggggggg"
+ /* 1 */ "hbhhhbh"
+ /* 2 */ ".i...j."
+ /* 3 */ ".i.f.j."
+ /* 4 */ ".i...j."
+ /* 5 */ "kbkkkbk"
+ /* 6 */ "lllllll"
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "ggggggg"
+ /* 2 */ "hb...bh"
+ /* 3 */ ".b.f.b."
+ /* 4 */ "kb...bk"
+ /* 5 */ "lllllll"
+ /* 6 */ "......."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "ggggggg"
+ /* 3 */ "bbbbbbb"
+ /* 4 */ "lllllll"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 6, 8, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 8, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 8, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 8, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // RoofedWell
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 2, 8, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 8, 1: 4\n" /* Type 2, direction X- */
+ "2: 1, 8, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 3, 8, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs);
+
+const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.h b/src/Generating/Prefabs/SandVillagePrefabs.h
new file mode 100644
index 000000000..7b00db56f
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandVillagePrefabs.h
+
+// Declares the prefabs in the group SandVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandVillagePrefabs[];
+extern const cPrefab::sDef g_SandVillageStartingPrefabs[];
+extern const size_t g_SandVillagePrefabsCount;
+extern const size_t g_SandVillageStartingPrefabsCount;
diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp
index db9d5578c..636364e17 100644
--- a/src/Generating/StructGen.cpp
+++ b/src/Generating/StructGen.cpp
@@ -596,24 +596,22 @@ void cStructGenDirectOverhangs::GenFinish(cChunkDesc & a_ChunkDesc)
// Interpolate between FloorLo and FloorHi:
for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
{
- switch (a_ChunkDesc.GetBiome(x, z))
+ EMCSBiome biome = a_ChunkDesc.GetBiome(x, z);
+
+ if ((biome == biExtremeHills) || (biome == biExtremeHillsEdge))
{
- case biExtremeHills:
- case biExtremeHillsEdge:
+ int Lo = FloorLo[x + 17 * z] / 256;
+ int Hi = FloorHi[x + 17 * z] / 256;
+ for (int y = 0; y < SEGMENT_HEIGHT; y++)
{
- int Lo = FloorLo[x + 17 * z] / 256;
- int Hi = FloorHi[x + 17 * z] / 256;
- for (int y = 0; y < SEGMENT_HEIGHT; y++)
+ int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
+ if (Val < 0)
{
- int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- if (Val < 0)
- {
- a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR);
- }
- } // for y
- break;
- }
- } // switch (biome)
+ a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_AIR);
+ }
+ } // for y
+ break;
+ } // if (biome)
} // for z, x
// Swap the floors:
diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp
index 4f1553c36..522f45148 100644
--- a/src/Generating/Trees.cpp
+++ b/src/Generating/Trees.cpp
@@ -174,7 +174,7 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
{
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
}
- break;
+ return;
}
case biTaiga:
@@ -184,14 +184,14 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
{
// Conifers
GetConiferTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
+ return;
}
case biSwampland:
{
// Swamp trees:
GetSwampTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
+ return;
}
case biJungle:
@@ -207,21 +207,21 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
{
GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
}
- break;
+ return;
}
case biBirchForest:
case biBirchForestHills:
{
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
+ return;
}
case biBirchForestM:
case biBirchForestHillsM:
{
GetTallBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
+ return;
}
case biRoofedForest:
@@ -257,9 +257,29 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
{
// TODO: These need their special trees
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
- break;
+ return;
+ }
+
+ case biDesert:
+ case biDesertHills:
+ case biRiver:
+ case biBeach:
+ case biHell:
+ case biSky:
+ case biOcean:
+ case biFrozenOcean:
+ case biFrozenRiver:
+ case biVariant:
+ case biNumBiomes:
+ case biNumVariantBiomes:
+ case biInvalidBiome:
+ {
+ // These biomes have no trees, or are non-biome members of the enum.
+ return;
}
}
+
+ ASSERT(!"Invalid biome type!");
}
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
new file mode 100644
index 000000000..b9cb056ad
--- /dev/null
+++ b/src/Generating/VillageGen.cpp
@@ -0,0 +1,430 @@
+
+// VillageGen.cpp
+
+// Implements the cVillageGen class representing the village generator
+
+#include "Globals.h"
+#include "VillageGen.h"
+#include "Prefabs/AlchemistVillagePrefabs.h"
+#include "Prefabs/JapaneseVillagePrefabs.h"
+#include "Prefabs/PlainsVillagePrefabs.h"
+#include "Prefabs/SandVillagePrefabs.h"
+#include "Prefabs/SandFlatRoofVillagePrefabs.h"
+#include "PieceGenerator.h"
+
+
+
+
+
+/*
+How village generating works:
+By descending from a cGridStructGen, a semi-random grid is generated. A village may be generated for each of
+the grid's cells. Each cell checks the biomes in an entire chunk around it, only generating a village if all
+biomes are village-friendly. If yes, the entire village structure is built for that cell. If not, the cell
+is left village-less.
