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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
commita6630d32394120a78af56bc612fa3c3449283248 (patch)
tree2c791266b0f213cd56961299da8d2258b8f85d8e /src/HTTPServer/HTTPServer.h
parentFixed spawn point being generally in an ocean (diff)
parentVoronoi-related biomegens use the new cVoronoiMap class. (diff)
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Diffstat (limited to 'src/HTTPServer/HTTPServer.h')
-rw-r--r--src/HTTPServer/HTTPServer.h101
1 files changed, 101 insertions, 0 deletions
diff --git a/src/HTTPServer/HTTPServer.h b/src/HTTPServer/HTTPServer.h
new file mode 100644
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+++ b/src/HTTPServer/HTTPServer.h
@@ -0,0 +1,101 @@
+
+// HTTPServer.h
+
+// Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
+
+
+
+
+
+#pragma once
+
+#include "../OSSupport/ListenThread.h"
+#include "../OSSupport/SocketThreads.h"
+#include "inifile/iniFile.h"
+
+
+
+
+
+// fwd:
+class cHTTPMessage;
+class cHTTPRequest;
+class cHTTPResponse;
+class cHTTPConnection;
+
+typedef std::vector<cHTTPConnection *> cHTTPConnections;
+
+
+
+
+
+
+class cHTTPServer :
+ public cListenThread::cCallback
+{
+public:
+ class cCallbacks
+ {
+ public:
+ /** Called when a new request arrives over a connection and its headers have been parsed.
+ The request body needn't have arrived yet.
+ */
+ virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
+
+ /// Called when another part of request body has arrived.
+ virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0;
+
+ /// Called when the request body has been fully received in previous calls to OnRequestBody()
+ virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
+ } ;
+
+ cHTTPServer(void);
+ ~cHTTPServer();
+
+ /// Initializes the server on the specified ports
+ bool Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6);
+
+ /// Starts the server and assigns the callbacks to use for incoming requests
+ bool Start(cCallbacks & a_Callbacks);
+
+ /// Stops the server, drops all current connections
+ void Stop(void);
+
+protected:
+ friend class cHTTPConnection;
+
+ cListenThread m_ListenThreadIPv4;
+ cListenThread m_ListenThreadIPv6;
+
+ cSocketThreads m_SocketThreads;
+
+ cCriticalSection m_CSConnections;
+ cHTTPConnections m_Connections; ///< All the connections that are currently being serviced
+
+ /// The callbacks to call for various events
+ cCallbacks * m_Callbacks;
+
+
+ // cListenThread::cCallback overrides:
+ virtual void OnConnectionAccepted(cSocket & a_Socket) override;
+
+ /// Called by cHTTPConnection to close the connection (presumably due to an error)
+ void CloseConnection(cHTTPConnection & a_Connection);
+
+ /// Called by cHTTPConnection to notify SocketThreads that there's data to be sent for the connection
+ void NotifyConnectionWrite(cHTTPConnection & a_Connection);
+
+ /// Called by cHTTPConnection when it finishes parsing the request header
+ void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
+
+ /// Called by cHTTPConenction when it receives more data for the request body
+ void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size);
+
+ /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received)
+ void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
+} ;
+
+
+
+
+