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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-08-29 15:56:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-08-29 15:56:40 +0200 |
commit | 431b7ed0b7764db732e39802a40d94dfe9f2108b (patch) | |
tree | f3f5ab4a7b1f2838733004d8294e571b777e631f /src/GroupManager.cpp | |
parent | Added new console command with cleanup (diff) | |
parent | VanillaFluidSimulator: Fixed an invalid Y-coord query. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/GroupManager.cpp | 227 |
1 files changed, 0 insertions, 227 deletions
diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp deleted file mode 100644 index 4c3dfc6f0..000000000 --- a/src/GroupManager.cpp +++ /dev/null @@ -1,227 +0,0 @@ -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "GroupManager.h" -#include "Group.h" -#include "inifile/iniFile.h" -#include "ChatColor.h" -#include "Root.h" - - - - - -typedef std::map< AString, cGroup* > GroupMap; - - - - - -struct cGroupManager::sGroupManagerState -{ - GroupMap Groups; -}; - - - - - -cGroupManager::~cGroupManager() -{ - for (GroupMap::iterator itr = m_pState->Groups.begin(); itr != m_pState->Groups.end(); ++itr) - { - delete itr->second; - itr->second = NULL; - } - m_pState->Groups.clear(); - - delete m_pState; - m_pState = NULL; -} - - - - - -cGroupManager::cGroupManager() - : m_pState( new sGroupManagerState) -{ - LOGD("-- Loading Groups --"); - - if (!LoadGroups()) - { - LOGWARNING("ERROR: Groups could not load!"); - } - if (!CheckUsers()) - { - LOGWARNING("ERROR: User file could not be found!"); - } - - LOGD("-- Groups Successfully Loaded --"); -} - - - - - -void cGroupManager::GenerateDefaultUsersIni(cIniFile & a_IniFile) -{ - LOGWARN("Regenerating users.ini, all users will be reset"); - a_IniFile.AddHeaderComment(" This file stores the players' groups."); - a_IniFile.AddHeaderComment(" The format is:"); - a_IniFile.AddHeaderComment(" [PlayerName]"); - a_IniFile.AddHeaderComment(" Groups = GroupName1, GroupName2, ..."); - - a_IniFile.WriteFile("users.ini"); -} - - - - - -bool cGroupManager::CheckUsers() -{ - cIniFile IniFile; - if (!IniFile.ReadFile("users.ini")) - { - GenerateDefaultUsersIni(IniFile); - return true; - } - - int NumKeys = IniFile.GetNumKeys(); - for (int i = 0; i < NumKeys; i++) - { - AString Player = IniFile.GetKeyName(i); - AString Groups = IniFile.GetValue(Player, "Groups", ""); - if (Groups.empty()) - { - continue; - } - AStringVector Split = StringSplitAndTrim(Groups, ","); - for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr) - { - if (!ExistsGroup(*itr)) - { - LOGWARNING("The group %s for player %s was not found!", Split[i].c_str(), Player.c_str()); - } - } // for itr - Split[] - } // for i - ini file keys - // Always return true for now, just but we can handle writefile fails later. - return true; -} - - - - - -bool cGroupManager::LoadGroups() -{ - cIniFile IniFile; - if (!IniFile.ReadFile("groups.ini")) - { - LOGWARNING("Regenerating groups.ini, all groups will be reset"); - IniFile.AddHeaderComment(" This is the MCServer permissions manager groups file"); - IniFile.AddHeaderComment(" It stores all defined groups such as Administrators, Players, or Moderators"); - - IniFile.SetValue("Owner", "Permissions", "*", true); - IniFile.SetValue("Owner", "Color", "2", true); - - IniFile.SetValue("Moderator", "Permissions", "core.time, core.item, core.tpa, core.tpaccept, core.ban, core.unban, core.save-all, core.toggledownfall"); - IniFile.SetValue("Moderator", "Color", "2", true); - IniFile.SetValue("Moderator", "Inherits", "Player", true); - - IniFile.SetValue("Player", "Permissions", "core.portal", true); - IniFile.SetValue("Player", "Color", "f", true); - IniFile.SetValue("Player", "Inherits", "Default", true); - - IniFile.SetValue("Default", "Permissions", "core.help, core.plugins, core.spawn, core.worlds, core.back, core.motd, core.build, core.locate, core.viewdistance", true); - IniFile.SetValue("Default", "Color", "f", true); - - IniFile.WriteFile("groups.ini"); - } - - int NumKeys = IniFile.GetNumKeys(); - for (int i = 0; i < NumKeys; i++) - { - AString KeyName = IniFile.GetKeyName(i); - cGroup * Group = GetGroup(KeyName.c_str()); - - Group->ClearPermission(); // Needed in case the groups are reloaded. - - LOGD("Loading group %s", KeyName.c_str()); - - Group->SetName(KeyName); - AString Color = IniFile.GetValue(KeyName, "Color", "-"); - if ((Color != "-") && (Color.length() >= 1)) - { - Group->SetColor(AString(cChatColor::Delimiter) + Color[0]); - } - else - { - Group->SetColor(cChatColor::White); - } - - AString Commands = IniFile.GetValue(KeyName, "Commands", ""); - if (!Commands.empty()) - { - AStringVector Split = StringSplitAndTrim(Commands, ","); - for (size_t i = 0; i < Split.size(); i++) - { - Group->AddCommand(Split[i]); - } - } - - AString Permissions = IniFile.GetValue(KeyName, "Permissions", ""); - if (!Permissions.empty()) - { - AStringVector Split = StringSplitAndTrim(Permissions, ","); - for (size_t i = 0; i < Split.size(); i++) - { - Group->AddPermission(Split[i]); - } - } - - AString Groups = IniFile.GetValue(KeyName, "Inherits", ""); - if (!Groups.empty()) - { - AStringVector Split = StringSplitAndTrim(Groups, ","); - for (size_t i = 0; i < Split.size(); i++) - { - Group->InheritFrom(GetGroup(Split[i].c_str())); - } - } - } - // Always return true, we can handle writefile fails later. - return true; -} - - - - - -bool cGroupManager::ExistsGroup( const AString & a_Name) -{ - GroupMap::iterator itr = m_pState->Groups.find( a_Name); - return ( itr != m_pState->Groups.end()); -} - - - - - -cGroup* cGroupManager::GetGroup( const AString & a_Name) -{ - GroupMap::iterator itr = m_pState->Groups.find( a_Name); - if (itr != m_pState->Groups.end()) - { - return itr->second; - } - - cGroup* Group = new cGroup(); - m_pState->Groups[a_Name] = Group; - - return Group; -} - - - - |