+
+A village is generated using the regular BFS piece generator. The well piece is used as the starting piece,
+the roads and houses are then used as the following pieces. Only the houses are read from the prefabs,
+though, the roads are generated by code and their content is ignored. A special subclass of the cPiecePool
+class is used, so that the roads connect to each other and to the well only in predefined manners.
+
+The well has connectors of type "2". The houses have connectors of type "-1". The roads have connectors of
+both types' opposites, type "-2" at the far ends and type "1" on the long edges. Additionally, there are
+type "2" connectors along the long edges of the roads as well, so that the roads create T junctions.
+
+When the village is about to be drawn into a chunk, it queries the heights for each piece intersecting the
+chunk. The pieces are shifted so that their pivot points lie on the surface, and the roads are drawn
+directly by turning the surface blocks into gravel / sandstone.
+
+The village prefabs are stored in global piecepools (one pool per village type). In order to support
+per-village density setting, the cVillage class itself implements the cPiecePool interface, relaying the
+calls to the underlying cVillagePiecePool, after processing the density check.
+*/
+
+class cVillagePiecePool :
+ public cPrefabPiecePool
+{
+ typedef cPrefabPiecePool super;
+public:
+ cVillagePiecePool(
+ const cPrefab::sDef * a_PieceDefs, size_t a_NumPieceDefs,
+ const cPrefab::sDef * a_StartingPieceDefs, size_t a_NumStartingPieceDefs
+ ) :
+ super(a_PieceDefs, a_NumPieceDefs, a_StartingPieceDefs, a_NumStartingPieceDefs)
+ {
+ // Add the road pieces:
+ for (int len = 27; len < 60; len += 12)
+ {
+ cBlockArea BA;
+ BA.Create(len, 1, 3, cBlockArea::baTypes | cBlockArea::baMetas);
+ BA.Fill(cBlockArea::baTypes | cBlockArea::baMetas, E_BLOCK_GRAVEL, 0);
+ cPrefab * RoadPiece = new cPrefab(BA, 1);
+ RoadPiece->AddConnector(0, 0, 1, BLOCK_FACE_XM, -2);
+ RoadPiece->AddConnector(len - 1, 0, 1, BLOCK_FACE_XP, -2);
+ RoadPiece->SetDefaultWeight(100);
+
+ // Add the road connectors:
+ for (int x = 1; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 2);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 2);
+ }
+
+ // Add the buildings connectors:
+ for (int x = 7; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 1);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 1);
+ }
+ m_AllPieces.push_back(RoadPiece);
+ m_PiecesByConnector[-2].push_back(RoadPiece);
+ m_PiecesByConnector[1].push_back(RoadPiece);
+ m_PiecesByConnector[2].push_back(RoadPiece);
+ } // for len - roads of varying length
+ }
+
+
+ // cPrefabPiecePool overrides:
+ virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override
+ {
+ // Roads cannot branch T-wise (appending -2 connector to a +2 connector on a 1-high piece):
+ if ((a_ExistingConnector.m_Type == 2) && (a_PlacedPiece.GetDepth() > 0) && (a_PlacedPiece.GetPiece().GetSize().y == 1))
+ {
+ return 0;
+ }
+
+ return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
+ }
+} ;
+
+
+
+
+
+class cVillageGen::cVillage :
+ public cGridStructGen::cStructure,
+ protected cPiecePool
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cVillage(
+ int a_Seed,
+ int a_OriginX, int a_OriginZ,
+ int a_MaxRoadDepth,
+ int a_MaxSize,
+ int a_Density,
+ cPiecePool & a_Prefabs,
+ cTerrainHeightGen & a_HeightGen,
