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authorMattes D <github@xoft.cz>2020-08-01 20:18:03 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-01 21:04:31 +0200
commit46398f4671012a0d913bd7bc0c70ffdc2645f2ac (patch)
tree11d766b1ce592e526b6cbac8d7a245208bdce26e /src/Generating
parentAdded HandleCraftItem call to ShiftClickedResult to make sure achievements are awarded (#4791) (diff)
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Diffstat (limited to 'src/Generating')
-rw-r--r--src/Generating/PieceGeneratorBFSTree.cpp2
-rw-r--r--src/Generating/PrefabPiecePool.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/PieceGeneratorBFSTree.cpp b/src/Generating/PieceGeneratorBFSTree.cpp
index b6929d4b0..4d9c78b45 100644
--- a/src/Generating/PieceGeneratorBFSTree.cpp
+++ b/src/Generating/PieceGeneratorBFSTree.cpp
@@ -177,7 +177,7 @@ bool cPieceGeneratorBFSTree::TryPlacePieceAtConnector(
// Place the piece:
Vector3i NewPos = Conn.m_Piece->RotatePos(Conn.m_Connector.m_Pos, Conn.m_NumCCWRotations);
ConnPos -= NewPos;
- auto PlacedPiece = cpp14::make_unique<cPlacedPiece>(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations);
+ auto PlacedPiece = std::make_unique<cPlacedPiece>(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations);
// Add the new piece's connectors to the list of free connectors:
cPiece::cConnectors Connectors = Conn.m_Piece->GetConnectors();
diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp
index d984912cb..e52bb1621 100644
--- a/src/Generating/PrefabPiecePool.cpp
+++ b/src/Generating/PrefabPiecePool.cpp
@@ -398,7 +398,7 @@ std::unique_ptr<cPrefab> cPrefabPiecePool::LoadPrefabFromCubesetVer1(
);
return nullptr;
}
- return cpp14::make_unique<cPrefab>(area);
+ return std::make_unique<cPrefab>(area);
} // if (SchematicFileName)
// There's no referenced schematic file, load from BlockDefinitions / BlockData.
@@ -452,7 +452,7 @@ std::unique_ptr<cPrefab> cPrefabPiecePool::LoadPrefabFromCubesetVer1(
return nullptr;
}
- return cpp14::make_unique<cPrefab>(BlockDefStr, BlockDataStr, SizeX, SizeY, SizeZ);
+ return std::make_unique<cPrefab>(BlockDefStr, BlockDataStr, SizeX, SizeY, SizeZ);
}