+ BLOCKTYPE a_RoadBlock
+ ) :
+ super(a_OriginX, a_OriginZ),
+ m_Seed(a_Seed),
+ m_Noise(a_Seed),
+ m_MaxSize(a_MaxSize),
+ m_Density(a_Density),
+ m_Borders(a_OriginX - a_MaxSize, 0, a_OriginZ - a_MaxSize, a_OriginX + a_MaxSize, 255, a_OriginZ + a_MaxSize),
+ m_Prefabs(a_Prefabs),
+ m_HeightGen(a_HeightGen),
+ m_RoadBlock(a_RoadBlock)
+ {
+ // Generate the pieces for this village; don't care about the Y coord:
+ cBFSPieceGenerator pg(*this, a_Seed);
+ pg.PlacePieces(a_OriginX, 0, a_OriginZ, a_MaxRoadDepth + 1, m_Pieces);
+ if (m_Pieces.empty())
+ {
+ return;
+ }
+
+ // If the central piece should be moved to ground, move it, and
+ // check all of its dependents and move those that are strictly connector-driven based on its new Y coord:
+ if (((cPrefab &)m_Pieces[0]->GetPiece()).ShouldMoveToGround())
+ {
+ int OrigPosY = m_Pieces[0]->GetCoords().y;
+ PlacePieceOnGround(*m_Pieces[0]);
+ int NewPosY = m_Pieces[0]->GetCoords().y;
+ MoveAllDescendants(m_Pieces, 0, NewPosY - OrigPosY);
+ }
+ }
+
+ ~cVillage()
+ {
+ cPieceGenerator::FreePieces(m_Pieces);
+ }
+
+protected:
+ /** Seed for the random functions */
+ int m_Seed;
+
+ /** The noise used as a pseudo-random generator */
+ cNoise m_Noise;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */
+ int m_Density;
+
+ /** Borders of the vilalge - no item may reach out of this cuboid. */
+ cCuboid m_Borders;
+
+ /** Prefabs to use for buildings */
+ cPiecePool & m_Prefabs;
+
+ /** The underlying height generator, used for placing the structures on top of the terrain. */
+ cTerrainHeightGen & m_HeightGen;
+
+ /** The village pieces, placed by the generator. */
+ cPlacedPieces m_Pieces;
+
+ /** The block to use for the roads. */
+ BLOCKTYPE m_RoadBlock;
+
+
+ // cGridStructGen::cStructure overrides:
+ virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override
+ {
+ // Iterate over all items
+ // Each intersecting prefab is placed on ground, then drawn
+ // Each intersecting road is drawn by replacing top soil blocks with gravel / sandstone blocks
+ cChunkDef::HeightMap HeightMap; // Heightmap for this chunk, used by roads
+ m_HeightGen.GenHeightMap(a_Chunk.GetChunkX(), a_Chunk.GetChunkZ(), HeightMap);
+ for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr)
+ {
+ cPrefab & Prefab = (cPrefab &)((*itr)->GetPiece());
+ if ((*itr)->GetPiece().GetSize().y == 1)
+ {
+ // It's a road, special handling (change top terrain blocks to m_RoadBlock)
+ DrawRoad(a_Chunk, **itr, HeightMap);
+ continue;
+ }
+ if (Prefab.ShouldMoveToGround() && !(*itr)->HasBeenMovedToGround())
+ {
+ PlacePieceOnGround(**itr);
+ }
+ Prefab.Draw(a_Chunk, *itr);
+ } // for itr - m_PlacedPieces[]
+ }
+
+
+ /** Adjusts the Y coord of the given piece so that the piece is on the ground.
+ Ground level is assumed to be represented by the first connector in the piece. */
+ void PlacePieceOnGround(cPlacedPiece & a_Piece)
+ {
+ cPiece::cConnector FirstConnector = a_Piece.GetRotatedConnector(0);
+ int ChunkX, ChunkZ;
+ int BlockX = FirstConnector.m_Pos.x;
+ int BlockZ = FirstConnector.m_Pos.z;
+ int BlockY;
+ cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
+ cChunkDef::HeightMap HeightMap;
+ m_HeightGen.GenHeightMap(ChunkX, ChunkZ, HeightMap);
+ int TerrainHeight = cChunkDef::GetHeight(HeightMap, BlockX, BlockZ);
+ a_Piece.MoveToGroundBy(TerrainHeight - FirstConnector.m_Pos.y + 1);
+ }
+
+
+ /** Draws the road into the chunk.
+ The heightmap is not queried from the heightgen, but is given via parameter, so that it may be queried just
+ once for all roads in a chunk. */
+ void DrawRoad(cChunkDesc & a_Chunk, cPlacedPiece & a_Road, cChunkDef::HeightMap & a_HeightMap)
+ {
+ cCuboid RoadCoords = a_Road.GetHitBox();
+ RoadCoords.Sort();
+ int MinX = std::max(RoadCoords.p1.x - a_Chunk.GetChunkX() * cChunkDef::Width, 0);
+ int MaxX = std::min(RoadCoords.p2.x - a_Chunk.GetChunkX() * cChunkDef::Width, cChunkDef::Width - 1);
+ int MinZ = std::max(RoadCoords.p1.z - a_Chunk.GetChunkZ() * cChunkDef::Width, 0);
+ int MaxZ = std::min(RoadCoords.p2.z - a_Chunk.GetChunkZ() * cChunkDef::Width, cChunkDef::Width - 1);
+ for (int z = MinZ; z <= MaxZ; z++)
+ {
+ for (int x = MinX; x <= MaxX; x++)
+ {
+ a_Chunk.SetBlockType(x, cChunkDef::GetHeight(a_HeightMap, x, z), z, m_RoadBlock);
+ }
+ }
+ }
+
+
+ // cPiecePool overrides:
+ virtual cPieces GetPiecesWithConnector(int a_ConnectorType)
+ {
+ return m_Prefabs.GetPiecesWithConnector(a_ConnectorType);
+ }
+
+
+ virtual cPieces GetStartingPieces(void)
+ {
+ return m_Prefabs.GetStartingPieces();
+ }
+
+
+ virtual int GetPieceWeight(
+ const cPlacedPiece & a_PlacedPiece,
+ const cPiece::cConnector & a_ExistingConnector,
+ const cPiece & a_NewPiece
+ ) override
+ {
+ // Check against the density:
+ if (a_ExistingConnector.m_Type == 1)
+ {
+ const Vector3i & Coords = a_PlacedPiece.GetRotatedConnector(a_ExistingConnector).m_Pos;
+ int rnd = (m_Noise.IntNoise3DInt(Coords.x, Coords.y, Coords.z) / 7) % 100;
+ if (rnd > m_Density)
+ {
+ return 0;
+ }
+ }
+
+ // Density check passed, relay to m_Prefabs:
+ return m_Prefabs.GetPieceWeight(a_PlacedPiece, a_ExistingConnector, a_NewPiece);
+ }
+
+
+ virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override
+ {
+ return m_Prefabs.GetStartingPieceWeight(a_NewPiece);
+ }
+
+
+ virtual void PiecePlaced(const cPiece & a_Piece) override
+ {
+ m_Prefabs.PiecePlaced(a_Piece);
+ }
+
+
+ virtual void Reset(void) override
+ {
+ m_Prefabs.Reset();
+ }
+
+
+ void MoveAllDescendants(cPlacedPieces & a_PlacedPieces, size_t a_Pivot, int a_HeightDifference)
+ {
+ size_t num = a_PlacedPieces.size();
+ cPlacedPiece * Pivot = a_PlacedPieces[a_Pivot];
+ for (size_t i = a_Pivot + 1; i < num; i++)
+ {
+ if (
+ (a_PlacedPieces[i]->GetParent() == Pivot) && // It is a direct dependant of the pivot
+ !((const cPrefab &)a_PlacedPieces[i]->GetPiece()).ShouldMoveToGround() // It attaches strictly by connectors
+ )
+ {
+ a_PlacedPieces[i]->MoveToGroundBy(a_HeightDifference);
+ MoveAllDescendants(a_PlacedPieces, i, a_HeightDifference);
+ }
+ } // for i - a_PlacedPieces[]
+ }
+} ;
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cVillageGen:
+
+static cVillagePiecePool g_SandVillage(g_SandVillagePrefabs, g_SandVillagePrefabsCount, g_SandVillageStartingPrefabs, g_SandVillageStartingPrefabsCount);
+static cVillagePiecePool g_SandFlatRoofVillage(g_SandFlatRoofVillagePrefabs, g_SandFlatRoofVillagePrefabsCount, g_SandFlatRoofVillageStartingPrefabs, g_SandFlatRoofVillageStartingPrefabsCount);
+static cVillagePiecePool g_AlchemistVillage(g_AlchemistVillagePrefabs, g_AlchemistVillagePrefabsCount, g_AlchemistVillageStartingPrefabs, g_AlchemistVillageStartingPrefabsCount);
+static cVillagePiecePool g_PlainsVillage(g_PlainsVillagePrefabs, g_PlainsVillagePrefabsCount, g_PlainsVillageStartingPrefabs, g_PlainsVillageStartingPrefabsCount);
+static cVillagePiecePool g_JapaneseVillage(g_JapaneseVillagePrefabs, g_JapaneseVillagePrefabsCount, g_JapaneseVillageStartingPrefabs, g_JapaneseVillageStartingPrefabsCount);
+
+static cVillagePiecePool * g_DesertVillagePools[] =
+{
+ &g_SandVillage,
+ &g_SandFlatRoofVillage,
+ &g_AlchemistVillage,
+} ;
+
+static cVillagePiecePool * g_PlainsVillagePools[] =
+{
+ &g_PlainsVillage,
+ &g_JapaneseVillage,
+} ;
+
+
+
+
+
+cVillageGen::cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen) :
+ super(a_Seed, a_GridSize, a_GridSize, a_MaxSize, a_MaxSize, 100),
+ m_Noise(a_Seed + 1000),
+ m_MaxDepth(a_MaxDepth),
+ m_MaxSize(a_MaxSize),
+ m_MinDensity(a_MinDensity),
+ m_MaxDensity(a_MaxDensity),
+ m_BiomeGen(a_BiomeGen),
+ m_HeightGen(a_HeightGen)
+{
+}
+
+
+
+
+
+cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_OriginX, int a_OriginZ)
+{
+ // Generate the biomes for the chunk surrounding the origin:
+ int ChunkX, ChunkZ;
+ cChunkDef::BlockToChunk(a_OriginX, a_OriginZ, ChunkX, ChunkZ);
+ cChunkDef::BiomeMap Biomes;
+ m_BiomeGen.GenBiomes(ChunkX, ChunkZ, Biomes);
+
+ // Check if all the biomes are village-friendly:
+ // If just one is not, no village is created, because it's likely that an unfriendly biome is too close
+ cVillagePiecePool * VillagePrefabs = NULL;
+ BLOCKTYPE RoadBlock = E_BLOCK_GRAVEL;
+ int rnd = m_Noise.IntNoise2DInt(a_OriginX, a_OriginZ) / 11;
+ cVillagePiecePool * PlainsVillage = g_PlainsVillagePools[rnd % ARRAYCOUNT(g_PlainsVillagePools)];
+ cVillagePiecePool * DesertVillage = g_DesertVillagePools[rnd % ARRAYCOUNT(g_DesertVillagePools)];
+ for (size_t i = 0; i < ARRAYCOUNT(Biomes); i++)
+ {
+ switch (Biomes[i])
+ {
+ case biDesert:
+ case biDesertM:
+ {
+ // These biomes allow sand villages
+ VillagePrefabs = DesertVillage;
+ // RoadBlock = E_BLOCK_SANDSTONE;
+ break;
+ }
+ case biPlains:
+ case biSavanna:
+ case biSavannaM:
+ case biSunflowerPlains:
+ {
+ // These biomes allow plains-style villages
+ VillagePrefabs = PlainsVillage;
+ break;
+ }
+ default:
+ {
+ // Village-unfriendly biome, bail out with zero structure:
+ return cStructurePtr();
+ }
+ } // switch (Biomes[i])
+ } // for i - Biomes[]
+
+ // Choose density for the village, random between m_MinDensity and m_MaxDensity:
+ int Density;
+ if (m_MaxDensity > m_MinDensity)
+ {
+ Density = m_MinDensity + rnd % (m_MaxDensity - m_MinDensity);
+ }
+ else
+ {
+ Density = m_MinDensity;
+ }
+
+ // Create a village based on the chosen prefabs:
+ if (VillagePrefabs == NULL)
+ {
+ return cStructurePtr();
+ }
+ return cStructurePtr(new cVillage(m_Seed, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize, Density, *VillagePrefabs, m_HeightGen, RoadBlock));
+}
+
+
+
+
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
new file mode 100644
index 000000000..5faaae8a6
--- /dev/null
+++ b/src/Generating/VillageGen.h
@@ -0,0 +1,57 @@
+
+// VillageGen.h
+
+// Declares the cVillageGen class representing the village generator
+
+
+
+
+
+#pragma once
+
+#include "GridStructGen.h"
+#include "PrefabPiecePool.h"
+
+
+
+
+
+class cVillageGen :
+ public cGridStructGen
+{
+ typedef cGridStructGen super;
+public:
+ cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen);
+
+protected:
+ class cVillage; // fwd: VillageGen.cpp
+
+ /** The noise used for generating random numbers */
+ cNoise m_Noise;
+
+ /** Maximum depth of the generator tree*/
+ int m_MaxDepth;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** Minimum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MinDensity;
+
+ /** Maximum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MaxDensity;
+
+ /** The underlying biome generator that defines whether the village is created or not */
+ cBiomeGen & m_BiomeGen;
+
+ /** The underlying height generator, used to position the prefabs crossing chunk borders */
+ cTerrainHeightGen & m_HeightGen;
+
+
+ // cGridStructGen overrides:
+ virtual cStructurePtr CreateStructure(int a_OriginX, int a_OriginZ) override;
+} ;
+
+
+
+